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Posts
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Everything posted by Ninja :D
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	yeah i know, i can make simple things from scratch, i only got it a few days ago :S im practicing different brushes and alphas and then i will try to make something using the Zspheres :3 thats cool! :3 you should use a subtool for the eyes
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	ZBrush is used for normal mapping I think. Valve used it to add details to the HL2 models (they got the idea to use ZBrush from the artist that created Gollum's face for the LoTR movies). ZBrush is a Modelling programme used by valve Gear of War2 Creators and many other professional companys you can make allsorts like new models and scenery, check out the website
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	was wonderin if anyone else uses Z Brush and i wanna know wut you guys think of my models! its a Zombie Dog Btw
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	lol you did that on my server
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	Does any1 know the entity names for human and zombie spawns?
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	why?
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	now.... THAT IS A GOOD IDEA
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	lol, ill make a secret cheezecakez room for u! :3
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				New map. Sorry Clavus, I know you have many maps to check :P
Ninja :D replied to Mr. Darkness's topic in Zombie Survival
it looks of, maybe get some displacements or walls around the map or a skybox because without them it looks slightly flat and unreal - 
	breakable bridge works its on a cross per person basis so when 1 person goes from the first end, it removes 6 hp from bridge, and when you get to the other end, it adds 6 so, unless people are being gay and add loads of health to it, thats the only way it seemed to work..... so, after the bridge im thinking of a tower, ill get a drawn plan of map
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	errm :S the ship was an idea from Evolve XD
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	sounds like a good idea, but atm im working a a warehouse themed one in the middle of a thunderstorm
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	i had idea that instead of weight making it break maybe a bomb or something goes off?
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	any one know how to get env_shake to work? (its for the bridge) because when i try it it dont work
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	hmm well i like making maps that are like zombie escape (as in running down a path) but with also many ways of going to the end, and eventually ending up (if your lucky enough) with a kinda last stand room, i also like maps with traps, as stated above the bridge is my kinda thing although i have no clue how to do it
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	the sewer idea is good, this has probably been done before but i got triggerable thunder, and the bridge sounds like a good idea! the lighting is much improved from last time thanks to you! i might need some help with the bridge as im still quite a noob mapper so any tips on weight triggers would help
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	hammer hates me, and decided it wouldnt let me open the old map, (which was looking ok ) so im making a new one so far, its rainy and a warehouse again <3 im using the different types of lights like i was told to so any ideas or tips or anything will be helpful!
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	obviously ninjas
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	hammer is being a nob and wont let me open map, so its back to the drawing board :sleep:
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	ill try to get a top down view, its kinda hard as the map is dark and multistorey, ill get some shots of some camping spots and stuff and see what you think.
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	as i said, its my first map and its hardly done yet, ty for the lighting help :3 and all i can say is im still working!
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	yeah, its quite dark and mostly unfinished, i just got a few screenshots to give an idea of what the general map looks like i am working on it still and ill get some more screens soon ty for comment :3