"The whole pufulet update got into a nasty rushed mess so Im organising myself here" This Topic will be only about my changelogs just to show people and see what they think. By this, I mean no suggestions or ideas like the rest of those zs topics. What I want people is to say they either like or dislike as well as their opinion and why so. Pufulet Update v0.1 - There is always a chance that I may have forgotten to post a recoil or walk speed change but always minor - New F1 Information including a Beginners guide with NECROSSIN's faq and my faq. New Chat Hints instead of the old ones that were outdated. New Class descriptions for both humans and zombies ( 1-2 of zombie decriptions may nearly go off screen. [Weapons + Zombies] G3 SWEP.Primary.Recoil = 12.0 SWEP.Primary.Damage = 40 Walk Speed Increased Slow Automatic AWP 85 DMG CROWBAR --- Berserker removed so making melee weapons like they are supposed to be is ok now. 70 DMG SWEP.Primary.Delay = 0.50 Scout Walk Speed Increased SWEP.Primary.Damage = 45 SWEP.Primary.Delay = 1.2 SWEP.Primary.DefaultClip = 26 SWEP.WalkSpeed = 200 SSWP.MaxAmmo = 52 Zombine SWEP.Primary.Delay = 0.9 Health = 290 Fast Zombie Health = 65 JumpPower = 300 SG SWEP.Primary.Damage = 35 Walk Speed Increased SWEP.Primary.Delay 0.30 [Classes] 3% Chance to spawn with class weapon increased to 4% Bullet force increased to 20% per level --- Both of these have been increased purely because with snipers you lose about half dmg from 700, meaning about 35-45dmg with scout w/ headshot. +More Long range headshot increased to 5 per level --- So by doing this I encourage more long range sniping rather than close noscopping which is favoured on the server. This update is mainly focused on Marksman as it is an underpowered/underplayed class.