Sk@tEfigHteR Posted June 14, 2011 Share Posted June 14, 2011 This will be the first map that I have ever published (If it gets onto the server), It's a medium/large sized map of some sort of facility in Siberia It consists of two main areas (One in a building the other underground)With paths linking them together (A dark tunnel, A slight snowy hill with a ladder at the end of it). There aren't many places to barricade. The background story of the place is that it got attacked by the combine using headcrab canisters and thus starting the whole zombie apocalypse. There are a few secret spots.Screenshots are belowScreenshots of the mapThe map is also still in construction so feel free to post any suggestions for it, I hope you like it. Quote Link to comment
Mr. Darkness Posted June 14, 2011 Share Posted June 14, 2011 (edited) Looks very nice, but some more work on it would improve it. For how long do you work in hammer already?And also...14:34 - Skate: Hey there, I could use some help around my map14:34 - Skate: I'm having trouble running the .Bsp file for my map, know why?*After a few more messeges*14:39 - Mr. Darkness: Error: displacement found on a(n) func_detail entity - not supported (entity 283, brush 0)14:39 - Mr. Darkness: displacement as entity14:39 - Mr. Darkness: move it to world14:45 - Skate: It seems to be working, thanks You didnt credit me here D: Edited June 14, 2011 by Mr. Darkness Quote Link to comment
konDOME Posted June 14, 2011 Share Posted June 14, 2011 nice skate; I saw u talking about mapping on the zs_server.Well, try to fix the texturing at the mountaindisplacement'sit look's weird.I'm gonna up my map soon. Quote Link to comment
Damien Posted June 14, 2011 Share Posted June 14, 2011 Looks good, a bit blocky rooms. but not bad for a first. Quote Link to comment
Pufulet Posted June 14, 2011 Share Posted June 14, 2011 I wish people would start just posting the pics on the topic instead of that screenshot steam thing..Walls seem unusually thinI see some areas with the old casual props like the red couch, desk and shelves which may not fit with your map.I cant actually remember what else as going back to your page takes effort Other than what I can remember, the map generally needs alot more work and thinking of prop placements and lighting. Quote Link to comment
mogadonskoda Posted June 14, 2011 Share Posted June 14, 2011 I cant actually remember what else as going back to your page takes effort Lazybut i agree Quote Link to comment
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