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Mr. Green Gaming

Converting old MTA maps


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Posted

Hey

I got a bunch of old MTA maps I want to convert so they work with the newer version, I've tried converting them with different converters but the spawnpoints + checkpoints are usually missing and some parts of the map aswell

So I wanted to ask, is there any simple way of converting the maps with checkpoints, spawns and so on without bugs or anything?

Here's one of the maps as an example so you guys can try stuff out if you want:

Spiral.rar

Posted

Well there was an easy tool for converting maps that worked great (we used it for all our MTA maps). I'll try to find it for you (or someone else will).

Posted

That one doesn't do the spawnpoints, checkpoints and racepickups either :(

Still a good tool though since I could convert em all at once. Thx man

Guess there's no tool that does spawns checks and pickups aswell? Oh well :(

Posted (edited)

I put your .zip in server/mods/deathmatch/resources and it does this:

unbenannt0tux.jpg

And that's most likely cause it has no spawnpoints/checkpoints? (When I check the map it has noone either)

EDIT: Just tried some more on other maps and I get this:

unbenanntkqv4.jpg

Sometimes it starts a map when the first map doesn't work with only 1 checkpoint directly infront of the car...

What the bloody f is going on in here? :P

Edited by KillaMarci
Posted

I put your .zip in server/mods/deathmatch/resources and it does this:

unbenannt0tux.jpg

And that's most likely cause it has no spawnpoints/checkpoints? (When I check the map it has noone either)

EDIT: Just tried some more on other maps and I get this:

unbenanntkqv4.jpg

Sometimes it starts a map when the first map doesn't work with only 1 checkpoint directly infront of the car...

What the bloody f is going on in here? :P

delete mta folder

reinstall mta 1.0.4

try the map sdk gave you again after that

Posted (edited)

Just did exactly what you said and its still doing the same thing.. :/

Does it work for you guys if you open the map editor, choose the map and then click test -> gamemode: race?

Edited by KillaMarci
Posted (edited)

copy and replace these files and it should fix the spawn bug

sry can't upload the files but you need to replace yr "dumpxml.lua" file and yr "saveloadtest_server.lua" file

and it wil fix the spawn bug i can e-mail or somone else could upload if they know how.

Edited by MoshPit
Posted (edited)

1) Try to delete these folders: editor_test and editor_dump

in C:\Program Files (x86)\MTA San Andreas\server\mods\deathmatch\resources

(After this, do a windows search to make sure you removed them)

2) If that didn't work, try to get a clean updated editor (backup your maps!):

Go to C:\Program Files (x86)\MTA San Andreas\server\mods\deathmatch\resources

(or where your mta server is installed)

Remove all folders and/or zip files that start with "editor" ( editor, editor_main, editor_gui, editor_test, editor_dump ) and "race".

Download this, it's the latest revision from mta resources.

Unpack the editor folders (race + editor, editor_main, editor_gui) into your "resources" folder

Fixed?

Edit: added race update

Edited by .:SDK:.

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