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Mr. Green Gaming

Quert

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Everything posted by Quert

  1. It's all true, I heard Shock120 had suspects on him so after I got chosen as first zombie, I started attacking him while Shock was following him and recording. EDIT: Lol, too late I guess. Meh, glad he got banned though.
  2. More pictures (all from me) Was too lazy to do the 5th scene in the comic... well, more like I ran out of space in the paper sheet
  3. That's just what I was trying to do: put my ideas here and leave them, it's just that I can't stand when people just want to reply in some rude way at all cost, even if they didn't actually read what you've just said
  4. Maybe because you're too lazy to read all the content? I bet you have read just the first one and then said "HA! No, not good. not relevent at the moment..." there's a Perk and Tools section in that. and all the content in the spoiler tag is an updated list of everything I suggested so far, including stuff that is useless at the moment (But of course you didnt read that I've put "Obviously optional at the moment, important stuff first") I like how some people just want to find things that aren't supposed to be in a post AT ALL COSTS and dont even look at things that are completely in topic, just to have an excuse to say "NO. you're WRONG, or if you aren't, your stuff isn't relevant at the moment."
  5. Kinda useless against zombies though (copy-pasting this from a previous post of mine) I would like to suggest to bring the laser mines back, from IW class: Scout They're basically mines (they don't explode) that can be planted on walls, floors or ceiling that emmit a laser (deals no damage). If zombies pass through them, they will be marked with a segnal, which can be seen on a minimap (or directly on the screen like it was on IW) My updated(EDIT:UPDATED) list of suggestions
  6. ^ Just like the TTT items you can buy with credits as traitor
  7. Compare them. got this from Deviantart
  8. Here's some of my bro's stuff. (Tried my best to combine the 3 pics, anyways I left a little space between them) (Same thing as for the '3 pics' one. I left a little space between the 2 pics) An Isle A random warrior They're all from my brother, and they're also quite old
  9. WTF?? Seriously? Woah! I never knew that, I'll definetly do that Also... stay away from me when you've got a syringe. I just think that death from poison is the worst of all...
  10. Yes, that's pretty much a random pastime More pictures incoming. Random weird drawing ( random curves ) Random weird drawing ( random curves 2 ) Random weird drawing ( random curves 3 ) Compare them: The doctor (Minky ) , I think that's an Assassin Creed character. Made this just today Seems I made him a little more fat
  11. Other than the achievements Pufulet said, I would suggest something like: Medkit Medic: Heal others for a total of 500 hp Surgeon: Heal others for a total of 1000 hp Life Saver: Heal others for a total of 5000 hp Angel: Heal others for a total of 10000 hp Nailing Hammer I Hate Propkills: Nail a total of 10 props Handyman: Nail a total of 100 props Woodworking Expert: Nail a total of 500 props Zombie Blocker: Nail a total of 1000 props Blowtorch Hold the nails there: Repair nails for a total of 500 hit points Repairman: Repair nails for a total of 1000 hit points Mechanic: Repair nails for a total of 5000 hit points Engineer: Repair nails for a total of 10000 hit points Plus, I would like to suggest to bring the laser mines back, from IW class: Scout They're basically mines (they don't explode) that can be planted on walls, floors or ceiling that emmit a laser (deals no damage). If zombies pass through them, they will be marked with a segnal, which can be seen on a minimap (or directly on the screen like it was on IW)
  12. I know, but I can't get huge images with a mobile phone EDIT: Actually, I think the proportions are roughly OK, maybe the head is a little big, on the Zombie and Freeman picture. About the TF2 background image, I guess the proportions are pretty 'fucked up'... but I made it about one year ago. And what do you think about my brother's artwork?
  13. Uhhh... what does that stand for? Actually, I made my drawings during boring hours of school when the teacher isn't there, or during the break. I suck at colouring, I always end up choosing colours that can't stay togheter and look horrible mixed up. Though, I've just found a random drawing made by my brother, and he used colours. And I mostly use a normal pencil, But your tips are interesting and I will definetly try them. BRB. going in his room to steal the note where he attached the drawing with a sticky tape... EDIT: Here's the weird drawing.
  14. I recently saw 'Dr.Minky's pile O' crap' topic so I thought I might aswell put up some pictures of drawings that I (or my brother, he is better than me... if I can find his) made. Comments and tips are accepted (costructive criticism) I might add more pictures afterwards P.S.: I took those pictures with my Xperia 10 Mini. My new mobile phone with touch screen and a camera. So the images will appear quite small. Kira (from Death Note) A random drawing (looks weird, and I used flash with all lights turned off to make it possible to see) Team Fortress 2 background From my brother (Looks like it's unfinished.)
