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Mr. Green Gaming

Mr. Darkness

Greens
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  1. Haha
    Mr. Darkness got a reaction from Ryancoolround in Leaving for 3 months   
    THE FUCKIN CAKE IS A LIE!!!
    HEAR ME? LIE!!!
  2. Upvote
    Mr. Darkness got a reaction from Quad_Tube in What are you doing at the moment?   
    Crying: why didn't any1 see my post? Hi guys!
  3. Like
    Mr. Darkness got a reaction from test1 in Introducing Zombie Survival : Redeemed Edition   
    Oh shit, I remember that last moment in this clip. It was me he killed with that prop jump back then.
  4. Upvote
    Mr. Darkness got a reaction from Quad_Tube in Introducing Zombie Survival : Redeemed Edition   
    Incredible, someone who I thought had left this ages ago is alive and more than that he is also taking care of ZS now.
    Hey Nugget. Hey everyone.
     
    Let's do this shit.
  5. Upvote
    Mr. Darkness got a reaction from Chikennugget1 in ZS Redeemed Edition 20/11/20 Demo Feedback   
    Don't think that blood splatters are needed, they will 100% reduce the performance and that's just a bit too much for Source engine. The grayscale filter can be disabled in the f4 menu.
    In any case, I'd like to leave my own feedback too. If you give me the source code, I'd do some tests on my local machine and then show you the results. And no, no Howlers, howlers were a terrible decision to begin with.
    Feedback:
    - the game needs a fresh feeling and needs something to keep it more entertaining for zombies and for humans at start. Humans will be too bored when there's just too many of them shooting at zombies and no one dying (I noticed players leaving because of that), and likewise for zombies when someone just stays AFK. Don't think that introducing auto-kick is necessary however. - perhaps the kill-reward system needs a re-enhancement. Some players start shooting only after a set of bullets has already been shot at the undead, and thus they get higher chances of killing. I'd suggest making it damage-based instead. The player that deals most damage gets the kill. - maps. I'd suggest introducing objective maps and zombie escape maps from the most modern ZS. They are probably the only fun thing about modern ZS because you don't just stand in a room and shoot the entire duration of a match, you complete missions instead. I have a map that I had created a long time ago and I think I just might rework it for the current ZS. For that I'd need you to create an entity that shows hints for both human and zombie players separately. Also create an entity for zombie gasses so players can't just stand there. An FGD is also needed for use in Hammer Editor.
  6. Like
    Mr. Darkness got a reaction from Kashio in Zombie Survival : Redeemed Edition public demo ! [20/11/20 - 22/11/20]   
    I would like to contribute to the existing code by refreshing the feel of the game. Perhaps attempt on improving some mechanics while maintaining the arcade style gameplay.
  7. Like
    Mr. Darkness got a reaction from Chikennugget1 in Zombie Survival : Redeemed Edition public demo ! [20/11/20 - 22/11/20]   
    I would like to contribute to the existing code by refreshing the feel of the game. Perhaps attempt on improving some mechanics while maintaining the arcade style gameplay.
  8. Sad
    Mr. Darkness got a reaction from Cena in Zombie Survival : Redeemed Edition public demo ! [20/11/20 - 22/11/20]   
    Crap, did I miss it?
    I had work today so I couldn't spare some time playing it 😢
    Yesterday had a date with my GF so couldn't spare some time either. Life sux I want to become the 2007-2008 gamer now, darn
  9. Confused
    Mr. Darkness got a reaction from Kashio in Zombie Survival : Redeemed Edition public demo ! [20/11/20 - 22/11/20]   
    I wonder if my crappy laptop will be able to handle that lol.
  10. Haha
    Mr. Darkness got a reaction from Chikennugget1 in Zombie Survival : Redeemed Edition public demo ! [20/11/20 - 22/11/20]   
    I wonder if my crappy laptop will be able to handle that lol.
  11. Haha
    Mr. Darkness got a reaction from Cena in Zombie Survival : Redeemed Edition public demo ! [20/11/20 - 22/11/20]   
    I wonder if my crappy laptop will be able to handle that lol.
  12. Haha
    Mr. Darkness got a reaction from Psychopeti (HUN) in Introducing Zombie Survival : Redeemed Edition   
    Oh shit, I remember that last moment in this clip. It was me he killed with that prop jump back then.
  13. Like
    Mr. Darkness got a reaction from Cena in Introducing Zombie Survival : Redeemed Edition   
    Oh shit, I remember that last moment in this clip. It was me he killed with that prop jump back then.
  14. Like
    Mr. Darkness got a reaction from Kashio in Introducing Zombie Survival : Redeemed Edition   
    Oh shit, I remember that last moment in this clip. It was me he killed with that prop jump back then.
  15. Like
    Mr. Darkness got a reaction from Kashio in Introducing Zombie Survival : Redeemed Edition   
    Incredible, someone who I thought had left this ages ago is alive and more than that he is also taking care of ZS now.
    Hey Nugget. Hey everyone.
     
