Milan Posted February 4, 2012 Author Share Posted February 4, 2012 If I remove the download, which you would take the maps? Quote Link to comment
BinSlayer Posted February 5, 2012 Share Posted February 5, 2012 If I remove the download, which you would take the maps?Does it look like your maps follow the requirements? No, they're boring without car mods. And they're too much to download with car mods.So you need to start working on your mapping skills if you want your maps in the server.. You have to make a map people will enjoy playing, not one you can brag about because it has your name in the <Author> field. Quote Link to comment
Milan Posted February 5, 2012 Author Share Posted February 5, 2012 Tell me what kind of map you need you then?A sudden they are too hard, too suddenly download, once they are too boring .. Quote Link to comment
BinSlayer Posted February 5, 2012 Share Posted February 5, 2012 Maps that aren't hard, too big to download, or boring.Look, mapping could just not be your strongest suit.I can't teach you what a good map must consist of. Quote Link to comment
Milan Posted February 9, 2012 Author Share Posted February 9, 2012 A new map of my resume Or Death Race map, made easier with a little more detail may, without the skins or the music, the gearbox has been removed, however, texture was added, the download is very short . Stinky_Apocalypse 2012!.zip Quote Link to comment
Stayky Posted February 11, 2012 Share Posted February 11, 2012 Aucune difficulté. Quote Link to comment
Milan Posted February 11, 2012 Author Share Posted February 11, 2012 Bah non mais Mr Slayer n'aime pas les maps difficile! Quote Link to comment
BlueYoshi97 Posted February 11, 2012 Share Posted February 11, 2012 (edited) Bah non mais Mr Slayer n'aime pas les maps difficile!C'est parce que si BinSlayer ne peut pas finir le map, puis il n'aime pas le map.Pardon, je pratique mon Français. Edited February 11, 2012 by BlueYoshi97 Quote Link to comment
Milan Posted February 11, 2012 Author Share Posted February 11, 2012 (edited) Ce n'est pas parce que Bin n'arrive pas à finir les maps que ce sont des maps difficile :x.Si j'arrive à les finir c'est que c'est possible. Edited February 11, 2012 by Milan Quote Link to comment
Milan Posted February 11, 2012 Author Share Posted February 11, 2012 (edited) A new map of my resume Or Death Race map, made easier with a little more detail may, without the skins or the music, the gearbox has been removed, however, texture was added, the download is very short . New map that involves simple as mapping the original map.Stinky_Loquendo Stinky_Loquendo.zipStinky_Apocalypse 2012!.zip Edited February 11, 2012 by Milan Quote Link to comment
BinSlayer Posted February 12, 2012 Share Posted February 12, 2012 Speak english please, especially when you're talking about/to me.Both maps rejectedI don't think I gotta say what's wrong with them (especially Loquendo) because it's plain obvious. And the other one, Apocalypse or whatever is just long and you can't see anything because of the fog Quote Link to comment
Milan Posted February 12, 2012 Author Share Posted February 12, 2012 (edited) Says what's wrong instead of rejecting all like that - "we can see very well after you have a screen that is rotten your worries, I just have to change the time but hey - 'after ca become too simple.You are never happy anyway - "! Edited February 12, 2012 by Milan Quote Link to comment
BinSlayer Posted February 12, 2012 Share Posted February 12, 2012 Look at all other topics.. You will see that I upload 90% of the maps sent. So me being 'unhappy with everything' is out of the question.The bottom line is that you're just not good at making maps. I've tried to help you, tell you what could be improved or what could be better, but you can never get the bigger picture here.. Quote Link to comment
Milan Posted February 12, 2012 Author Share Posted February 12, 2012 it does not always give me the reason for denial of my maps - ". Quote Link to comment
BinSlayer Posted February 12, 2012 Share Posted February 12, 2012 We're beyond reason. The map is just not good/suitable for various reasons I honestly think that you don't test your maps before you upload them here. If you had, you would have noticed that Loquendo is very bad. A newb player wouldn't even know where to go. The checkpoints are badly placed. Everything is wrongAnd I'm not gonna repeat myself everytime I tell you how to improve your mapping skills and then you post another one with the same general mistakes and flaws. Quote Link to comment
Milan Posted February 12, 2012 Author Share Posted February 12, 2012 In this case if necessary to make new maps or can play, we make a map in a straight line and then finish - ". Quote Link to comment