  15. How about you let members to have their own "workshop" in the forum (like steam workshop) so they can design hats and suggest them? Also, 12k for a hat and 20k for a custom colour? What the hell, ain't that a bit too much? I know, there won't be anything else to do with GC's... no upgrades anymore, but still, killing 12000 zombies to buy a hat doesnt make much sense... I hope you accidentally added one zero
  16. I've never said that they don't, as I've never said that 'noobs' and 'pros' are supposed to be equal. It's like this in the current zs. But from what NECROSSIN and Pufulet said, I can guess that just being a trio of pro's in a perfect barricade which powerlevel is over 9000 won't be enough (It isn't enough already, in the current version.) to survive the round. Let's just wait and we'll see. Yes, I like all of the 3 points, especially the 2nd and 3rd. Anyways anything is fine to me just as long as ethereals' teleport ability is removed (which will be done...yay!)
  17. Don´t underestimate the power of skill ............. You have never seen a really procade right ? We survived with 5 people against 30 zombies on Ugly Fort Snow, and it was 1 of the most intense game I´ve ever had. You can go into a cade with 30 people and enjoy gunning down 6 zombies ( Which in unenjoyble atm, cous of killsteal ) Note to myself : ZS matches under 75 % Infliction are boring. Ugly Fort Snow? Easy as hell. because of the grate they added, there are different floors in the big hole (normal ugly fort just has that random hole with nothing) and you can nail the shelf and the huge 'bath tubs' to make a win cade. Moreover, there also are nailing hammers you can pick up so everyone can be a 'support'. The only problem, like in most win maps, are teleporting wraiths and headcrabs. As for the fact that you get hardly any kills if you stay in a barricade with 30 people, I dont see why its supposed to be a problem. The goal is to survive, not to get most kills, if you want to get kills just run outside and go in 'berserker mode' and leave the camping role to the guys who want to stay alive... Also, making pro cades ain't that hard, it's just that most supports don't care and carelessly nail random props, or they just don't listen, or they don't get help (e.g. someone holding the plank for him) Anyways, If they said that teamwork is going to be an important factor to achieve victory, it will be indeed. Which is a good thing, so people finally stop locking others out, unless they don't want to survive at all Surviving a round is going to be an important achievement to obtain EXP points, so even 'Pro's should think twice before locking themselves in the map's best place, completely alone, just so they can get more kills than others and show off, if they want to 'lvl up' aswell. In short, I'm not underestimating the power of skill... but just having 2-3 pro's ranked top10 in a barricade with you most likely isn't going to be enough. Or atleast I hope so, otherwise all the changes would be completely useless and teamwork would be still a unknown word in the universe of Zombie Survival. It may be true that killing 1337 zombies in a single round alone and die 10 mins later (instead of surviving 20) could be an exciting and "fun" experience, but surviving with 10+ fellow humans can be fun aswell, even if you end up with the score of just 10 kills or less. (IMO it's even better)
  18. Finally.. so selfish players will just fail.. yay
  19. New zs hopefully is going to be more fast-paced (in action terms). Zombies have less respawning time right now, in balance that humans can repair barricades and carry much more ammo and stuff. That was one of fun factors in classic zs Its also gonna be very tense as humans cant afford to waste health. So teamwork is gonna be important?
  20. That's why I suggested it to be "Not stackable." Not stackable it means that if 10 humans selected that perk, you wouldn't reiceve the damage bonus x10, but just x1. But of course that perk can't be added because, as Pufulet said (lol, while I was typing this post): there can't be perks that boost damage EDIT: anyways, I was wondering: how about the perk : "Accuracy bonus with any firearm"? Would it be okay?
