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Mr. Green Gaming

Deluvas

Greens
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Posts posted by Deluvas

  1. On average if you dont have shit aim it takes just under 1 Dual Elites clip to kill a zombine just by shooting in the head.

    Which is quite a decent amount when I was helping to test it.

    Congratulations! You've just helped nerfing the Undead's last resort! In before "OMG ZOMBINE USELESS ONE SHOT KILL"!

    EDIT: Of course, I will not speculate on the "testing" you guys made, but NECROSSIN doesn't seem to understand the basic idea: "Don't nerf what's over-powered and fun, but buff what's boring and under-powered". Basically, he went on a nerfing spree over the Undead, instead of actually buffing the "Human Classes" with FUN and ATTRACTIVE gameplay styles.

    Oi. Don't shout at me, shout at Necrossin he's the one who does the coding now. And he asked me to help him test, and I agreed to. I was merely stating when we were testing how much it took to kill a zombine.

    And quite frankly Deluvas dear, If you think you can do better then goddamn do so and don't just bitch about all the changes to ZS from the sidelines.

    Of course, son, you're right: It's not you who is to blame. I could do some changing, but NECROSSIN would probably ragequit, so that ain't a solution! (more over, I ain't going to put more work into it, since I already see it as 'FAILED', but sometimes this thought crosses my mind; A new gamemode from stratch would do it, but I don't have the resources or the will)

    In conclusion, I'm asking NECROSSIN to either step down or learn from my/his design flaws, stop shitting and start thinking! (no offence)

  2. On average if you dont have shit aim it takes just under 1 Dual Elites clip to kill a zombine just by shooting in the head.

    Which is quite a decent amount when I was helping to test it.

    Congratulations! You've just helped nerfing the Undead's last resort! In before "OMG ZOMBINE USELESS ONE SHOT KILL"!

    EDIT: Of course, I will not speculate on the "testing" you guys made, but NECROSSIN doesn't seem to understand the basic idea: "Don't nerf what's over-powered and fun, but buff what's boring and under-powered". Basically, he went on a nerfing spree over the Undead, instead of actually buffing the "Human Classes" with FUN and ATTRACTIVE gameplay styles.

  3. Calm yourselves you raging buttholes

    NECROSSIN: pufu

    Pufulet: ?

    NECROSSIN: I got an interesting news about zombine

    Pufulet: do tell

    NECROSSIN: his armor is stronger

    NECROSSIN: :D

    Pufulet: wut

    NECROSSIN: muuuch stronger

    NECROSSIN: but

    NECROSSIN: his head

    NECROSSIN: is D:

    Pufulet: i dont thing stronger armor is a good idea though

    NECROSSIN: armor doesnt work at his head in other words

    Pufulet: his already buff

    Pufulet: so how weak are we talking

    Pufulet: his head?

    NECROSSIN: no armor bonus

    NECRO IS MAD

    Dont add more armour

    How can his head be weak? He doesn't even have a head! That doesn't make any sense!

  4. These planets are so realistic up close.

    ...

    (only happened with this particular planet though)

    I crashed when I flew into a distant nebula.

    Looks realistic to me. I also crash when flying out of the galaxy...

  5. Damn I used to watch half those shows too. Later on it was all Cartoon Network though (during it's peak time of Dexter's Laboratory, Courage The Cowardly Dog, Johnny Bravo and stuff like that).

    Yeah, remember those xD

  6. Posted 30 March 2011 - 14:06

    ...

    [*] Fixed headshot icon.

    Posted Today, 16:45

    [*] Fixed headshot icon's position being messy sometimes.

    Please get the update features right. Either you list most stuff (and write them right) or don't do it at all. First time you fixed the headshot, however now it's "broken" again and you had to fix it.. ? Use "Edited some lines around ..." or some other verbal phrases...

    PS: Maybe you can copy a few techniques from here, eh:

  7. In a few years we'll all learn that it was to test some 3dsMax effects :V

    Nope, sir. It's Normalmaps for the cave texture.

    OFFTOPIC (I can't ... I can't .. Just ... NO!): For both of you, it's NEITHER!

  8. They can be knocked over with props, but cannot get knocked over with zombie attack.

    Sounds like the best idea ever.

    Not all maps have props laying around. Zombie attacks should be able to knock them over too. It should be the player's responsibility to watch his turret and make sure it's placed on the right spot.

    I agree with Clavus.

    I was about to say the same thing, however I thought it's worthless, since my initial reply was ironical, thus implying the idea is silly.

    EDIT: More over, the turret will be rather rare... Make it more accessible and less powerful...

  9. man clavus, I had full armor and a sword I was in my own territory fighting garm. I got extreem amounts of damage and he didn't get damaged at all and yes I hit him, multiple times.

    funny because when 3 of us with diamond swords and iron armor gang up on one of your unarmed guys he dosnt die even from hundreds of hits and we eventually get our asses kicked by punches?

    Whats up with this damage reduction crap?

    I have no idea pufu, really no idea and it kinda beats the whole idea of the war doesn't it.

    That's why I stopped playing this garbage... Full of glitches and shit.

    PS: If you look at it from another perspective, it's a waste of time (unless you enjoy it). Even browsing some news website or looking over the internet is more productive than playing this...

  10. I have a sudden urge to learn how to 'get out of your body' while sleeping.

    I have the urge to "fap" ... and I'll tell you how the situation works: I don't always fap, but when I do, I flush out of my own body for a few moments!

  11. And that's why you only let people in your faction that you trust :V

    I disabled the web chat for the live map btw, someone abused it and I figured it wasn't worth it anyway.

    You've also disabled the players positions on the dynamic map, thus killing the only mini-map available. Thanks!

    Its broken

    I think.

    It's broken on Firefox.

    Thanks for the notice!

  12. Guys, guys .. don't start 'em flames xD (not talking about Hero) ... You need to notice he used Color Theory in lights .. and a few brush structures look "realistic" .. however the texturing is totally wrong. But, way to go on your first map.

  13. And that's why you only let people in your faction that you trust :V

    I disabled the web chat for the live map btw, someone abused it and I figured it wasn't worth it anyway.

    You've also disabled the players positions on the dynamic map, thus killing the only mini-map available. Thanks!

  14. I guess that if I post any code it will look like shit so I'm doing it:

    ;utilisation interruption logicielle BIOS clavier et ĂŠcran

    [bITS 16]

    [ORG 0x100]

    mov si,0

    call affich

    mov ah,4ch

    int 21h

    affich:

    mov al,[msg+si]

    inc si

    cmp al,0

    je faffich

    mov ah,0eh

    mov bh,0

    int 10h

    jmp affich

    faffich:

    ret

    msg db 'coucou',0

    ASM looks like crap anywhere, anytime.

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