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Mr. Green Gaming

NECROSSIN

Greens
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Posts posted by NECROSSIN

  1. Maybe I will change to +2-3 more slots, since pages are individual now. Will see.

     

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    On side note: changed some stuff in distortion thingy. Tell me if that material glitch still happens.

  2. Small update!

    • Changed page mechanics a bit. Now humans hve individual pages, which means for victory - one of humans should get all 8 pages.
    • Added semi-support for non dark maps.
    • Fixed slenderman being able to walk through humans when visible.
    • Changed slenderman's vision a bit.
  3. e3times2013_zpse2257ac4.png~original_6a4

     

    • Microsoft  -  Monday, June 10th @ 9:30AM PT
    • EA  -  Monday, June 10th @ 1PM PT
    • Ubisoft  -  Monday, June 10th @ 3PM PT
    • Sony  -  Monday, June 10th @ 6PM PT

     

     

    http://www.e3countdown.com/
    http://www.e3expo.com/
    http://www.gametrailers.com/e3
    http://www.gamespot.com/events/e3-2013/

     

     

    (Totally not taken from facepunch)

     

     

    So yeah, what are you looking forward/expect to see?

     

    Personally, I have a feeling thet they gonna reveal Mirror's Edge 2. Dunno why, just that feeling. Also looking forward for Watch_Dogs.

     

     

     

     

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    Also, I hope we can get full irc for something. If you know what I'm talking about.

     

    Do you know what I'm talking about?

  4. Probably the most useful update so far:

    • Added ability to mute people!
    • Slenderman's face should illuminate a little.
    • Added walking anims for slenderman.
    • Hopefully fixed afk kicker killing on spawn (needs confirmation).
    • Added 2 more sounds.

     

    2013-06-07_00003_0496.jpg

  5. Meh, I guess I'll remove some silly page locations.

     

    Flashlight is still wip, so it needs smaller cooldown.

     

    Player's death is semi bugged, but there is a reason (and their bodies don't actually dissapear, you will see what I mean).

  6. Thank god I fixed my pc.

     

    New stuff:

     

    • Added afk thingy that kills humens or slender (and replaces with bot) if they are afk for more than 1 minute.
    • Tweaked slenderman's AI so he can also sneak behind you when you dont expect him to.
    • Tweaked teleportation ability a little.
    • Fixed player still being able to bypass chat by using "say" and "say_team" commands.
    • Blocked an exploit in slender_forest that let ya hide outside of map.
  7. Blah.

    • Hopefully fixed random crashes on round restart (hopefully).
    • Added new ambient from original Slender.
    • Fixed chat being a dick (humans however cant use team chat, and spectators can only use team chat).
    • Fixed a bug where player could not spawn when joining empty server in mid round.
    • Added a compatibility for big screen resolutions (need someone to confrim if it actually works)

    However I noticed that adding outlines to pages fucked slender's vision a little, but  I'll fix it eventually.

  8. Well, it's pretty much playable atm.

     

    Found out this morning that I did all traces backwards, causing weird shit to happen. Should be fixed now.

    Also added post processing, tweaked some effects and "scares" as well as slenderman's controls (for player).

     

    2013-06-02_00002_a245.jpg

    2013-06-02_00003_92dd.jpg

  9. Here is small vid i recorded yesterday:

     

     

    Also got a better idea for slender controls:

     

    • Invisibility can be togglable.
    • You can walk when visible only when noone sees you.
    • If someone sees you when you are walking - you will be frozen as usual.
    • Standing still in invisibility mode still makes you visible.
  10. About max players I thought about 6-8-12.

    Keep in mind that players cant see other's flashlights so it's harder to find other players.

     

    Also lemme explain how slender attack/movement works if you are playing as one:

     

    • When you move, even if there are players nearby - you are invisible.
    • When you don't move - you appear. However you cant just appear in front of any player.
    • When you are visible and someone is watching you - you cant move or turn, however whoever is watching you will take damage.
    • And yes, assuming noone sees you - you can pop up behind player.
  11. Before you read: yes, it is really silly idea :V

     

    Backstory:

     

    Few days ago i tried the existing gamemode on gmod called "Slender". Needless to say I was kinda dissapointed. Slender was emitting duck sounds and overall gamemode was not that scary.

     

    What the hell am I doing:

     

    Scary version of slender :o

     

    Features:

     

    • Versus mode (TODO)
    • Random scary shit (TODO)
    • Sexy camera (DONE)
    • Overall better atmosphere (TODO)
    • Batteries pickup that restore your "health" (TODO)
    • Flashlight with 2 modes: low range - wide light cone, bigger range - tiny light cone (also can be used to scare off [ohgod]). (DONE)

     

    Random shit I've done so far:

     

     

    Second flashlight mode:

    2013-05-28_00001_5f6c.jpg

     

    Camera zoom:

    2013-05-28_00002_ea9c.jpg

     

    No explanation needed:

    2013-05-28_00005_ad6f.jpg

     

    Note that Im going it just for fun and to test my abilities in creating scary stuff.

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