  21. Luke, classes will removed and will be replaced with loadouts, so just suggest it as a normal perk. Anyways, I think the pack mule perk is a pretty good idea. Actually, I think there already is a speed boost for zombies. +1 from me for the Pack Mule and the EDIT quote I DO understand your point, but I HARDLY EVER see a team of 3 people staying alive for 20 minutes (EVEN IF SKILLED), I bet it would happen more often if the team was of more humans, like 6-10, if not more... And of course it might be more exciting to be against 9999 zombies, but what about them? they might aswell sit back and wait until round end if you always lock them out from the best cade place in the map when they're humans... no point even trying I wouldn't be complaining if you suicidal guys used different cading places and leave the best for the guys who really want to survive. And it's not about 'getting Rounds Survived to level up', it's the goal of the game... Mind answering this question? What's, in your opinion , the goal of Zombie Survival? Get as more kills and greencoins as possible? Or is it: "Survive the round (As Humans)" and "Eat Humans' brains (As Zombie) and, maybe, achieve redemption (As a undead turning back into a human) ? Yeah, it does not have anything to do with this discussion. Why say it then? And I don't see why you even said that, if you meant to say that i'm a newbie... You're pretty wrong. Maybe the name 'Kradar' will remind you someone, (MAYBE), well.. if it does It's me. and the first time I played Mr.Green ZS was 2-3 years ago. and NO, I haven't gotten a title editor because I FULLY AGREE with what you've said about them. they're a waste of money (well, there won't be anything much to buy with gc's) and are just for bragging rights... plus, they don't increase skill at all (You know? I think they just decrease skill. Players just get busy showing it off and distract themselves from the game...) Just a little OT thing to say, reiska I know, dude... No need to repeat that just to look like a boss
  22. Yeah, so fuck teamwork... right? that word probably doesn't even exist anymore in the Zombie Survival vocabolary. Like i've said (^)... There's no 'die together or survive alone', because there barely are any chances to manage to avoid death when you're in a cade for a total of 3. About the fact that there isnt just one cade in each map it's true, but the selfish suicidal idiots always take the best one... and in some maps there is only one good place to camp in, the rest of them are just pseudo camping spots. Moreover, who gives a shit some 'nawbs' go commando and follow you? It certainly isn't my problem, they can do whathever they want, I mostly go either support, engineer or medic and always look for a decent place. Still, being selfish isn't a tactic. It would be just in the event the goal of the game was: getting most kills and most greencoins gained. (They will become useless in the update... [see quote]) But since the goal is to SURVIVE instead, teamwork is important, as a human team winning is a rare happening... unless zombies are being lazy or server is almost empty, it hardly ever happens that 100% of the humans who joined the group of people in a barricade remain alive, blockades can still break, noobcrabs headcrabs can still pass through gaps, ethereal can still teleport through them (Well, they won't be able to do that in the update, of course...) Here's quick list of things I support so far , they're just my opinions (or someone else's that I support... it's still something that I think) and they most likely won't change, but I might add some other idea (I know, most of u wouldn't care anyway [don't read then], but I'll still put it)
  23. And you call that a tactic? Taking the best cading spot in the map ALONE and lock the rest of the world outside is a tactic? Nope, that's just a totally selfish behavior, and since ZS is... or SHOULD be... based on teamwork, it's pretty much a suicide attempt. It's not fun, you say? then you think that playing with up to 3 fellow humans and die easily is? maybe it is ( I really doubt it ), but it wouldn't be fun for the other, poor players. The goal of the game isn't to earn over 9000 Greencoins in a round (they will become pretty much useless in the update, because shops will have hats only, and no upgrades to buy.), but to survive. Perk Suggestions 1) % chance to shoot a bullet without using ammonution 2) % chance to dismember zombie's legs with explosives, reducing their speed by % (and ofc they will be crouching until death) 3) Poison zombies: chance to poison humans with their secondary (that 'barf' thing), making them unable to heal for some time
  24. So there actually is a beta server to test it? (By the way: Hamachi sucks. Use Tunngle, or portforward it) Don't early cade... that's a easy thing to say, too bad people just don't listen and actually lock people out... 'noobs' normally don't 'fuck' cades up, if they do you can always report them for cadebreaking, because that's the only way they could 'fuck' them up, since explosions by humans won't damage barricades anymore (Necro...or pufulet said that)
  25. (to EmRA and anybody who didn't really understand what I was really supporting) Man , you're being so stubborn... Are the things I've said in that post so hard to understand? If they are, then let me explain those 2 simple concepts with easy to understand words: 1) I, Quert, suggest the crew of mr green to add poison gasses (the green floating particles that look like toxic gas that damages humans and heals zombies 'breathing' it) to the zombie spawns in the maps where there aren't any. If they do, humans will not 'spawncamp' anymore (staying in the zombie spawn to repeatedly kill them just as soon as they respawn) , which is what they sometimes do. 2) One day I was playing in the Mr.Green GMod #1 | ZOMBIE SURVIVAL | LEFT4GREEN.COM server. The map was (I don't remember the name of it) the one with the car crusher. Pufulet (if it wasn't him, it certainly was another admin, but it was most likely him) was online. Humans were camping upstairs. So I heard him saying: "I think I should add poison gas up there. It was the old zombie spawn anyway." So I simply quoted him. Of course, the vents wouldn't be included because it wasn't part of the old zombie spawn. Yet you guys just take that quote thinking I would want them added in the camping spots. IMO that's trolling. As for the fact that I was being pretty offensive... I admit I was pretty frustated at that time, but if you check the post I didn't insult anybody, neither directly nor in any other way. If you have finished reading ALL the above and then ask exactly the same question I've quoted from you, then i've got bad news for you: You REALLY are trolling me. In-Topic How about making all humans able to walk through barricades during the 'Pre-Round' time? That way, poor innocent people won't remain locked out and everybody will have a chance to survive. (Obviously, by 'barricades' I mean the props that have been nailed by those who possess a nailing hammer. If people could walk through normal props they might abuse in some way.)
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