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Mr. Green Gaming

A bunch of exploiters


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1.# userid name uniqueid connected ping loss state

2.# 451 "{dex}Waxxx" STEAM_0:0:34404904 35:43 112 0 active

3.# 473 "Fux" STEAM_0:0:26642099 12:04 124 0 active

4.# 481 "Reiska" STEAM_0:0:16809250 04:43 139 0 active

5.# 434 "Sonny Super Copain 3D" STEAM_0:0:7787086 55:14 110 0 active

6.# 437 "Adry360alejo | L96 |" STEAM_0:0:31838312 53:02 141 0 active

7.# 429 "(GF) Mr. FL!BB" STEAM_0:0:19882384 1:01:29 143 0 active

8.# 400 "Luke" STEAM_0:0:17859287 1:39:27 85 0 active

9.# 442 "Mr. Synx" STEAM_0:0:29750649 49:10 150 0 active

10.# 452 "Paahto" STEAM_0:0:29461394 34:31 123 0 active

11.# 423 "The Orangeman!" STEAM_0:0:6576205 1:04:31 120 0 active

12.# 479 "Scholli6" STEAM_0:1:38494574 05:11 120 0 active

13.# 390 "xxxMACK88xxx" STEAM_0:0:28803247 1:49:19 162 0 active

14.# 355 "Partyzombie" STEAM_0:1:29810860 2:09:52 103 0 active

15.# 463 "josefjeppe" STEAM_0:1:39357915 27:34 90 0 active

16.# 261 "Zelgadas" STEAM_0:0:23860521 4:08:33 123 0 active

17.# 418 "¹³³™" STEAM_0:1:25327500 1:12:05 110 0 active

18.# 471 "HitmanSunny" STEAM_0:1:24154116 12:50 128 0 active

19.# 474 "conzon4" STEAM_0:0:38924837 12:03 217 0 active

20.# 477 "cT holyshit" STEAM_0:1:25132169 09:15 131 0 active

21.# 482 "MaikoFett" STEAM_0:0:27203463 03:45 323 0 spawning

22.# 435 "PokeFan" STEAM_0:0:35645067 54:42 95 0 active

23.# 347 "The Ownerer" STEAM_0:0:10186838 2:13:21 117 0 active

24.# 447 "ZeShinyShark" STEAM_0:0:25711502 42:44 124 0 active

25.# 454 "Deadly DoDo" STEAM_0:0:35792114 33:53 124 0 active

26.# 448 "schwerlin" STEAM_0:1:42026151 42:02 197 0 active

27.# 348 "David" STEAM_0:0:32111351 2:13:16 121 0 active

28.# 455 "»¤ßòòmHéäd§höt¤«" STEAM_0:0:40220270 33:28 221 0 active

29.# 458 "Jason0905" STEAM_0:1:31730533 32:28 134 0 active

30.# 459 "Irka" STEAM_0:1:18225902 32:28 135 0 active

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Caught a bunch of dirty exploiters on industrial, Shock should have their Id's. I think Luke was the ringleader, he told everybody to go there at the start of the game.

And here are the IDs.

"{dex}Waxxx" STEAM_0:0:34404904

"Zelgadas" STEAM_0:0:23860521

Did not get Sebastian's. :'(

"Paahto" STEAM_0:0:29461394

"Mr. Synx" STEAM_0:0:29750649

"(GF) Mr. FL!BB" STEAM_0:0:19882384

"xxxMACK88xxx" STEAM_0:0:28803247

"Luke" STEAM_0:0:17859287

"josefjeppe" STEAM_0:1:39357915

"HitmanSunny" STEAM_0:1:24154116

"»¤ßòòmHéäd§höt¤«" STEAM_0:0:40220270

"David" STEAM_0:0:32111351

"Adry360alejo | L96 |" STEAM_0:0:31838312

I organized it, by removing innocent players.

Edited by Guest
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Holy crap. :S

Lots of 1 hour bans are gonna be in the making. :S

No, let Pufulet deal with this.

Edit: I noticed you already dealt with it. xD

Edited by Guest
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Let me see 90% of industrial is 'exploitable' by Zs standards by cade kits using props etc. I dont see why half of these are so bad ( with the exeption of cade boosting) as long as they stay within the intended confinement of the map.

Like getting to the old roof spot (same map) you dont even need to use anything but jumping to get there yet you still call it 'exploiting' when clearly its not. This gamemodes definition of 'exploiting' is incorrect, if the map has a spot which is unbalanced remove it, dont label it as exploiting. Your labeling about 50% of the maps as exploits incorrectly.

Trainstation as example, getting up onto the roof is not exploit again pure jumping skill. Its not even that overpowered a spot, simply make a zombie spawn or two on the roof problem solved.

Alot of these maps wouldnt be so bad with some common sense zombie spawns to prevent imbalaced gameplay.

But industial as posted is simply too imbalanced, dont hate the player, its common sense to search for the safest most elusive spot.

Edited by Griffon
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^That, I'm pretty sure thats a walkable route.

Nope, you have to use the engineers cade kit to get up there, then you can just break it after.

It's like being born you have to use some skills to get out and you pretty much destroy the way you came, happends all the time bro! :yeah:

Admins say if a normal zombie can't get there then it is an exploit (atleast when you destroy the plank to get there) Anyway hopefully they learned their lesson anyway.

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^That, I'm pretty sure thats a walkable route.

Nope, you have to use the engineers cade kit to get up there, then you can just break it after.

It's like being born you have to use some skills to get out and you pretty much destroy the way you came, happends all the time bro! :yeah:

Admins say if a normal zombie can't get there then it is an exploit (atleast when you destroy the plank to get there) Anyway hopefully they learned their lesson anyway.

then the roof of lighthouse is exploiting, the spot on clav_choas and others, yet even the admins use it.

Bunch of hypocrites....

Edited by Griffon
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The survivors have abused what they were given, This is to get an unfair advantage above the survivors.

To be honest, We could get them but only until we were given the advantage of Poison headcrabs and such, And we had to get them down by scaring them.

To be honest, It sounded like a gay orgasm up there :S

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