RoboRobb Posted June 30, 2009 Share Posted June 30, 2009 I am not a huge fan of the scope that's available in Zs. I do however love the IW scope. Could we please have that scope instead for our sniper rifles????????? please?? Thanks, xoxo Quote Link to comment
EmRA Posted June 30, 2009 Share Posted June 30, 2009 Agreed.Even tho I rarely even use scoped weps but oh well Quote Link to comment
Clavus Posted June 30, 2009 Share Posted June 30, 2009 Too... lazy...Argh, maybe one day. Quote Link to comment
Nico Posted June 30, 2009 Share Posted June 30, 2009 One like in left 4 dead, which looks like a lense Quote Link to comment
RoboRobb Posted June 30, 2009 Author Share Posted June 30, 2009 Too... lazy...Argh, maybe one day.aww cmon! it will so be worth it. Surely its fairly simple?? (not that I would know how to do it)& @Nico - You're right, the one in L4D is so cool. It would be really good to have something like that. The IW one is great too though ;P Quote Link to comment
shadows Posted June 30, 2009 Share Posted June 30, 2009 there is a way to do it in the materials i fink hmm is it vtf or vmt ? it needs to be ? i have a program called vtf edit Quote Link to comment
Deluvas Posted June 30, 2009 Share Posted June 30, 2009 (edited) oh and make ironsight enabled only when you press right mouse button only, not toogle! Edited June 30, 2009 by -N7-BloodGuard Deluvas Quote Link to comment
RoboRobb Posted June 30, 2009 Author Share Posted June 30, 2009 oh and make ironsight enabled only when you press right mouse button only, not toogle!Yes good suggestion!! I approve this Quote Link to comment
shadows Posted June 30, 2009 Share Posted June 30, 2009 the scope is hard to see i hate it the default one Quote Link to comment
shadows Posted June 30, 2009 Share Posted June 30, 2009 did you find any robo i have http://www.fpsbanana.com/sprites/2056 Quote Link to comment
Chikennugget1 Posted June 30, 2009 Share Posted June 30, 2009 I agree for scope thing,the current one is ugly^^Also,it hides the chat and the killicons,you can't always see if you get the kill D: Quote Link to comment
Darkstar Posted June 30, 2009 Share Posted June 30, 2009 Too... lazy...Argh, maybe one day.you're always lazy!can we please have ravebreak on IW server!!!its easy to adapt, you said so yourself Quote Link to comment
RoboRobb Posted June 30, 2009 Author Share Posted June 30, 2009 did you find any robo i have http://www.fpsbanana.com/sprites/2056Tried to install the scope, didnt work. Nothing ever works for me on Gmod though X_X Quote Link to comment
Clavus Posted June 30, 2009 Share Posted June 30, 2009 did you find any robo i have http://www.fpsbanana.com/sprites/2056Tried to install the scope, didnt work. Nothing ever works for me on Gmod though X_XThat's because GMod draws the scopes with lua. Not by using some vtf texture. Quote Link to comment
RoboRobb Posted June 30, 2009 Author Share Posted June 30, 2009 (edited) did you find any robo i have http://www.fpsbanana.com/sprites/2056Tried to install the scope, didnt work. Nothing ever works for me on Gmod though X_XThat's because GMod draws the scopes with lua. Not by using some vtf texture.oh. That explains it then Guess Il NEED this new scope on the server. Edited June 30, 2009 by RoboRobb Quote Link to comment
Deluvas Posted June 30, 2009 Share Posted June 30, 2009 (edited) Well, i replaced the old surface.DrawLine/Rectangle scope with the .vtf one that someone linked here. Here is the texture file -> materials.rar -- scope.vtf and .vmf to content/materials/ and as for the AWM and SCOUT, here -> weapons.rar -- I swear i haven't changed anything but clientside stuff! (no damage or other things)EDIT: If i did something wrong, correct it! Also, take a look at the .vmf ..I think i missed something, or wrote something wrong, because i don't see any blur like effect at the edge of the scope! Edited June 30, 2009 by -N7-BloodGuard Deluvas Quote Link to comment
Cowchucker Posted June 30, 2009 Share Posted June 30, 2009 Too... lazy...Argh, maybe one day.you're always lazy!can we please have ravebreak on IW server!!!its easy to adapt, you said so yourself You suffer too much error Quote Link to comment
Sneed Posted July 6, 2009 Share Posted July 6, 2009 we need better scope ! this scope now seems like something drew in MS paint Quote Link to comment
RoboRobb Posted July 6, 2009 Author Share Posted July 6, 2009 we need better scope ! this scope now seems like something drew in MS paintTell me about it!! Even today I took a screenshot in game and look what came up!! >!!!! Quote Link to comment
Deluvas Posted July 6, 2009 Share Posted July 6, 2009 (edited) we need better scope ! this scope now seems like something drew in MS paintIt's actually drawn in lua!You can check the files i uploaded. Actually, Clavus can check them.. I just changed the Scope Texture. Edited July 6, 2009 by -N7-BloodGuard Deluvas Quote Link to comment
Botervloot Posted July 6, 2009 Share Posted July 6, 2009 Make poll!Power of the peeps Quote Link to comment
Chikennugget1 Posted July 6, 2009 Share Posted July 6, 2009 Basically,that's how the scope works: Quote Link to comment
Deluvas Posted July 6, 2009 Share Posted July 6, 2009 Here : - scope from cssbanana! - dynamic crosshair for awps! (the default one sucks!)Edit : maybe you can resource.AddFile("..path/scope.vtf"), because i forgot to add it. Quote Link to comment
Holy Posted July 6, 2009 Share Posted July 6, 2009 yeah delu that looks good i like it btw:nice painting of sneed robo XD Quote Link to comment
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