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Mr. Green Gaming

BinSlayer

Greens
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Everything posted by BinSlayer

  1. uploaded i'm not sure about it.. I personally didnt like the barrels so much but we'll keep it for now if it gets disliked a lot or something we'll delete it
  2. we couldnt even finish the map.. the time limit was low and it's pretty boring.. please try harder
  3. If only there were any apps by american people, but I don't think there are
  4. it's true. there's nobody to watch over the server at night (european nighttime) when our friendly americans/mexicans/asians whatever play the most. well as TicToc said, Juggernaut might not be that active
  5. I see you tried to improve loquendo.. but it's not good at all.. It's worse now.. Nobody can find their way to finishing this map without getting fucked Of a 65 players server, only 3 players finished it including me..
  6. Damn. You're getting there! Another cool map :') Uploaded
  7. I dont know @ deleting barrels.. The map could still not work The point is that you must NOT know a map before you can finish it. So make it so that anyone can find their way or something I'm not saying make it noob friendly, but at least you shouldn't have to die a few times until you got it right
  8. I totally agree with what you said. But don't worry, he'll come up with other bugs anyway
  9. We're beyond reason. The map is just not good/suitable for various reasons I honestly think that you don't test your maps before you upload them here. If you had, you would have noticed that Loquendo is very bad. A newb player wouldn't even know where to go. The checkpoints are badly placed. Everything is wrong And I'm not gonna repeat myself everytime I tell you how to improve your mapping skills and then you post another one with the same general mistakes and flaws.
  10. Look at all other topics.. You will see that I upload 90% of the maps sent. So me being 'unhappy with everything' is out of the question. The bottom line is that you're just not good at making maps. I've tried to help you, tell you what could be improved or what could be better, but you can never get the bigger picture here..
  11. Speak english please, especially when you're talking about/to me. Both maps rejected I don't think I gotta say what's wrong with them (especially Loquendo) because it's plain obvious. And the other one, Apocalypse or whatever is just long and you can't see anything because of the fog
  12. this map is acceptable when it comes to the route.. but don't get a habit of making dark maps
  13. super ramps is boring and has a shitty jump nfs: bridge can't be played properly due to the finish @nfs: brakes vs barrels: Where did you get the idea that blowing up is fun? It certainly isn't and so isn't this map when you're blowing up out of the blue, you can't even see the barrels since it's night time.. You're driving fine and suddenly you end up dead. No map was uploaded, sorry.
  14. I see it's a .map file Did you make this in the old MTA:Race editor? We only accept MTA 1.x maps http://wiki.multitheftauto.com/wiki/Upgrading_from_MTA:Race
  15. BinSlayer

    2xD's Maps

    What? Don't spam please.. Either post maps or don't. That's what this subforum is for.
  16. I didn't test the map because I rejected it from the start due to bigass size. I will surely test it when you fix this.
  17. uploaded please make the routes more visible next time
  18. 'tested' ? May I ask, how is it that we should test it? Sure, I'd like to test it. You do have the script or something, right? On a more serious side, nothing happens out of the blue and gets 'tested'. It needs to be scripted, which is up to me or sometimes SDK does this stuff too. Now, I'm asking you. Why would I spend time scripting this when I clearly see it to be a failure. PS: It can't be 'tested' because it doesn't exist (not scripted). PS2: It won't be scripted because it's not suitable for the server. PS3: This is all my opinion. This idea can still happen if the TopCrew decides it should. Also, there's no reason to give up posting ideas.
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