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Mr. Green Gaming

rui_troia

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  1. Upvote
    rui_troia reacted to Zarco in ZarcoTheDuck's Zombie Survival application   
    okay done thanks for the feed back
  2. Upvote
    rui_troia reacted to Duby in Classified Information: New 3.0 Zombie survival   
    I'll look at balancing it all for sure, that video shows the deagles before I've even done stats, I just took the normal deagle file and replaced the model.
     
    I need to finish off one of the zombie classes for sure. I've finished fixing the balanceing issues we've found. I expect there will be more but that can be delt with as we find them.
     
    I just need to polish the end game screen and we are good for release
  3. Upvote
    rui_troia got a reaction from Quad_Tube in Regulars Reimbursement   
    Cool, that's actually a pretty good idea!
    Anyways here's my steam ID, proof, etc...
     
     
  4. Upvote
    rui_troia reacted to Zarco in ZarcoTheDuck's Zombie Survival application   
    Gameserver: Zombie Survival
    Age: 17
    Country of origin: England
    Link to Steam Community profile *: http://steamcommunity.com/profiles/76561198081009918
    Ingame name: ZarcoTheDuck
    Little something about your self and why you think you're fit to be admin: Hello, so over the years of playing Garry's mod Mr green gamings zombie survival server had stuck on me and I loved it, now I say I loved it as I am only just joining back after not having played in around a year. Having said that I am very experienced with zombie survival and really enjoy playing it I was part of Mr green from the very start pretty much and witnessed all of the developments that went on around it.
    Now the reason Mr green has stuck on me so much is because it is just so unique, it has what every other server is lacking, the ability to change and adapt to constantly keep its players happy and the fact that and the community is very friendly and good to play with. Now I know there are going to have been some major changes since I last played but I intend to pick them up quickly and meet all of the new zombie slayers as I do so anyway enough rambling on about why I love Mr green so much, now for why I think I would make a great staff member.
    I believe that I would make a great staff member as I am very friendly and love to have fun but I also know the limits and how to manage particularly tricky situation be it someone hacking and dealing with it swiftly to ensure everyone has the best game play experience possible or something as little as a bug and dealing with that so that everyone can enjoy themselves. I have also co-owned 2 zombie survival servers granted they were nothing like Mr green and was admin on Mr green for about a week before my pc died and I lost all of my games (I didn't reinstall gmod until recently and even then I haven't really played much) however now that I know Mr green is back up I want to do everything I can to help and if that means just inviting friends to make it just that little bit more popular so be it. I would also like to add that I am very active on my pc and will be able to play the server almost all the time. Thank you for reading - ZarcoTheDuck 
     
  5. Upvote
    rui_troia reacted to Duby in ZarcoTheDuck's Zombie Survival application   
    You were a great player when you played, and obviously you left for understandable reasons.
     
    I'm very pleased to see you're back and want to be apart of the community again  
    Damien ha does the admin apps and I expect he'll review it when we release and start looking for admins for the server :3
  6. Upvote
    rui_troia reacted to Duby in Regulars Reimbursement   
    Hello all,
     
    As you know the new ZS server is being released soon. But I want to make sure all of our old fags are treated with respect. So for the release and from now on, if you can prove your position within the community with a Rank, amount of greencoins within the threshold given, you'll have some special items given to you for the new gamemode.
    Any of the following.
    Thresholds:
    GC < 2500
    Necrossin Perks ZS Rank < 20
    Deluvas/Necrossin Classes Rank < 2
    Previous or current admin
     
    If any of those or all of those apply to you, place your evidence (some might be obvious) leave a comment bellow with your SteamID and you'll be added to the (special snow flake) table
     
    You'll receive;
    A player title
    Bonus GC when the shop is implemented
    Maybe a nice weapon skin
     
    Cheers, Duby
     
  7. Upvote
    rui_troia reacted to Duby in Classified Information: New 3.0 Zombie survival   
    A quick summery of what I need to do for us to be in a completed sate for Release.
     
