Jump to content
Mr. Green Gaming


Recommended Posts

Hmm, interesting ..you may need to retexturize the walls (some of them have floor textures on them). Then, place cubemap over water and select the face you see. Add lod_...whatever it's called entity and place it over the water..and make those wood beams (planks) wider. . the fog is fine :P

Link to comment
  • 2 weeks later...


It's quite an okay map, but nothing more really. The outside area is too large I think (and come on, figure out something else except standard walls as your map border). The inside area lacks defendable spots. It has a few large rooms but nothing you can really hold for long. Most players will just run outside.

Link to comment

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

  • Recently Browsing   0 members

    • No registered users viewing this page.
  • Create New...