Nikki Posted November 18, 2010 Posted November 18, 2010 There are classes that have a lot of abilities, and some only have 1 (and they're not the best).I suggest one more for the Sniper, the Curving Arrow ability. It's one of the basic abilities in the RMF ability pack.http://forums.alliedmods.net/showthread.php?p=895202Explenation: When you charge the huntsman, the shot goes straight ahead and descents a bit over long distances. With that ability, your shot still goes straight ahead, but when you keep holding one of your movement keys it will curve to the side you pressed. The longer you hold the movement key, the more the arrow will curve. There is a sort of 'time limit' on it's curve. If you press a movement key for 30 minutes, it will not curve more then if you held it for 5 seconds (the maximum curve). The ability starts at 2:40. Quote
BlueYoshi97 Posted November 18, 2010 Posted November 18, 2010 I haven't played TF2 in a long long time, but why not add like.. everything from that pack? Quote
Nikki Posted November 18, 2010 Author Posted November 18, 2010 I used it on my server, the pack is not like the GC shop that Clavus designed. Before the round starts, you can choose one if the abilities in the list. But you only have that ability as an advantage. If you'd pick the faster ubercharge for medic, you would be forced to switch to medic and you would only have your Ubercharger or Kritzkrieg.Other than that, some other abilities aren't that fun Most of this pack is already active in the GC shop. Quote
Clavus Posted November 18, 2010 Posted November 18, 2010 The RMF pack is the one I based the shop on. I didn't use the curving arrow item because it stops the huntsman sniper from moving sideways when he charges the arrow. Quote
EmRA Posted November 18, 2010 Posted November 18, 2010 What about more abilities for Scout?Last time I checked he had that pretty useless mario ability. Quote
Clavus Posted November 18, 2010 Posted November 18, 2010 What about more abilities for Scout?Last time I checked he had that pretty useless mario ability.That's because that's all there was in it for the Scout. I have limited experience (and willingness) for programing new stuff in SourcePawn (which SourceMod uses for its plugins). Quote
Sneed Posted December 19, 2010 Posted December 19, 2010 (edited) any for demo? >.<i think he has that useless drinking powerup Edited December 19, 2010 by Sneed Quote
Botervloot Posted December 19, 2010 Posted December 19, 2010 Might have some fun results. But I think it's a bit too much "Wtf just happened" to new players. Quote
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