Danni Posted February 11, 2009 Share Posted February 11, 2009 I just wanna point out that the spawnprotection for zombies is way too long..Fuck me, they come with fast and normal zombie and you can't do shit about it. They're very fast and you cannot kill them when the spawnprotection is on..Please shorten it or remove it completely, it's very unfair towards humans ):Thanks.-Danni Quote Link to comment
Deluvas Posted February 11, 2009 Share Posted February 11, 2009 you could have posted this in the zombie gamemode changes :-< ...( .. i agree with you, by the way. Non-Flying zombies (exception : chem) should not have spawn protection removed when 50% infliction is done. Fast zombie, fast headcrab, headcrab and chem zombie should have SP removed after 50%. Quote Link to comment
Clavus Posted February 11, 2009 Share Posted February 11, 2009 I'll double check my calculation some time soon. Quote Link to comment
norbo Posted February 12, 2009 Share Posted February 12, 2009 and you guys think its fair that you get killed INSTANTLY when you get seen by humans after spawned? awesome.. srsly fair , like on that 1 map with huuuuge distance to house where humans are . spawnprotection is must , oh wait it doesnt have enough time to REACH the house.. , clavus dont do nothing to it its fair game atm Quote Link to comment
Deluvas Posted February 12, 2009 Share Posted February 12, 2009 I don't think it's fair when spawn is 2 meters away from humans and zombies come bursting and killing people while sp is on. You can't even shoot them! they have sp ! Quote Link to comment
Damien Posted February 12, 2009 Share Posted February 12, 2009 I agree with norbo, it's good as it is right now. Because you can easily evase the zombie hits and it wopuld be unfair for noobs are zombie and can't hit anything. Quote Link to comment
Deluvas Posted February 12, 2009 Share Posted February 12, 2009 Just think the following case : zombie spawn is near a house (raunchier_house/raunchiest house. .whatever :/). Humans try to barricade in the house, but they are eaten by zombies with spawn protection (normal zombies for start). When infliction reaches 50%, human climb to the roof of the house, but they are killed by fast zombies that have spawn protection. Infliction reaches 75%, 3-4 humans remain alive. Chem-zombies with spawn protection rush to the humans, to blow them to pieces. What chance do the humans have to survive this? None.Ok, now case number 2. Let's say the zombie spawn is further, like in zs_port. Spawn protection will fade, even if zombies have 50% and have unlocked fast zombies. Humans can shoot the zombies, but cannot spawn kill them, because they have protection. If human tries to spawn kill the zombies, he gets killed by fumes or SP Normal Zombies, Chems , etc .My advice would be to disable spawn protection for chems, fast zombies, fast headcrabs after 50% infliction. Quote Link to comment
Danni Posted February 12, 2009 Author Share Posted February 12, 2009 It's not fair. Some maps they spawn right outside the humans, and they come running with spawnprotection, as said, very unfair.. Quote Link to comment
MR_SLOW Posted February 12, 2009 Share Posted February 12, 2009 get rid of spawn protection altogether and give zombies health when in poison gas that will frustrate those humans! but ateast the humans can shoot! might even help zombie team play! Quote Link to comment
A Random Hobo Posted February 12, 2009 Share Posted February 12, 2009 The gas doesn't do much against spawnkilling. Quote Link to comment
Mr. Darkness Posted February 12, 2009 Share Posted February 12, 2009 Emm...I think that for chems and fast zombs it would be good to remove some spawn protection time, cos they kill all really fast with protection. Quote Link to comment
Clavus Posted February 12, 2009 Share Posted February 12, 2009 Current calculation:7 * math.max(team.NumPlayers(TEAM_HUMAN)/team.NumPlayers(TEAM_UNDEAD)/3,1)Should be:7 * math.min(team.NumPlayers(TEAM_HUMAN)/team.NumPlayers(TEAM_UNDEAD)/3,1)Spawn protection should be 7 seconds max now (if humans outnumber zombies 3 to 1 or bigger). Quote Link to comment
norbo Posted February 12, 2009 Share Posted February 12, 2009 the thing is , you ppl fail to play as survivors , ive NEVER EVER DIED to someone who was spawn protected = PROTIP DO NOT go near zombie spawns , not even slightest of close . if an spawn protted fast zombie comes to roof E V A D E its so damn simple due hitbox is fudged up -.- stop QQing bout the spawnprot its awesome etc etc Quote Link to comment
Bean Posted February 13, 2009 Share Posted February 13, 2009 ive NEVER EVER DIED to someone who was spawn protectedAre you sure ? Quote Link to comment
Mr. Darkness Posted February 13, 2009 Share Posted February 13, 2009 Are you sure ? lol , Bean is the masta on the server he can kill a human after 10 seconds. So i thinkwhen he is a zombie: IMPOSIBLE (except masters) TO SURVIVE! Quote Link to comment
A Random Hobo Posted February 13, 2009 Share Posted February 13, 2009 My record for redeeming (4 kills) was 18 seconds. Prop killed, safe to say. Quote Link to comment
Mr. Darkness Posted February 13, 2009 Share Posted February 13, 2009 How many seconds was the spawn protection? Quote Link to comment
Bean Posted February 14, 2009 Share Posted February 14, 2009 Being spawnprotec as normal zombie makes you free for propkilling everyone without any difficulties (no push back from bullets etc...)No no i'm not the master of ZS, at least i'm not anymore there are other very good players around there Quote Link to comment
Mr. Darkness Posted February 14, 2009 Share Posted February 14, 2009 Being spawnprotec as normal zombie makes you free for propkilling everyone without any difficulties (no push back from bullets etc...)No no i'm not the master of ZS, at least i'm not anymore there are other very good players around there The onlyone pro i know is youmay be slow too, but ure the most! Quote Link to comment
Damien Posted February 14, 2009 Share Posted February 14, 2009 Been, sneed and roborobb are the real pro's in my opinion Quote Link to comment
Danni Posted February 14, 2009 Author Share Posted February 14, 2009 Been, sneed and roborobb are the real pro's in my opinion colaorange and aiur ain't bad either. Quote Link to comment
Mr. Darkness Posted February 15, 2009 Share Posted February 15, 2009 Been, sneed and roborobb are the real pro's in my opinion What about me? Quote Link to comment
norbo Posted February 15, 2009 Share Posted February 15, 2009 what bout me ;< im completly forgotten *cry* Quote Link to comment
Damien Posted February 15, 2009 Share Posted February 15, 2009 I haven't seen you play so i can't say your pro sry , btw I can easily kill aiur and cola/orange when i'm zombie. They are more like semi pro's. Quote Link to comment
Mr. Darkness Posted February 15, 2009 Share Posted February 15, 2009 The same as me Quote Link to comment
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