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Mr. Green Gaming

neox.

Greens
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Posts posted by neox.

  1. 19 hours ago, BlueYoshi97 said:

    Very strange to read these words from the Mix Map Assitant, one of the crew members in charge of making sure these issues don't occur in maps. If a map forces you to drive through the SF toll gate, you should immediately have the map fixed or removed. Same with any other map that contains spaces too narrow, hills too steep or tunnels too low for all vehicles to go through.

    And sure, Grizzly, it happens all too often that a person drives up the small ledge leading to SF Freeway in a Combine, and you are stuck behind him because there is no room to pass. If avoiding these clusterfuck situations are your main goal, then we should not only remove the Combine but also the Dumper, Packer, Monster Trucks, buses, fire trucks... in fact, let's just delete all the inconvenient vehicles and stick to the fastest ones and we are back to making race maps again.

    Just saying... the core charm of NTS is it's randomness and chaos. That is exactly what makes it so different from race. In Race, there is always 100% consistency, 100% the same for everyone and the goal for racers is to create the most stability, to master the most knowledge, minimize the odds and eventually to puzzle out the fastest route to take and get closest to the absolute perfect answer to the course. In Never The Same, it is the opposite, it is about constantly dealing with unexpected scenario's, quickly succumbing to things happening around you, to maximize the little influence you have but you will never have your fate fully in your hands. I think it's important that the supply of influential elements (the vehicles) should be big and diverse, while not losing balance (which is why RC Choppers are removed because their lack of speed and control differ too much from other vehicles). But all these factors per player, make situations even more diverse with more players around you, who themselves form an unexpectable aspect of your journey.

    And vortex, I really don't understand what the problem with that is, yes it is a unique vehicle but that to me is just a good reason to keep it in rotation.

    There is actually one vehicle I would like to see removed from play, and that is the big ass plane. AT-400, or Andromada, or maybe even both, not sure. That goes beyond the league of how map makers can deal with limitations. They are just too gigantic to fit in the rest of the gameplay.

    Last thing. The original Never The Same map, after thousands of plays, still being by far the most favourited map and being bought a couple of times every day. And yet, every single time I see people not being able to fit their vehicle into the tunnel. Hello? Map managers? I'd really like to know why that bug has never been fixed.

     

    pls

  2. 23 minutes ago, NITROX said:

    Server:  Mix

    Map: Restore the map [NTS] BUFFALO

    Reason: I'm asking you to please restore this map, is a good map, has 41 likes vs  12 dislikes, no bugs or errors and it was deleted for no reason, so I ask you to restore this map to the MIX Server
     

    Thank you and good weekend to You \o/

    Is it the map 'Super Buffalo'? Or just 'Buffalo'?

  3. 7 minutes ago, r0cK said:

    Alright I understand your opinion about this fact but there are people who love these RTF/DM maps a lot. Maybe if there's enough money Mr. Green can look to open a DM server with all these great DM maps added as they are truly pieces of art. And I would be so disappointed if you truly would delete all these maps.

    We had an idea of a lobby, then DM would have perfectly fitted, but since KaliBwoy had the idea and he's gone... he had really nice ideas

  4. I'm disposed to delete A Great Adventure to avoid these maps. MIX was meant to have fun, play gamemodes that don't require skills. Deathmatch was my first gamemode ever played on MTA, and I've enjoyed it a lot, even I continue it playing sometimes. But when I want to have fun, I think about MIX, somewhere to laugh with others, not to see others waiting for the ones who are skilled enough to win a DM map. Moreover, I'm not saying that these maps are hard, but we can't spend 10 minutes waiting for the next gamemode when there's no one who is able to finish it. That's why I said I'm disposed to delete every kind of DM, A Great Adventure included. 

    RTF was a great gamemode, it was meant to be a quick map of half or 1 minute, a 'little' quick but funny map. Now RTF is another thing, everything's just changing and someday you won't recognize with who are you playing with.. 

  5. Do you mean the profile picture on TAB, that is linked with forums? That's quite buggy still, some players have their picture and some others don't. Don't worry about that, it's not a big problem imo

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