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Mr. Green Gaming

Ywa

Greens
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Everything posted by Ywa

  1. Thanks!
  2. We have a private issue tracking system for admins and devs (me?). I might add a couple regulars to it. But still thanks for reporting and I'll keep an eye on this topic.
  3. Thanks for your work Duby! I do appreciate it. Also, can one of the admins put the recent issues mentioned here on Trello? I would appreciate it.
  4. This would need a good reason. You contributed your maps to us, so we won't delete it when you want us to.
  5. You can give this a shot: https://kickass.so/gta-san-andreas-pc-game-setup-reddragon-t5167140.html (not sure if it'll work)
  6. You can also get an illegal copy of GTA San Andreas. That works fine too.
  7. That window really is bugged. Can't even see what file is modded.
  8. It's not that big really, just hard to remember the route. Although I must admit this map might work better with dynamic spawnpoints (which I'm working on).
  9. I added a new map which I ported from HL2 Episode 2 to the map server cycle: The Antlion Nest (zs_ywa_antlionnest_b1). This topic is for feedback and suggestions. Known issues: HDR is not working.Sometimes it's difficult to get back to spawn once you're more deep into the caves.Antlion-web underneath the (only) human spawn doesn't auto-break on touch. Probably a gamemode issue.
  10. Moved topic to Feedback forum. Fits better there.
  11. Ywa

    fuck yeee!!

    Nyugta
  12. KaliBwoy and I did some basic testing and it looks like we'll start streaming map music, thus it doesn't have to be downloaded and saved anymore. ETA is 'soon'.
  13. We could just host and stream music ourselves and play them on the maps where needed (for the maps). Or does soundcloud use a specific streaming system?
  14. Ywa

    Admin apply

    We've had TF2 servers in the past and there's a reason we don't have them anymore. Although I do expect them popping up again somewhere in 2015. However, all servers we/I run are self-hosted. Thanks for the offer though.
  15. NOPECom'on, be positive. I know that GTA IV was a big disaster for the PC, but I think V will be great I'm optimistic. But I also know R* fucked up the GTA4 and Bully ports.True, but MP3 was an awesome port imo.Haven't tried that one. But I'll believe you.
  16. NOPECom'on, be positive. I know that GTA IV was a big disaster for the PC, but I think V will be great I'm optimistic. But I also know R* fucked up the GTA4 and Bully ports.
  17. NOPE
  18. I'm not very familiar with the bosses. But in my opinion bosses should have interesting gameplay techniques instead of being a normal class with different stats. Also they should have proper names. I don't get it why there's a 'Seeker' and a 'Seeker II'. More creativity please
  19. Ywa

    Betting?

    I hope I have time to add GC trading soon.
  20. We're going to experiment to reward players with GCs for simple playing, or being ingame. Maybe that'll help a bit to make some items more easy to buy.
  21. robbert^^: Your post has some wrong statements about coding and how Lua works. It's fine that you want to give your thoughts, but do that in a PM or in a separate topic. This is offtopic. @ Reiska: Yeah I'm thinking of some possibilities to make the crate more clear. @ Jeremiah: If it would be 2 total different zombie gamemodes, then yes. Just like we had Infected Wars and Zombie Survival in the past. Infected Wars was even developed by Clavus to replace our Zombie Survival server, which never happend. Anyways. Let's get back ontopic!
  22. Indeed this makes ZS go, somewhat, back to basics. But it allows us to also give runners more possibilities and build further on that. Sure the crate adds an extra objective, which I liked. But adding G4K (which I was against) plus keeping the crate doesn't make sense to me. So that's why I'm proposing this shift. Why would kills be better? We're changing our ZS. I just don't want to host 2 ZS servers that are like each other.
  23. But how would that be a good temporary solution if the begin situation isn't like that nor will the future situation be?
  24. That wouldn't work. The main thing is that we/I want to only give weapons based on the SP (like G4K). Adding a third way (mobile supplies) will only confuse people more.
  25. As they are now. So yes, you can break them. (Five hits with a normal zombie.)So would that mean zombies would be able to destroy all the crates? what kind of madness that beI personally would disable the ability to destroy Mobile Supplies.
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