Greens Duby Posted May 1, 2015 Author Greens Posted May 1, 2015 Just add a packing up timer for the turret rather than charge people. Lot more realistic and understandable. Do me a favor and open your console and type cl_showfps 1. I want to see what fps you are getting with that hud as the current one reduces fps by 15.
Braindawg Posted May 1, 2015 Posted May 1, 2015 (edited) tbh the new hud seems a little too subtle, font ("Cracked" DD font for humans <3) and text is a lil too small. aside from that, A+ work Edited May 1, 2015 by Braindawg
Pufulet Posted May 1, 2015 Posted May 1, 2015 http://images.akamai.steamusercontent.com/ugc/530640371483203959/3BCD2B01E0A8E415A67161AE53FE0DD17D9DC6D1/ Nearly done with it.
Braindawg Posted May 2, 2015 Posted May 2, 2015 (edited) can the ammo counter be a lil bigger? Edited May 2, 2015 by Braindawg
Cheeseman Posted May 2, 2015 Posted May 2, 2015 http://images.akamai.steamusercontent.com/ugc/530640371483203959/3BCD2B01E0A8E415A67161AE53FE0DD17D9DC6D1/ Nearly done with it. I like the small text and having less of an obtrusive HUD as the previous one was.
Greens Duby Posted May 2, 2015 Author Greens Posted May 2, 2015 I swear to Christ that squishy health bar. Fix it please.
Greens Duby Posted May 2, 2015 Author Greens Posted May 2, 2015 (edited) Ok guys! The big classes update has been added! There are a few minor problem which are being worked on, also Ywa will need to look into the leveling system, as we don't gain XP atm. But aside from that please post any issues, bugs etc.. here Happy hunting! 'YWA change the server name! [Left 4 Green Zombie Onslaught] thanks bae <3' Edited May 2, 2015 by DubyXD
Pufulet Posted May 3, 2015 Posted May 3, 2015 All classes now have progressive perks that get better as you level up. More are still to be added.
Guest Posted May 3, 2015 Posted May 3, 2015 (edited) Can pufu get admin so he can be more of a dev plz? Elaborate. Edited May 4, 2015 by Guest
Pufulet Posted May 5, 2015 Posted May 5, 2015 Regarding the barricading system: Nailed props take 25% damage.For every nail this takes 4% off.Maximum of 5 nails so the prop only takes 5% damage.If a nail breaks the prop takes the damage from the zombie as well as an extra 25%. More nails, stronger props.
Cheeseman Posted May 5, 2015 Posted May 5, 2015 Wow, seems like a lot of work is being done. I like all of these changes. Can't wait to see what it looks like when it is all done.
AdamWest Posted May 5, 2015 Posted May 5, 2015 This is all on the public server.Pufu you've got to end it, you've got to finish danrod's fight, do it for the martyr'd danrod
lame shot Posted May 6, 2015 Posted May 6, 2015 fuck off genesis Antz, michaelwang22, Duby and 1 other 4
Greens Duby Posted May 6, 2015 Author Greens Posted May 6, 2015 Pufu I have been mellow about all these changes which you are making. But you ignored the one thing I asked you not to mess with. I am changing it back. Boss required players stays at 7.
Pufulet Posted May 6, 2015 Posted May 6, 2015 On my latest barricading system. Nail maximum health is decreased by 10% of the damage done.Props take damage even if they are nailed. (damage divided by amount of nails)More nails in a prop, the stronger it is. Nails in prop: 1Damage to prop: 25 Nails in prop: 3Damage to prop: 8 Nails in prop: 5Damage to prop: 5 Wooden props will have more health. Braindawg 1
Braindawg Posted May 6, 2015 Posted May 6, 2015 (edited) Scaled boss health would be nice if implemented properly.Duby I'm pretty sure there's bigger problems than the minimum playercount for boss spawning. Edited May 6, 2015 by Braindawg
Greens Duby Posted May 6, 2015 Author Greens Posted May 6, 2015 Scaled boss health would be nice if implemented properly.Duby I'm pretty sure there's bigger problems than the minimum playercount for boss spawning.It ruins the balance of the game thanks. I have been here and coded for zs long enough to what works and what doesn't. Thus why I worked my ass off for two weeks and created this new class system for you all.. michaelwang22, lame shot and mogadonskoda 3
Guest Posted May 7, 2015 Posted May 7, 2015 (edited) Please fix wraith teleport, because I always accidently teleport into player clips or out of bounds, and end up having other player zombies dynamically spawn on me, therefore leaving a mess for admins to deal with. xD pls no ban me duby, i'll sux ur dick Edited May 7, 2015 by Guest
Greens Duby Posted May 7, 2015 Author Greens Posted May 7, 2015 Added Mogadonskoda's Dildo to the shop. Have fun. ^^ Now onto Necro's chain and whip........
Recommended Posts