Clavus Posted February 13, 2009 Share Posted February 13, 2009 Yeah, I want to make another map. Just don't know what. Another Zombie Survival map? If so, what style?Taking suggestions, post some inspirational pics if you can Quote Link to comment
Mr. Darkness Posted February 13, 2009 Share Posted February 13, 2009 Ok, ill thik, but i know already that you DONT HAVE TO DO O_oDo not amke a maze or smth. Use some Other textures. Quote Link to comment
Mr. Darkness Posted February 13, 2009 Share Posted February 13, 2009 I know 1 thing... Do not use the textures you used for segments, massive, maze and some other (SOME). Do not make some kind of maze, do it outside, cos many of us on the server say that zs_clav_segments is auful, so you could play 1 time on your map and you could hear many opinions about your map. (agree? )ups... i repeated the same massage XD. Almoust the same Quote Link to comment
Clavus Posted February 13, 2009 Author Share Posted February 13, 2009 Could make a better map in the style of segments. It was meant to be a bit claustrophobic, but it ended up being a bit too small. Quote Link to comment
A Random Hobo Posted February 13, 2009 Share Posted February 13, 2009 Realistic looking 3d skys for your new map -- http://developer.valvesoftware.com/wiki/Di...levation_ModelsYou basically take a real area, and convert it. Havn't tried it yet, but it looks awesome. Quote Link to comment
TimbukTurnip Posted February 13, 2009 Share Posted February 13, 2009 ive had in my head the idea to make a fallout 3 style map, but i dont have time to learn how to make maps and basic LUA, maybe you could do something like that?My idea was in early development stage, but i was thinking of having like, Vault 101, except that players are outside the vault (it has the vault 101 door, if you can get that on gmod i dont know) until 50% infliction or so.When it reaches 50%, a loud alarm would go off and the door would slide open like in the actual game.and i also had the random idea to put a radio sort of thing in the vault that when pressed it would play a song from the game, like "I dont want to set the world on fire" or the song from the trailer that doesnt actually seem to be in the game (at least not mine) Quote Link to comment
A Random Hobo Posted February 13, 2009 Share Posted February 13, 2009 Custom models. I think there is a custom output for zs, OnInfliction - parameter override of 50 maybe Quote Link to comment
Mr. Darkness Posted February 13, 2009 Share Posted February 13, 2009 A Clavus STYLE? O_o XDMr. Dark style zs_mrdark_bloodforest XDNow i know why i like my map xDDDDDWell if really it is small, but those labirints is enough.To make it confusable. Quote Link to comment
Mr. Darkness Posted February 13, 2009 Share Posted February 13, 2009 Wanted to ask how to make a spray, that map will contain already. (for example your map massive, it has a clavusstudios.com and your avata. how to make some kinda that?)(too many questions) Quote Link to comment
A Random Hobo Posted February 13, 2009 Share Posted February 13, 2009 Make a spray in photoshop, import it to vtf edit, make a vmf and vtf, paste those into the materials folder of your chosen game, make a brush or decal with that texture, and then use pakrat to include it in the bsp. Quote Link to comment
Mr. Darkness Posted February 13, 2009 Share Posted February 13, 2009 how do i import it to vtf? Quote Link to comment
A Random Hobo Posted February 13, 2009 Share Posted February 13, 2009 VTFEdit -- Nem's tools Quote Link to comment
RoboRobb Posted February 13, 2009 Share Posted February 13, 2009 I think you should have a map where theres One prime location where the Humans have the best chance of surviving in. It would be a 'bottleneck', long corridoor that would be tricky to get past as zombies in small numbers... But to make it balanced have an alternative route that can be barricaded up but is slightly flimsy - Thus Distracting the humans from the main entrance and letting the zombies got crazy crazy on yall! Quote Link to comment
Mr. Darkness Posted February 13, 2009 Share Posted February 13, 2009 If really id say its not very good idea, cos if someone die accidently, he wont be happy and the map will get a low rating.I've made a map (zs_mrdark_bloodforest). It has a secret door, which can be locked and unlocked. The button to lock it is in the secret room, the button to unlock is hidden. (I will tell only admins and donators where is it, Mr. Slow too).But there is a way to unlock the doorso the thing that you get on a tower or something - is a minus. Quote Link to comment
Clavus Posted February 13, 2009 Author Share Posted February 13, 2009 I'm not too great with realistic architecture, just so you guys know. I need a unique map idea, just not too complex. Quote Link to comment
Mr. Darkness Posted February 13, 2009 Share Posted February 13, 2009 Well, how i said it just was an advise. I'll get some idea later. Lemme just think.Try to do...You can make a map that will contain a river or smth... (some water) and some fog things. Make rain and the map will be good already, but you will have to build a house there. Use different textures.Most use wood for houses. And a CSS water texture. The hauntedbyou is some kind that will have to be like yours. Make 3d lites for lamps. The map will be beautiful. I've proved it, but it takes many time for each entity. Quote Link to comment
Deluvas Posted February 13, 2009 Share Posted February 13, 2009 I just love clavian arhitecture XD ... well, i had a map that i wanted to finish, but i don't think i have it on this computer ...it was sort of clavus like maps ...very interesting !I hope i don't offend you clavus, but i really love zs_clav_massive Damn ! I dont have it on this pc ... :/ anyway ..i will make something in paint ..The ideea : a fort in the middle of nowhere, fence surrounded , with lots of concrete walls, etc ...4 small towers and a big building in the middle ..some pillars to make it look nice. The fort is in the middle of the desert. There are sand dunes, etc. The fort has some light spots that light up the surroundings. The big building is also like a fort in a fort. There is also an underground facility, not very complex.A couple of corridors, some rooms, etc.. Quote Link to comment
A Random Hobo Posted February 13, 2009 Share Posted February 13, 2009 Zs_uglyfort with a bigger tower in the middle, basically? Quote Link to comment
Deluvas Posted February 13, 2009 Share Posted February 13, 2009 well, a bit smaller than zs fort, but with a tower/big citadel like building .. Quote Link to comment
Donlan Posted February 13, 2009 Share Posted February 13, 2009 How about something like an abandoned prison?Here's a little map vmf I worked on a while back (it was going to be a HL2:DM map, with a Nova Prospekt theme to it, but I felt the theme was more horror orientated.Link Quote Link to comment
Deluvas Posted February 13, 2009 Share Posted February 13, 2009 hmm, maybe Twisted stairs theme for zombie survival =) ? Just joking .. Quote Link to comment
Clavus Posted February 13, 2009 Author Share Posted February 13, 2009 Picked up an old map of mine. RatMan might recognise it Quote Link to comment
Deluvas Posted February 13, 2009 Share Posted February 13, 2009 Ratman's house ? Quote Link to comment
TimbukTurnip Posted February 13, 2009 Share Posted February 13, 2009 something unique?There are stepping stones equal space apart everywhere and the floor is lava, you have to jump on the stepping stones to move around the map as the floor will kill you while doing an A level physics test and if you get one question wrong they kill your mum.: DPS: i stole the "killing your mum if you get a question wrong" from mock the week, russell howard said it XD Quote Link to comment
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