    Let's do this shit.
  16. Haha
    Mr. Darkness got a reaction from Chikennugget1 in Introducing Zombie Survival : Redeemed Edition   
    Oh shit, I remember that last moment in this clip. It was me he killed with that prop jump back then.
  17. Sad
    Mr. Darkness reacted to hausas in Introducing Zombie Survival : Redeemed Edition   
    Old server players are waiting  
    RIP Deluvas 
  18. Like
    Mr. Darkness reacted to Chikennugget1 in Introducing Zombie Survival : Redeemed Edition   
    Hi fellow Greenies ! 
    You may know it, but Lejorah and Lucker are working on a new version of ZS which is a continuity of the 2012 Mr Green ZS.
    On my side, I've been working on another project too !
    Thanks to Deluvas (RIP mate), I had access to the 2010 version of ZS. From there, I have been working on a complete re-coding of a 2008-2009-styled Zombie Survival :
    Zombie Survival : Redeemed Edition
     by Mr.Green
    This is a work-in-progress project, so it isn't finished as of today (18/09/20), but you can find below some information and a first small gameplay footage (don't mind the AI players, they're dumb ).
    https://streamable.com/m2cno6
     
    What makes ZS:RE different from the current Zombie Survival forks ?
    For a long time, ZS has turned from a timer-based game to a wave-based one.
    Also, cading has taken a proeminent role. Players basically had to make the best barricade possible and survive 6 waves of enemies. They had to buy guns through a shop or crates. Zombie classes were unlocked at each wave.
    I'm not saying that this is a bad mod or anything, but I have always dreamed of replaying the ZS we had around 2008-2009. The one that felt easier, had a faster pace and felt like an arcade game.
    A game of Redeemed Edition runs like the ones you could play around 2008-2009 : You spawn as a human, you have to survive for 20 mins and you get new guns by killing zombies.
    Someone is chosen to be a zombie and from there starts the game
    Barricading still exists, but it's a minor aspect. You're encouraged to run and gun when possible
    Zombie classes are unlocked through infliction. That means that if a % of players has been killed at some time, new classes are available for use.
    How many zombie classes are there ?
    There are 8 classes that you can play : Zombie, Headcrab, Fast Headcrab, Wraith, Fast Zombie, Poison Headcrab, Poison Zombie, Chem Zombie.
    I don't plan to add new classes in the near future, but maybe variations of existing classes.
    How do I get new weapons ?
    As a human, you get new weapons by killing zombies. Just like the good old time
    You start with a pistol (USP-45 / P-228) and a melee weapon (knife/crowbar).
    Each X kills you are a granted a new weapon, which is more powerful than the previous one you had.
    You keep all the weapons you have, and you can also pick up the ones left by your dead teammates.
    How does redeeming works ?
    As a zombie, after killing 8 humans (or 6 with the Fast Redeem upgrade) you can either redeem automatically or by pressing F2. You can choose if you want to enable the auto-redeem in the options.
    Will there be things to unlock ?
    For now, this isn't implemented but I'm planning to add in-game achievements to unlock (original ones that were here 10 years ago + new ones).
    I'd also like to add titles tied to these achievements and maybe nameplates or player icons that you can get in a similar fashion.
    Ultimately, I'd also like to add unlockable skins for zombies but this is just an idea at the moment, nothing has been decided yet.
    Will there be a Green Shop ?
    Yes. You will be able to buy hats, upgrades, and - given that I have implemented them - namesplates/player icons.
    Can I propkill humans ? 😆
    Yes, you can throw tires / plastic cans / whatever at humans and get some easy brains
    When will ZS : RE be available ?
    I can't give you a release date yet, because there are still some stuff to do. For now the game is playable-ish but is missing some key features, a backend, and needs some fixes regarding animations.
    I'm hoping to release an alpha/demo at the end of october, but this isn't a guaranteed date. I can't work at full-time on this due to IRL work.
    I will post updates in this thread when I have some news to give, so stay tuned !
  19. Like
    Mr. Darkness reacted to Ywa in Introducing Zombie Survival : Redeemed Edition   
    Great news!
  20. Like
    Mr. Darkness got a reaction from Chikennugget1 in Introducing Zombie Survival : Redeemed Edition   
    Incredible, someone who I thought had left this ages ago is alive and more than that he is also taking care of ZS now.
    Hey Nugget. Hey everyone.
     