    -Fix Zombie !rtd command
    -Ywa's approval on the end game screen
    -New Boss selection menu images
    -New Ghoul zombie class menu image
    -Modify human crosshair
    -Double check Boss base code
    -General code tidy up
    -Put map list together 
    -Make SP shop look more aesthetically pleasing
    So I'd say its all rather minor things really. The core gameplay is all there and ready to be tested for a final Beta test  
  8. Upvote
    rui_troia reacted to Duby in Classified Information: New 3.0 Zombie survival   
    ZS_3.0.1_V10_Beta update
    -Moved Zombine model in folder structure -Moved Zombine sounds in folder structure -Added new gamestart music -Added intermission music -Added Robs poison gases -Added new Zombie Spitter class files -Added zombie prop killing (Huston we have lift off!) -Added Zombine -Added SP rewards system (10 kills get ammo drop, 20 kills get a bottle of Vodka) 'will be changed most likely' -Added News module (Keep the players informed of course!) -Added Chem zombies to Arena mode -Added player tags for Beta testers -Added Poison headcrab bomb -Fixed Crosbow script error -Fixed medkit hud bug -Fixed Seeker bug -Fixed zombie boss base hit detection -Fixed Puke Puss mateiral issue -Removed un-needed sounds -Removed un-needed graphics -Removed GC shop (Porting over the old one and re-coding it) -Created new ammo drop entity -Created new Zombine grenade -Created new HUD (Still up for review) -Created new Scoreboard -Created new end game screen with map vote option (Still W.I.P) -Increased mini turret damage and ammo -Increased Degal damage and shop price -Increased Bloated zombie speed -Lowered Boom stick damage -Lowered zombie reaches slightly
  9. Upvote
    rui_troia reacted to Duby in Classified Information: New 3.0 Zombie survival   
    Indeed it is a shame. But people move on and interests die. Something or someone else will come along.
  10. Upvote
    rui_troia reacted to Duby in Classified Information: New 3.0 Zombie survival   
    Hey guys,
     
    Just thought I should share something which you which I, Reiska and Damien feel you deserve to know.
     
    Roughly about four months ago we started designing and creating a new Zombie survival mod in secrecy using the 3.0 base with consent from Ywa. We came up with a game design which would bring the regs closer to what they wanted, but with enough of a modern feel would be required to bring in and keep new players. 
     
    We reached up to about a month ago an early Alpha of the Gamemode, this included; Bosses, classes and ported Green content from the old mod which was completely re-coded from scratch for zs 3.0 intergration. 
     
    Unfortunately Damien is very busy with his Degree, myself am busy again with a foundation degree and my apprenticeship, and Reiska with large amounts of work to the point where he can't wank in peace. Therefore, construction of this mod will no longer be continue. Its a shame but a decision was made that the mod wouldn't ever be able to be fully completed to the quality or expectation to that the players would demand. We also acknowledge that there isn't anyone really left of the old regs to actually play it. So that did have a part to play in this. 
     
    So I'll paste some of the images and videos from the start of when we started developing this mod. 
     

     

     

     

     

     
     
     
     

     
     
     
     
    BACK IN DEVELOPMENT 
     
     
     
    1/25/2016
  11. Upvote
    rui_troia reacted to Duby in Classified Information: New 3.0 Zombie survival   
    Sure sounds cool to me, when we get to some SQL shit I'll call upon you to help I'm pretty basic with my mysql skills so it will be nice to learn something new ^^
  12. Upvote
    rui_troia reacted to Duby in Classified Information: New 3.0 Zombie survival   
    Lots of updates, here is the update log for the past 2 weeks or so. After a lot of testing we have really progressed, and I must say I can see the light at the end of the tunnel, I just need to get our map list ready etc.. for a smooth release.
    Contributors: -Duby -BrainDawg -HowSuperTerrible -AzoNa -Added Dual classic pistols -Added Freeman -Added Etherial Zombie class -Added Melee view punch -Added Zombie view punch -Added content into English Language files -Added old Mr.Green Shoutbox -Added Admin tags -Added end game screen 'W.I.P' -Added Freeman Crowbar -Added mapvote files -Added new Workshop Beta downloads -Fix for Shade -Fix for Lasthuman song -Fix for Chem zombie not unlocking -Fix for Etherial and Wraith shadow issues -Fix for Katana world model -Fix for Shovel world model -Fix for Chipper kill icon -Fix for Melee base script error -Fix for Dual pistols model error -Increased Dual pistols damage -Lowered Howler scream damage -Modded dice 'rtd' command code -Fix for Seeker causing an invisible bug with other zombies after it dies. -Added C4 to Engineer class -Added Death notice to C4 -tided up code in main server/client side files -Increased normal zombie reach -Fixed Frying pan world model not showing up -Fixed Arena join messages being spammed -Re-ordered some shop items -Increased Vodka price to 60SP  
    Again thanks to all those helping with feedback and testing!
     
     
  13. Upvote
    rui_troia reacted to viiNi in Rate the song above you!   
    1000/11
     
    cool 
     
     
  14. Upvote
    rui_troia reacted to Duby in Classified Information: New 3.0 Zombie survival   
    Not quite, we can encrypt our maps and various other things with it such as making map entities server side.  But I'm not saying how obviously ( I paid for these maps, so obviously I don't want Nox taking them straight off  ) 
     
    Arena mode was an ass to interstate as a sub gamemode but I modeled it on the same code that ZE works on, but then obviously ass special Arena features etc.. I'd say Arena mode is going to be our trump card.
     
