MiF Posted August 16, 2010 Share Posted August 16, 2010 (edited) Hi. Today i was trying pose TF2 models in 3DS max (yes i know there is gmod for that. but there is lots of possibilities in 3DS Max) Here's my first try.There is some problems.- Bad idea- Color gets facked up when i save it as an file (dont know reason)- Not real human poses (like hand can go freaky or something similar)- Still problems with textures Edited August 16, 2010 by MiF Quote Link to comment
MiF Posted August 16, 2010 Author Share Posted August 16, 2010 (edited) rig plzSry. rig? you mean computer system?Edit: And if you mean rig in 3DS max, i didnt use one Only bones which came in scouts model Edited August 16, 2010 by MiF Quote Link to comment
Kore Posted August 16, 2010 Share Posted August 16, 2010 Nice. Looks better than Gmod posing. Quote Link to comment
EmRA Posted August 16, 2010 Share Posted August 16, 2010 rig plzSry. rig? you mean computer system?Edit: And if you mean rig in 3DS max, i didnt use one Only bones which came in scouts modelOh what? You need to teach me some stuff then. Quote Link to comment
Mayco Posted August 16, 2010 Share Posted August 16, 2010 rig plzSry. rig? you mean computer system?Edit: And if you mean rig in 3DS max, i didnt use one Only bones which came in scouts modelOh what? You need to teach me some stuff then.When importing the scout model, you also get all the bones imported. These are poseable. Quote Link to comment
MiF Posted August 16, 2010 Author Share Posted August 16, 2010 (edited) Here is new one i made, now with easier rig.Oh and i used After Effects too Does it look like its not edited? Comment pls Edited August 16, 2010 by MiF Quote Link to comment
Firehawk Posted August 16, 2010 Share Posted August 16, 2010 (edited) i want to do this too :@ dunno how the hell you do this..... only hing i remember that i make a little box.... and 2 spheres with 3 clicks..... huh anyway Really nice stuff man Edited August 16, 2010 by Firehawk Quote Link to comment
BouweV Posted August 16, 2010 Share Posted August 16, 2010 (edited) I can make teacups!edit srsly:I can make basic objects paths and moving cameras.i r pr0 nao? Edited August 16, 2010 by BouweV Quote Link to comment
MiF Posted August 17, 2010 Author Share Posted August 17, 2010 I can make teacups!edit srsly:I can make basic objects paths and moving cameras.i r pr0 nao?Thats good way to start modelling . Next you should start checking materials window and light system Oh btw. Go youtube and search for Vray. Thats very good and realistic light system to 3ds max. Quote Link to comment
MiF Posted August 17, 2010 Author Share Posted August 17, 2010 (edited) New edit on that last pose. Edited August 17, 2010 by MiF Quote Link to comment
MiF Posted August 17, 2010 Author Share Posted August 17, 2010 (edited) *ignore this* Edited August 17, 2010 by MiF Quote Link to comment
MiF Posted August 17, 2010 Author Share Posted August 17, 2010 Made new avatar from that edit . I accidently made cool fire "fade" animation Quote Link to comment
BouweV Posted August 17, 2010 Share Posted August 17, 2010 I can make teacups!edit srsly:I can make basic objects paths and moving cameras.i r pr0 nao?Thats good way to start modelling . Next you should start checking materials window and light system Oh btw. Go youtube and search for Vray. Thats very good and realistic light system to 3ds max.Oh yea, I can also put textures on objects,. and use proper lighting I'm not into 3D Modelling, so I'm not going to learn anymore. What I know now was mandatory for school Quote Link to comment
MiF Posted August 23, 2010 Author Share Posted August 23, 2010 (edited) First try to animate things, but i forgot something on bones... Here's result.http://www.youtube.com/watch?v=IkKoNtR-X8oVideo may be not avaible instantly, try again later. Edited August 23, 2010 by MiF Quote Link to comment
Deluvas Posted August 23, 2010 Share Posted August 23, 2010 New edit on that last pose. Quote Link to comment
MiF Posted August 24, 2010 Author Share Posted August 24, 2010 New edit on that last pose. lolz Quote Link to comment
Firehawk Posted August 24, 2010 Share Posted August 24, 2010 New edit on that last pose. lolz lol hudda hudda huh! Quote Link to comment
MiF Posted August 24, 2010 Author Share Posted August 24, 2010 (edited) Just little test with glass material (Vray. 200€ plugin for 3ds max )As you see, TF2 textures are pretty low (OR rendering in to .bmp makes them low resolution)Also i think i should start learn some background/enviroment effects. Edited August 24, 2010 by MiF Quote Link to comment
BouweV Posted August 25, 2010 Share Posted August 25, 2010 Also i think i should start learn some background/enviroment effects.A plane with a map on it. /done Quote Link to comment
MiF Posted August 25, 2010 Author Share Posted August 25, 2010 Also i think i should start learn some background/enviroment effects.A plane with a map on it. /doneTrue.But notice effects part, its bit trickier (bloom, shine, glow etc.) Quote Link to comment
MiF Posted August 25, 2010 Author Share Posted August 25, 2010 (edited) This is what happens if you make a glass ball, shatter it to 36 pieces and every piece into 36 pieces (36 power 2 pieces total) Edited August 25, 2010 by MiF Quote Link to comment
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