    Let's do this shit.
  21. Like
    Mr. Darkness got a reaction from Cena in Introducing Zombie Survival : Redeemed Edition   
    Incredible, someone who I thought had left this ages ago is alive and more than that he is also taking care of ZS now.
    Hey Nugget. Hey everyone.
     
    Let's do this shit.
  22. Upvote
    Mr. Darkness got a reaction from Quad_Tube in Post your funny pics   
    xDDDDDDDDDDDDDDDDDDDDDDDD
    Gordon Freeman becomes one of the South Park guys
    Just a dog
    .




  23. Like
    Mr. Darkness got a reaction from Duby in Lambda Wars Announcement | May 20th   
    Hey dudes.
    As some of you may already know, I'm a developer for a free game on Steam called "Lambda Wars" here's the link.
    Yup, we're still working on it, and soon we will proceed to move to the Counter-Strike: Global Offensive engine which is only available if licensed.
    In other words, we are leaving the free Source alien swarm engine to having a full engine to our ownership. This will give us lots of advantages in terms of what we handle regarding the engine (code, mostly) and will also be able to do more things, such as optimization which was highly required for the game.
    As for the past year, we had a bunch of contributions, maps included. The game has quite a lot of content as of today, yet still needs addressing bugfixes and balance changes.
    Here are some trailers for you to take a look at the game
    For more info, you may view our community news: https://steamcommunity.com/app/270370
    Also visit our website: https://lambdawars.com
  24. Upvote
    Mr. Darkness got a reaction from SCHWARZENEGGER in Lambda Wars Announcement | May 20th   
    Hey dudes.
    As some of you may already know, I'm a developer for a free game on Steam called "Lambda Wars" here's the link.
    Yup, we're still working on it, and soon we will proceed to move to the Counter-Strike: Global Offensive engine which is only available if licensed.
    In other words, we are leaving the free Source alien swarm engine to having a full engine to our ownership. This will give us lots of advantages in terms of what we handle regarding the engine (code, mostly) and will also be able to do more things, such as optimization which was highly required for the game.
    As for the past year, we had a bunch of contributions, maps included. The game has quite a lot of content as of today, yet still needs addressing bugfixes and balance changes.
    Here are some trailers for you to take a look at the game
    For more info, you may view our community news: https://steamcommunity.com/app/270370
    Also visit our website: https://lambdawars.com
  25. Upvote
    Mr. Darkness got a reaction from Quad_Tube in The future of ZS in general   
    I just happened to remember about the Mr. Green forums all of a sudden while working on Lambda Wars. Decided to check if anything's going on.
    I agree with bringing back Mr. Green old zs game mode as it will bring back the nostalgic feel. Perhaps not bringing it back forever, but as an event of sorts would do the trick. I mean, most of us are mature adults already with our own jobs/studies going on without much free time or interest but remembering something like this would be so on point right now, especially given the fact that Summer is close, you know.
    And yes, I think the best would be playing ZS of the old-old 2008-2009. I would love to play that again. Was some tense shit back of the day, would be awesome.
     
    P.S:
    [topcrew]Will I get banned for using the topcrew tag still? :v[/topcrew]
    awww
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