    Ywa dislikes the HUD as it stands so I'm redesigning it for consistency of design. So this may put us back a bit. But I may pull a couple of late nighters so it doesn't affect our release date. 
  15. Upvote
    rui_troia reacted to Reiska in Classified Information: New 3.0 Zombie survival   
    Looks cool, sorry to say I havent had time to be involved with this since army and personal life keeps coming in the way, but hopefully I will at some point come back wiser and stronger than ever to help with this
  16. Upvote
    rui_troia reacted to Duby in Classified Information: New 3.0 Zombie survival   
    Something like what you've suggested would be very cool actually. I'll working out some sort of algorithm to scale it or do different outcomes depending on the amount of players. 
     
    We will be doing the next beta test on around the 14-15th of May. This next test will be more or less the final version of ZS with only a few things to correct or change. I hope you can all make it.
     
    A few things which have been changed;
    -End game screen mechanics (How the honourable mentions are shown and map votes.)
    -Loadout Screen bug fixes
    -HUD revision 'Adding health bar and moving the SP to a new panel'
    -Added a kill reward system (10 kills you get a ammo drop, 20 kills you get a bottle of vodka.)
     
    They are the main noticeable things. But there will be many more fixes etc.. I'll post up the full log when I make the next commit. 
  17. Upvote
    rui_troia reacted to test1 in Classified Information: New 3.0 Zombie survival   
    Now, if we could get a huge amount of hype right now.. It'd be perfect. 
  18. Upvote
  19. Upvote
    rui_troia reacted to Quert in Classified Information: New 3.0 Zombie survival   
    All of this is not Cool.
    Not Cooler.
    But Coolest!
  20. Upvote
    rui_troia reacted to Psychopeti (HUN) in Classified Information: New 3.0 Zombie survival   
    Final version release of June?
    Nice video!
  21. Upvote
    rui_troia reacted to SOUR in Classified Information: New 3.0 Zombie survival   
    Ooooooh me like, ill be testing this out :>
  22. Upvote
    rui_troia reacted to redthezombie in Classified Information: New 3.0 Zombie survival   
    I missed the good old days, can't wait to try ZS again! 
  23. Upvote
    rui_troia reacted to Duby in Classified Information: New 3.0 Zombie survival   
    Hey guys,
    Got a little teaser for you all, I hope you like what you see. I think we are going to meet our deadline of a June release.
     
     
  24. Upvote
    rui_troia reacted to Duby in Classified Information: New 3.0 Zombie survival   
    Yea I want to add a Quick Ammo buy button to the Shop, then a sell button. (I took the Nox code out as it was messy, I'll clean it up and place it back in with a new Greenie look.) 
    I'm porting Zombine atm, and then maybe taking a look at getting the starting zombies a little more balanced, especially with the humans load outs.. (If we have more than 20 players the zombies will have a lot of fun....) 
    I've sorted out the zombies hit detection and made it a lot better than it was. I did in-depth testing last weekend with some of the guys and its proven to be a lot better. Before it was a nightmare to hit anything....
    I'll talk to Ywa about advertisement. 
  25. Upvote
    rui_troia reacted to Duby in Classified Information: New 3.0 Zombie survival   
    Content for the next Beta test:
    -Fixed Arena map
    -Ported vote mute/gag/kick
    -Ported Melon gun
    -Ported Rave rifle
    -Ported Remover tool
    -Ported custom chat messages
    -Spawn menu update (Very much W.I.P)
    -Resolved some issues regarding players getting stuck
    -Fixed Medkit starting power
    -Added Medkit Charge bar
    -Z time (slow mo affect which occurs 1 in every 12 times a zombie dies)
     
    Other small changes:
    -Moved main menu button from F1 to F3 'for humans' (temp due to vote mute system)
     
    News:
    Mr.Green will be launching with new and exclusive maps. Our map pack with contain maps than no other server has. This will boost the servers initial appeal on launch and give us a big head start.
    I have Paid Stelk to make us one hell of a map called (Mr.Green's Asylum), I did some testing with him yesterday and this map is going to change how players play zs for sure, and increases the fun factor for zombies.
    Our map pack will contain.
    -Mr.Green's Asylum
    -Mr.Green's Prison
    -LightHouse (Updated by Stelk for ZS 3.0)
    -ZA Fridge of Doom (re-made from scratch)
    -ZA Caesium  
     
    If you want to do some mapping, I advice doing something for Zombie Arena Mode, this sub game mode will be Mr.Green's trump card for giving players different kinds of maps to play. 
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