-RatMan- Posted January 5, 2010 Posted January 5, 2010 (edited) WIP WIP WIP WIP WIP1024x768 images? Thought you had a 24" screen Or are you playing windowed? Edited January 5, 2010 by -RatMan- Quote
Clavus Posted January 6, 2010 Posted January 6, 2010 WIP WIP WIP WIP WIP1024x768 images? Thought you had a 24" screen Or are you playing windowed?Hammer fired it up at 1024x768, so I didn't bother changing res. Good enough for testing anyway. Quote
Firehawk Posted January 6, 2010 Author Posted January 6, 2010 hmm looks really nice clavus.you are beginning to make outside? Quote
Clavus Posted January 6, 2010 Posted January 6, 2010 Got the crude layout of the outside on one part of the map done. Going to be a lot of work. I'll post some more screenies later tonight. Quote
Firehawk Posted January 6, 2010 Author Posted January 6, 2010 you know this part(inside) reminds me on turbineand it will be great RED and BLU are fighting in that room securing and defending that point hehe Quote
Clavus Posted January 7, 2010 Posted January 7, 2010 Still far from playable, BLU side hasn't even been made yet. Quote
Botervloot Posted January 7, 2010 Posted January 7, 2010 Some logic of your map is kinda incorrect. Quote
Firehawk Posted January 8, 2010 Author Posted January 8, 2010 (edited) awsome map man like to see it in mr-green cp server but i got one problem. i dont even know how to make that control-point correctly ofcourse the entity prop and then a env_cubemapbut like (THE CONTROL HAS BEEN TAKING) i dont how to do that.and how to make it locked.the second thing how to make (THE GAME BEGINS IN 30 SECONDSit's all so hard to make thatthat's why i never finish my maps 2. Edited January 9, 2010 by Firehawk Quote
Botervloot Posted January 8, 2010 Posted January 8, 2010 The map is unrealistic, things like the train door. You use other doors, that are exactly the same, while there isn't going any train through.And the railings feel very enclosed. It could be hard to move around the point, and the entrances are rather narrow, but is it an arena or cp map? (you mentioned something about making an arena map for TF2) Quote
Firehawk Posted January 9, 2010 Author Posted January 9, 2010 (edited) i want to start another map (yes again) hmm should i make it inside (like turbine)or just outside (like a payload map)i just dont know.it needs to be perfect not like: BORING!!!!it needs to be like: very nice map you madeand it need to be fun or noti need ideas from other player like: INSIDE,CP, much stairs to take controll points,a rocket you know like that stuff...................................................................................................................................i also will make lots of counter-strike:source (i already made my house in css (hehe )and made some poolparty's (for the fun ofcourse).........................................................little or big.and maybe i need some others to help (not just assisting but really MAKE the mapone is making the doors like that stuff entitysand the other is making the mountains the ground and houses Edited January 9, 2010 by Firehawk Quote
Botervloot Posted January 9, 2010 Posted January 9, 2010 I'll assist you, if you really want to, but you have to make it yourself. And the design too. I'll give some ideas and comments, but you have to make it. Quote
Holy Posted January 10, 2010 Posted January 10, 2010 Does someone know how to make this 3 minute cp?So both teams can capture it and have to hold it for 3 minutes to win. Quote
Firehawk Posted January 10, 2010 Author Posted January 10, 2010 (edited) Does someone know how to make this 3 minute cp?So both teams can capture it and have to hold it for 3 minutes to win.i know but hmm hard to explain i need to know what you have got.you got a controll point and....you need a thing for capturing it you need to see ingame that someone is taking it so its turning blue real slowly and i think with that thing you can change the capture limit i dont know it for sure. Edited January 10, 2010 by Firehawk Quote
rogue Posted January 10, 2010 Posted January 10, 2010 Does someone know how to make this 3 minute cp?So both teams can capture it and have to hold it for 3 minutes to win.i know but hmm hard to explain i need to know what you have got.you got a controll point and....you need a thing for capturing it you need to see ingame that someone is taking it so its turning blue real slowly and i think with that thing you can change the capture limit i dont know it for sure.He means a king of the hill control point. Quote
Firehawk Posted January 11, 2010 Author Posted January 11, 2010 Does someone know how to make this 3 minute cp?So both teams can capture it and have to hold it for 3 minutes to win.i know but hmm hard to explain i need to know what you have got.you got a controll point and....you need a thing for capturing it you need to see ingame that someone is taking it so its turning blue real slowly and i think with that thing you can change the capture limit i dont know it for sure.He means a king of the hill control point. a oke well you can search on the net ofcourse Quote
Firehawk Posted January 12, 2010 Author Posted January 12, 2010 also making a map for cs:s i make it whit sand an that stuff like de_dusti think it will be hostage-rescue Quote
Firehawk Posted January 14, 2010 Author Posted January 14, 2010 i have got a bid of the map ready (cs:s map) it's really nice this far and i will post some images of it soon.it is a good map for GUNGAME too.and ofcourse just for normal playing o and it will be a BOMB defuse map (not hostage)i am not only making this map there will be lots more i am practise alot making maps becouse in the future i will make TF2 maps ( FINISHED!!!! )now it isnt easy (the cp's and the payload cart and the voices ... and alot more of that sort of things)keep looking here for my maps Quote
stalker-dude(nl) Posted February 3, 2010 Posted February 3, 2010 Uuuh I know ; pretty old thread that's getting bumped but I needed to ask something.It's specialy for Clavus:A very long time ago (november 09) I made a application with the question : can I make maps for IW.I never got an answer but that doesnt matter ...yet.All I need to know now is "what do you need to put in a IW map?"Like how many spawns, what kind of spawns, and that sort of stuff.I hope you can explain it to me Thank you. Quote
SaintMisch Posted February 25, 2010 Posted February 25, 2010 (edited) Great Maps ^^ Edited February 25, 2010 by SaintMisch Quote
Firehawk Posted May 1, 2010 Author Posted May 1, 2010 (edited) i know this topic is a bid dieing. but well i whas bored and made another map with a better looking the others ( others were made quickly ( ugly) )so some pics about the spawn. i will change the pics from a in-game view later.....edit@ for now i used just basic lights.. Edited May 1, 2010 by Firehawk Quote
Lemon! Posted May 1, 2010 Posted May 1, 2010 It's been DEAD for 2 months, Why won't you just...Lord. Quote
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