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Mr. Green Gaming

Clavus

Greens
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Everything posted by Clavus

  1. oDi_W has been banned because he ran into a straight line, making the map about 6MB bigger.
  2. I'll update once I know Notch fixed the most major bugs and that the mods are stable.
  3. It just is. Everyone who started playing this game started like "what the hell is the point". And then the addiction hits
  4. Yeah we'll start a new map.
  5. Uh, digging straight tunnels/pits is not considered anything of beauty, quite the opposite. Norbo did the same thing. It's fugly.
  6. 31.8 % /usr/bin/mysqldump --defaults-extra-file=/usr/local/directadmin/conf/my.cnf --ho ...
  7. Declined. For soooooooooooooo many reasons.
  8. Looks kinda lame. First thing I'm doing right now is make special tool I need to 'pimp' SWEPs. That way I don't necessarily need new view models to make weapons look different.
  9. That's pretty nice. Did you ever map in Hammer or anything?
  10. Great ideas there Boter. I'm not too fond of missions that 'restrict' things (like melee-only), since that'll confuse players even more and isn't quite rewarding if you just found a nice gun. I'll work on easier identification of your team. About the mission changing: in today's update I added on-screen messages that give a real quick summary of the mission plus who you'll be fighting (either as a team, or versus everyone). I think that works quite well. One thing I forgot to add is flashing the mission name on screen. Things like health / weapon perks will be added later on, don't worry. gm_atomic is quite a big map. I've been thinking on how to handle these sort of big maps (since they won't work at all with the current setup, you'd have to travel way too far to get to the action), but I won't work that out until I'm further with development. One of the issues I want to work on now is how weapons are spread along the field. A bit too often you find yourself without a gun, so I think I'll throw magazine realism out of the window and give weapons some additional ammo, plus I'll make weapon drops 'smarter'.
  11. It's on the todo list.
  12. First want to add more diverse guns to the game. Ideas? They could be pretty much anything really. Science Inc. and Explosives Inc. still need to expand their catalog I definitely want some kind of weapon that makes heads explode
  13. Released a new update.
  14. Set up an official McDonalds server. I found out that half my class plays it the other half is all bitchy bout the graphix. Them unknowing idiots Still means you have half a class of cool people.
  15. It's 2 months. Not 3. It's their shortest delay ever right?
  16. Goddamnit Sneed. Stop derailing the topic with your stupid CoD shenanigans.
  17. Is that good or bad? It makes their press releases much more fun to read, that's for sure.
  18. I love how their story writers are basically their marketing department nowadays.
  19. Valve time strikes again.
  20. Yeah, your server crashed.
  21. That is seriously one of the most pointless things I've ever heard. Did the developer declare his code holy or something? If something doesn't work and you can fix it, just do it. There's this great little ctrl+z key combination if it fucks things up.
  22. That's because that's all there was in it for the Scout. I have limited experience (and willingness) for programing new stuff in SourcePawn (which SourceMod uses for its plugins).
  23. I thought those only accept .wav files.
  24. That's pretty damn nice. I don't know much about wire, at all. But I do a lot about GLua programming. As far as I know GMod and Source can't manipulate mp3 file playback directly (only start / stop), so I figure that for the speeding up / slowing down you showed there's already some sort of module being used. But that's just the technical talk, I really don't know how to do volume control in that sort of system or if it's possible at all :
  25. The RMF pack is the one I based the shop on. I didn't use the curving arrow item because it stops the huntsman sniper from moving sideways when he charges the arrow.
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