Deluvas Posted January 16, 2009 Share Posted January 16, 2009 Hi. Have you noticed that zombie survival gamemode deletes doors and other entities ?.(i dont know what they are called). Well, this brings a nasty advantage to zombies. For example : in the map zs_ventilation, the entrance from zombie spawn to the complex itself (where the red button is, near the hp packs) was being sealed by a func_door, that is deleted by gamemode!! This results in massive amounts of zombies cutting from spawn into the building and killing humans like butter. Oh and by the way, if you play ventilation on sandbox, you will see that there are some fans rotating( up and down) , so that if you fall down, they will cut you . This applies to nastyhouse or whatever the rip off house from hl2 is called, where zombie get through the basement (there was a door there, where the red button is) and slaughter all humans.In other other words, why is the gamemode deleting these entities...? do they cause lag or what ? if not ..please make a script or edit the gmode to keep them . Quote Link to comment
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