Lobe Posted August 24, 2010 Share Posted August 24, 2010 (edited) Way too many medics, everyone just runs around healing themselves and nobody else. All other classes are nerfed and/or useless, leaving medic as the most powerful class.You could fix it one of several ways:Medics are frozen while healingMedic bags do not regenerate - instead they get "ammo" from crates, just like everything elseMedic bags use 2x/3x the healing power to heal the user, rather than someone elseMedic bags result in a slower running speedComments? Edited August 24, 2010 by Lobe Quote Link to comment
QTesla Posted August 24, 2010 Share Posted August 24, 2010 More medics, more people getting healed? Quote Link to comment
VMR Posted August 24, 2010 Share Posted August 24, 2010 I liked the 2x drain rate when healing yourself. Maybe 2x drain rate + slower speed. They should'nt be able to flee while healing themselves imo. Quote Link to comment
Pufulet Posted August 24, 2010 Share Posted August 24, 2010 Make them weaker! they dont have any armor or anything and I think they are too agile anyways Quote Link to comment
Jeremiah Posted August 24, 2010 Share Posted August 24, 2010 (edited) Lobe is right and there are used to be even more medics than that picture shows.Everyone agrees on the medic issue but they won't fix it They also need to make other classes more attractive. Edited August 24, 2010 by Jeremiah Quote Link to comment
Lobe Posted August 24, 2010 Author Share Posted August 24, 2010 (edited) More medics, more people getting healed?No, people see (Quite rightly as well) that the medic class is basically commando without the perks and with the added bonus of being able to heal yourself at an extraordinary rate. Edited August 24, 2010 by Lobe Quote Link to comment
Griffon Posted August 24, 2010 Share Posted August 24, 2010 (edited) slow runing speed. If your a medic helping your team in a good camping spot you don want to be punished for trying to stay alive then with a 2x drain rate as that would harm your team aswell as youIts the medic rushers who are the ones who dont play as a team so simply nerf their runing speed when there healing themselvesor a 2x drain if your moving so they canot continously heal themselves. Edited August 24, 2010 by Griffon Quote Link to comment
Pufulet Posted August 24, 2010 Share Posted August 24, 2010 Commandoes and Engineers are useless now, not berserker since they are like all manly and shit and tank ( block entrance while everyone stays behind them ) Quote Link to comment
Mr. Darkness Posted August 24, 2010 Share Posted August 24, 2010 If I would use Berserker, then only because I like deagle at start, and a weapon to melee with. Nothing else.I suggest to make medic lose speed on healing and make it like running backwards when healing. Quote Link to comment
Damien Posted August 24, 2010 Share Posted August 24, 2010 My suggestion is that he needs to stand still to heal including healing himself. This will atleast make them killable again. Quote Link to comment
Ywa Posted August 24, 2010 Share Posted August 24, 2010 We will look into this problem early next month. Quote Link to comment
Deluvas Posted August 24, 2010 Share Posted August 24, 2010 We will look into this problem early next month. What he says. He's the boss! Quote Link to comment
Pufulet Posted August 25, 2010 Share Posted August 25, 2010 Hail Jesus (Deluvas) and God! (Ywa) Quote Link to comment
QTesla Posted August 25, 2010 Share Posted August 25, 2010 If the class stats were fixed and they actually went up after a map, this problem wouldn't happen. You guys are just picking at small things. Quote Link to comment
Hundred2 Posted August 25, 2010 Share Posted August 25, 2010 We will look into this problem early next month. In Valve time ofcourse Quote Link to comment
Jeremiah Posted August 25, 2010 Share Posted August 25, 2010 (edited) Ah, finally a promise for a fix. Edited August 25, 2010 by Jeremiah Quote Link to comment
Damien Posted August 25, 2010 Share Posted August 25, 2010 (edited) i havent seen ywa lying so i will be waiting eagerly. Edited August 25, 2010 by Damien Quote Link to comment
Doubleedge Posted August 26, 2010 Share Posted August 26, 2010 Yeah, go medic and just run around for 20 minutes with the quick cure and Adrenaline and you'll most likely win the match easily. Zombies also think zombines will stop them on maps like shithole but they could easy jump out of a window when the zombine holds a grenade in his hand ready to detonate. (As zombies can't crouch jump making it useless on open window house maps) But anyways nice to see something being done about the medics to make every class worth a try. Quote Link to comment
Pufulet Posted September 18, 2010 Share Posted September 18, 2010 Out of 30 people usually there will be 20 medics or so running around with a 100hp quickcure adrenaline crap. Its horrible it rages people and thats another reason why people will leave the server. They are overpowered Quote Link to comment
stalker-dude(nl) Posted September 18, 2010 Share Posted September 18, 2010 I agree, make the medics less powerful or make the other classes more attractive to play. Quote Link to comment
Pufulet Posted September 18, 2010 Share Posted September 18, 2010 I agree, make the medics less powerful or make the other classes more attractive to play.make it so thatMedics cant heal when moving.Give berserkers more strength again cause they are weak and only heal 4 which is impossible to lvl up since it takes forever.Commandos need stronger weapons stats and other stuff.Engineer needs fixing.Support needs fixing.Do that and I think the classes are fixed. Quote Link to comment
Damien Posted September 18, 2010 Share Posted September 18, 2010 I noticed a difference in commando: the chance of spawning with a rifle has doubled from 3 to 6 % and increases 6 with every lvl. But i agree that there are to many medics, to be honest you can blame the noobs, they just pick the strongest class. Quote Link to comment
Pufulet Posted September 19, 2010 Share Posted September 19, 2010 I noticed a difference in commando: the chance of spawning with a rifle has doubled from 3 to 6 % and increases 6 with every lvl. But i agree that there are to many medics, to be honest you can blame the noobs, they just pick the strongest class.Medics should be weaker I think in general. They should take more dmg since they can heal whenever they want. Quote Link to comment
Damien Posted September 19, 2010 Share Posted September 19, 2010 dmg isnt the problem, its just the walking and at the same time healing which makes them very hard to kill. Quote Link to comment
Pufulet Posted September 19, 2010 Share Posted September 19, 2010 nothing will happen if we just keep talking about this. All we have to do and can do is wait untill deluvas fixes it. Quote Link to comment
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