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Mr. Green Gaming

zs_nocturnal


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Hmm, interesting ..you may need to retexturize the walls (some of them have floor textures on them). Then, place cubemap over water and select the face you see. Add lod_...whatever it's called entity and place it over the water..and make those wood beams (planks) wider. . the fog is fine :P

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  • 2 weeks later...

Tested.

It's quite an okay map, but nothing more really. The outside area is too large I think (and come on, figure out something else except standard walls as your map border). The inside area lacks defendable spots. It has a few large rooms but nothing you can really hold for long. Most players will just run outside.

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