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Mr. Green Gaming

Ywa

Greens
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Everything posted by Ywa

  1. Please elaborate.
  2. It's great to call someone a 'nazi racist' when they (maybe) insult you. Makes sense.
  3. Zombie boss spawns now every round, as long as there are atleast 10 players. The boss health is also dynamic and depends on the amount of humans and the infliction. We might tweak the health later, since we need to see how it works out.
  4. Wrong topic yes. But thanks for screenshot. Thank you!
  5. Off to Wales for a week. Bye bye folks!

    1. Show previous comments  5 more
    2. Mathijs1996

      Mathijs1996

      kljq;i,bg

      I still have exams for nearly 2 weeks

    3. rui_troia

      rui_troia

      have fun Ywa

    4. VMR

      VMR

      Make sure to visit Meredydd Evans, author of amazing songs such as "Digl Ding Joseff" and "Bachgen Bach O Dincer"

  6. Well, I'll be on holidays starting from Friday, and I'll get back the next friday. I have a full week then to work on Zombie Survival (and other stuff too). So I might implement some features in that week.
  7. I was having HUD issues on 1920x1080. Will check it later if the issues are fixed.
  8. Congrats on finishing it! (or atleast making a playable version). Might give this a shot in the coming days/nights.
  9. Ywa

    Status update

    Great to see what you're trying to achieve! Keep us updated.
  10. Ywa

    Horn Samples

    I hear some Left 4 Dead.
  11. Did that today already (slightly though).
  12. Well, I do like the sound of human classes (in the way Damien states it). However, I don't know about levelling. You should somehow be forced to stay active instead of farming for a few weeks and then enjoying the perks. Can't think of any solution for that now, though. And in that case, the supply crate should also have specific weapons for each class.
  13. Hello! I think I know what direction I want to head with the gamemode: Make it less boring & every play should be a bit different. In order to accomplish this I want to implement the following changes: - Remove wave-system and replace it with traditional time-based survival. This survival time is a bit randomized. Should be between 18 and 30 minutes. - Pick your own moment to buy stuff from the SkillShop: 1 crate per map and it's there from begin to end, and always available. I think you'll wish you have eyes in your back. - Ammo crates will be combined with a health crate and/or there'll be a new type of crate for health. OR I'll make it more interesting for humans to pick the medic-perks. - Zombie classes unlock based on the progress of zombies. If the game is (time-wise) halfway and still only 20% of the players is zombie, unlock better classes earlier. I aim at having 50% zombies at 50% of game-time. - Zombie boss spawns every round, but health depends on how good zombies are doing. - Less damage to zombies in groups, more when being with 1-2 others players. So you really have 2 options: Either run (and have fun), or be safe in a cade, but do a lot less damage. - Humans will receive a notice when they're in large groups. Telling that it won't be much use. (or something like that) - If a zombie doesn't define a class, it'll rotate through all available classes every 3 deaths. (useful for kleiners) Do you guys like this idea? Any other suggestions? Thanks.
  14. View models of infected look fine to me. We're going to limit the models anyways (and most likely add custom ones too).
  15. We're an open community and I personally don't like to punish people for things they can't do much about. (Yes I know they can buy a proper PC) Edit: Add an on-screen warning about hardware can be added though.
  16. They pee anywhere. Ok, you win.
  17. Can't wait to piss in my pants.
  18. Oh right. Forgot about that. Can't think of anything to solve that.
  19. Come to Russia and you'll be permamently satisifed with girls! xoxoxo I presume you'll lose your virginity with ease with all those willing Russian girls around ya. (yes, I might go to Russia sometime in the future)
  20. I like this idea. So if SDK is right, we could just raise the ping limit.. right?
  21. Locked We already have a topic for this stuff: http://forums.mrgreengaming.com/topic/2181-pictures-of-thyself/
  22. In case people don't read the SVN pag:. I've changed the formulas of when a boss will spawn, and who it'll be.
  23. Ywa

    Online news source

    I mainly read 2 Dutch news-sites. NU.nl for general news and Tweakers.net for tech-news. And at times I read Kotaku too.
  24. So many Russian girls. Hate it. Love it.
  25. But there's no collision for zombies already.. Edit: Oh I see Deluvas enabled soft-collisions for zombies too. Will be disabled soon! (wasn't my intention) Edit 2: Fixed
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