Well, I use a combination of a so called object streamer + GTASA ports of VC/LC. Then I read the IDE/IPL formats with my tool and it outputs lua files for MTA. Porting a part of the map is only 2 minutes work. @ BlueYoshi97: How'd you mean?
I found a good way to port parts of the Liberty City and Vice City maps to MTA. Without huge fps loss or extreme download sizes. First race in this new series will be put online tonight at our MTA server (Caddy race @ Leaf Links golfcourse (from Vice City)). What other parts do you guys want to see races from? Note: I can also make, easily, maps based on GTA total conversions such as Myriad Islands (which I might do later).
It was Deluvas his 20th birthday yesterday. We were all so selfish we didn't create a topic for him. Happy birthday! I gifted Deluvas a copy of Sim City 4 Deluxe :>
What's the problem? You just give us your serial, and we unban you. Problem solved. Also, MTA serials are generated by the combination of your hardware + harddisk serial.
In laymans terms. That anyone will be able to edit the ZS code. The Mr. Green server will be updated weekly with the latest changes. What if Mayco edits some stuff in it and turns everyone into ducks? Then you just revert the edit, obviously. @ Pufulet: We'll see. If no one works on it, it's a nice public archive.
The Mr. Green Whatpulse group exists since 2008. But I guess people forget about that it exists. http://whatpulse.org/stats/teams/14194/ Join the team. Edit My stats: Keys: 21,598,224 Clicks: 5,114,304 Miles: 604.05