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Mr. Green Gaming

Ninja :D

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Everything posted by Ninja :D

  1. yeah i know, i can make simple things from scratch, i only got it a few days ago :S im practicing different brushes and alphas and then i will try to make something using the Zspheres :3 thats cool! :3 you should use a subtool for the eyes
  2. another model, using the demo head i made a melting man
  3. ZBrush is used for normal mapping I think. Valve used it to add details to the HL2 models (they got the idea to use ZBrush from the artist that created Gollum's face for the LoTR movies). ZBrush is a Modelling programme used by valve Gear of War2 Creators and many other professional companys you can make allsorts like new models and scenery, check out the website
  4. was wonderin if anyone else uses Z Brush and i wanna know wut you guys think of my models! its a Zombie Dog Btw
  5. my crappy attempt.... 2 more follow ons coming soon!
  6. Does any1 know the entity names for human and zombie spawns?
  7. lol, ill make a secret cheezecakez room for u! :3
  8. it looks of, maybe get some displacements or walls around the map or a skybox because without them it looks slightly flat and unreal
  9. breakable bridge works its on a cross per person basis so when 1 person goes from the first end, it removes 6 hp from bridge, and when you get to the other end, it adds 6 so, unless people are being gay and add loads of health to it, thats the only way it seemed to work..... so, after the bridge im thinking of a tower, ill get a drawn plan of map
  10. errm :S the ship was an idea from Evolve XD
  11. sounds like a good idea, but atm im working a a warehouse themed one in the middle of a thunderstorm
  12. i had idea that instead of weight making it break maybe a bomb or something goes off?
  13. any one know how to get env_shake to work? (its for the bridge) because when i try it it dont work
  14. hmm well i like making maps that are like zombie escape (as in running down a path) but with also many ways of going to the end, and eventually ending up (if your lucky enough) with a kinda last stand room, i also like maps with traps, as stated above the bridge is my kinda thing although i have no clue how to do it
  15. the sewer idea is good, this has probably been done before but i got triggerable thunder, and the bridge sounds like a good idea! the lighting is much improved from last time thanks to you! i might need some help with the bridge as im still quite a noob mapper so any tips on weight triggers would help
  16. hammer hates me, and decided it wouldnt let me open the old map, (which was looking ok ) so im making a new one so far, its rainy and a warehouse again <3 im using the different types of lights like i was told to so any ideas or tips or anything will be helpful!
  17. hammer is being a nob and wont let me open map, so its back to the drawing board :sleep:
  18. ill try to get a top down view, its kinda hard as the map is dark and multistorey, ill get some shots of some camping spots and stuff and see what you think.
  19. as i said, its my first map and its hardly done yet, ty for the lighting help :3 and all i can say is im still working!
  20. yeah, its quite dark and mostly unfinished, i just got a few screenshots to give an idea of what the general map looks like i am working on it still and ill get some more screens soon ty for comment :3
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