
Evolve
Members-
Posts
136 -
Joined
-
Last visited
Everything posted by Evolve
-
i don't think this is what hundred2 means he means that a player can manually redeem when the last player is running, so that there are 2 or more last humans with the song playing
-
usp, good for headshots , otherwise magnum, its even good without iron sights
-
since a few days I have a lot of graphic problems in this game and it crashes very frequently this has also happened in hl2 i get the BSoD when it happens, and it takes ages to get my pc back to normal again each time
-
same name yes
-
New map. Sorry Clavus, I know you have many maps to check :P
Evolve replied to Mr. Darkness's topic in Zombie Survival
stuff out of proportions, oversized, mainly empty rooms, not much detail(really, doors and windows need frames around them), random stuff at random places(couches outside, tramps ftw?), overal vast outside area with not much detail and random stuff, texturecolors have to fit with the other textures around them, lack of symmetry, I think that's it but hey, I've made like 4 maps by now, I started with shit but my qualitycurve is getting better -
Although it would be a great idea to add a 'no more niggas' (better name would be cool) upgrade that stops you from getting a mac10.
-
help me further XD, I don't have much time until next week.
-
it's ok, I'll do the work myself, but ideas are welcome for extras
-
hmm, the golden gun room from the last goldeneye level(with baron samedy) with tiles that activate the guns
-
sec download 7zip, to unzip
-
here it is good luck zsfacvmf.zip
-
anyone eager enough to edit this map for me? I'm already busy with new stuff
-
Gmod Contest! Contest 4: " G's n' M's " VOTE NOW!
Evolve replied to Botervloot's topic in Zombie Survival
holy! this motivates me! -
Gmod Contest! Contest 4: " G's n' M's " VOTE NOW!
Evolve replied to Botervloot's topic in Zombie Survival
try hiding g-man like they hid in half life 2(e.g. on tv screens n stuff) -
the following maps are rather poo(according to me and a lot of players) zs_subversive_v2 zs_nastierhouse_v3 zs_nastyhouse_v3 zs_outpost_v1 zs_villagehouse_v2 zs_shithole_v3 zs_imashouse_final zs_darkvilla_v2 zs_direforest
-
can't wait till this one gets implented it reminds me a bit off cs_compound
-
I've been recycling some stuff,yes, but I haven't used dm maps. btw see this goldeneye pic from n64 to compare XD
-
since everyone is pooing out new maps, here's another one it's not that big http://www.garrysmod.org/downloads/?a=view&id=67213]http://www.garrysmod.org/img/?t=dll&id=67213 pics:
-
if u are korean hardcore farmer leeroooooy and get 100+ kills each round as human, and survive always, u can 3600 in 12 hours anyway, when I have a good day I can gain maybe 1000+ usally 500 when I got some time don't forget masks, wings and other acc.
-
Gmod Contest! Contest 3: Situation VOTE NOW!
Evolve replied to Botervloot's topic in Zombie Survival
I don't have a suicide picture, but imagine docter Kleiner saying farewell and stepping into the residentevil room in zs_bog_pubremake -
at least we could add some sort of assistsystem like on the SP server, no?
-
sentrys and hopper mines for donators
-
Agreed with Clavus and others, visual stuff. Like everything named already + -Angel/Devil wings(and a halo/horns on ur head) -Marvel comic hero hats/masks you name it but hey I'd like to see some more upgrades after 65 kills, because there are none like: 70 kills, 5 grenades 80 kills, cade kit v2(metal cades, twice the strenght?) 90 kills combine balls? 100 kills rpg(its kinda unhandy in zs tho)
-
I think epic GTX 295 + Quad Core + 6 Gb RAM is worth the waiting miss u