BlueYoshi97 Posted February 12, 2012 Share Posted February 12, 2012 Tip: Everytime you test your map, you need to play it like you're dumb and never played it before. You always need to think "is it possible that someone would make a mistake here?", "Is it possible someone doesn't immediately know where to go here?"For example in your video of Loquendo:0:53 - It looks very cool but sadly, if you play the map for the first time, there's no way you can know that you have to land in exactly that spot - so everyone will fall in the water the first one or two times they drive off the thing.2:02 - You, the map maker, know you have to go through the gate and on the road here. But a lot of racers don't think logicically and may think they have to stay on the terrain. A tip is to put the checkpoint a but further away, so it's clear that you have to go on the road.2:53 - It is unclear that you have to dive in the water here. I mean it looks really awesome, the invisible road and stuff, but everyone will drive around the first time.Also, at the end in the carpark, I'd use Rings as checkpoints. Because players can reach the "long vertical" checkpoints like you have now from all levels, meaning they can cheat.Personally I think it's a good map, especially the first 50 seconds. It's just the little things that make it look less good. Also, dunno if BinSlayer agrees with the things I put here, these are just tips from my point of view. Quote Link to comment
BinSlayer Posted February 12, 2012 Share Posted February 12, 2012 Tip: Everytime you test your map, you need to play it like you're dumb and never played it before. You always need to think "is it possible that someone would make a mistake here?", "Is it possible someone doesn't immediately know where to go here?"For example in your video of Loquendo:0:53 - It looks very cool but sadly, if you play the map for the first time, there's no way you can know that you have to land in exactly that spot - so everyone will fall in the water the first one or two times they drive off the thing.2:02 - You, the map maker, know you have to go through the gate and on the road here. But a lot of racers don't think logicically and may think they have to stay on the terrain. A tip is to put the checkpoint a but further away, so it's clear that you have to go on the road.2:53 - It is unclear that you have to dive in the water here. I mean it looks really awesome, the invisible road and stuff, but everyone will drive around the first time.Also, at the end in the carpark, I'd use Rings as checkpoints. Because players can reach the "long vertical" checkpoints like you have now from all levels, meaning they can cheat.Personally I think it's a good map, especially the first 50 seconds. It's just the little things that make it look less good. Also, dunno if BinSlayer agrees with the things I put here, these are just tips from my point of view.I totally agree with what you said.But don't worry, he'll come up with other bugs anyway Quote Link to comment
Milan Posted February 12, 2012 Author Share Posted February 12, 2012 (edited) The maps have been modified from the board Yoshi, I did the best.Stinky_Apocalypse 2012!.zipStinky_Loquendo.zip Edited February 12, 2012 by Milan Quote Link to comment
Ruff Posted February 12, 2012 Share Posted February 12, 2012 Tip: Everytime you test your map, you need to play it like you're dumb and never played it before. You always need to think "is it possible that someone would make a mistake here?", "Is it possible someone doesn't immediately know where to go here?"The very basics of creating a good map. Couldn't have said it better. Quote Link to comment
BinSlayer Posted February 12, 2012 Share Posted February 12, 2012 I see you tried to improve loquendo..but it's not good at all.. It's worse now.. Nobody can find their way to finishing this map without getting fuckedOf a 65 players server, only 3 players finished it including me.. Quote Link to comment
Milan Posted February 12, 2012 Author Share Posted February 12, 2012 (edited) There have maps or only one person over the map and yet they are ..I think it's not very fair to deny this map for that ..Andfor Apocalypse? Edited February 12, 2012 by Milan Quote Link to comment
Milan Posted February 16, 2012 Author Share Posted February 16, 2012 Stinky_Tokyo Drift Stinky_Tokyo Drift.zip Quote Link to comment
BinSlayer Posted February 18, 2012 Share Posted February 18, 2012 double check meta.xml I think you're not loading the model?Let me know if I should upload it like this Quote Link to comment
Milan Posted February 20, 2012 Author Share Posted February 20, 2012 Fixed.Stinky_Tokyo Drift.zip Quote Link to comment
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