MiF Posted February 4, 2011 Share Posted February 4, 2011 I found out how to unpack models and textures from Monday Night Combat, so i decided to do something with them.So i started this little project called "TF2 meets MNC" where i "pose" TF2 and MNC guys together (Spy and assasin, engineer and support etc.)Here's first, VERY crappy picture what i did. Future pictures will be MUCH better (i hope).Some notes. 1. I can face pose MNC guys, but no TF2 guys. Thats why their faces are hided somehow.2. Posing may seem... strange (when thinking how human really would be) because posing MNC guys is slow because their bones. Quote Link to comment
Ashendar Posted February 4, 2011 Share Posted February 4, 2011 looks ok but you know support is like medic+engie as assassin is like scout+spy Quote Link to comment
MiF Posted February 4, 2011 Author Share Posted February 4, 2011 looks ok but you know support is like medic+engie as assassin is like scout+spy Yea. But how about Tank? and Gunner? I rather take 1 from both to each picture. Quote Link to comment
Ashendar Posted February 4, 2011 Share Posted February 4, 2011 (edited) looks ok but you know support is like medic+engie as assassin is like scout+spy Yea. But how about Tank? and Gunner? I rather take 1 from both to each picture.Gunner is totally heavy and also tank is pyro Assault is demo . Sniper is hunter . Edited February 4, 2011 by Ashendar Quote Link to comment
Hundred2 Posted February 4, 2011 Share Posted February 4, 2011 Looks crap.The arms don't look natural, but that may be because the software is hard to use . Quote Link to comment
MiF Posted February 4, 2011 Author Share Posted February 4, 2011 Looks crap.The arms don't look natural, but that may be because the software is hard to use .Yea. I agree on both. Trying to make it better in upcoming "poses". Quote Link to comment
Ashendar Posted February 4, 2011 Share Posted February 4, 2011 (edited) Meh it may be hard because of the software but isn't it actually called "posing" meaning that it doesn't really have to be natural ? True , the spy's hands look a bit forced but hey , he doesn't usually hold more than a butterfly-knife . Edited February 4, 2011 by Ashendar Quote Link to comment
MiF Posted February 4, 2011 Author Share Posted February 4, 2011 Meh it may be hard because of the software but isn't it actually called "posing" meaning that it doesn't really have to be natural ? True , the spy's hands look a bit forced but hey , he doesn't usually hold more than a butterfly-knife .Yea i know. If i would learn to make, or get better rigs, it would be MUCH easier, but it needs much work :/ Quote Link to comment
EmRA Posted February 4, 2011 Share Posted February 4, 2011 From my experience posing in program such as 3dsmax is a lot easier than Gmod for example.But I guess it's just matter of practising. You should google an image with the pose you want to do and try copying it in the pose.Could I try one of the rigs (assuming theyre 3dsmax)? Quote Link to comment
MiF Posted February 5, 2011 Author Share Posted February 5, 2011 From my experience posing in program such as 3dsmax is a lot easier than Gmod for example.But I guess it's just matter of practising. You should google an image with the pose you want to do and try copying it in the pose.Could I try one of the rigs (assuming theyre 3dsmax)?...As i said before, it would be much easier, if bones would be rigged, or easy to rig. But MNC bones suck SO much, you cant rig them well into any rig. Quote Link to comment
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