Ywa Posted July 25, 2009 Share Posted July 25, 2009 Save Our SoulsIntroductionSave Our Souls is a new Garry's Mod game mode which I will create the coming weeks. It will be a heavy (real heavy) modified version of Zombie Survival. Combined with game-aspects from Left 4 Dead, Zombie Master and Zombie Panic! Source.The storyStory is inspired from the movie I am Legend.In a village outside the big city there are 5 survivors. Survivors of the KV virus. Only 2% of people on this island are immune to the virus. But it guarantees nothing. Victims of the virus still want you dead. Why we still live? We have got weapons. The government removed all abilities for us to go to the mainland. They thought all humans would turn into an infected someday. They are wrong, but they just don't know. Finding a way to return to the mainland will take years on such a big island. But we don't got anything else to do anyways.Features5 playable humans.Both human and zombie NPCs.It's an active game. Don't expect to take a break.Playable zombie classes.DirectorThe game mode will be depressing. Don't expect this to be easy winnable.Apart from finishing the map, you will need to complete several objectives. You will even rescue other immune humans.Story will exist from ~ 5 maps including several mini finales and one big finale.Zombie classesThe director decides as which class you will spawn and where. In most times this is close to where the humans are.Normal zombieThis class is a NPC and won't be playable by players.A common infected zombie. Can walk fast and will attack you. No matter if you kill them or not.Fast zombieAlmost the same as the Fast Zombie in Zombie Survival. However, this Fast Zombie can grab humans and attack them. Only other survivors can kill the zombie to let it lose the human.ImmolatorCan block paths by creating large fires. Is immune to bullets and flames. The only way to kill him is by using melee weapons.ScreamerDon't get close to the screamer. When he screams he will damage your ears and eyes for a small time. Even if you can't see him because your eyes are damaged. Make sure you run away. One claw hit from him and you're out.CrowNot a real class. If you are dead and must wait for your next spawn. You will be able to fly around with a crow. Also spectators will be able to fly around.And other yet announced classes.Weapons (for humans)The humans will have a large arrange of weapons. Weapons can be found at special places in the map. The players start with their fists, a melee weapon and one pistol.A few weapons you can expect are:[*]Flamethrower[*]Bazooka[*]Chainsaw[*]Army weaponsItem shop, GC and achievementsThe game mode will have unique items in the shop which can be bought by Green-Coins (which are exchangeable with the other Garry's Mod servers). New achievements will be available too.EndDon't expect this game mode before Christmas. It's going to be large.What do you think about this idea? Suggestions etc. are welcome. Quote Link to comment
Corby Posted July 25, 2009 Share Posted July 25, 2009 Sounds like killing floor and left 4 dead combined. Cant say Im gonna be a massive fan. Cant play as a normal zombie too? Hmm, I'm not really sure what to suggest, maybe just copy off l4d and KF Quote Link to comment
Darkstar Posted July 25, 2009 Share Posted July 25, 2009 Would it also incorporate the being saved by something like on l4d, and on your zs map Quote Link to comment
Njittie Posted July 25, 2009 Share Posted July 25, 2009 Sounds really nice, will try to play it when it's released. Quote Link to comment
Ywa Posted July 25, 2009 Author Share Posted July 25, 2009 Would it also incorporate the being saved by something like on l4d, and on your zs mapYes. But I'm going to try to keep it as original as possible. Quote Link to comment
Botervloot Posted July 25, 2009 Share Posted July 25, 2009 Meh. It's not unique or anything. Too much dejavu. And then it's like 10 people in total on one server. That's not much. Quote Link to comment
VMR Posted July 25, 2009 Share Posted July 25, 2009 I think i'm going to play it I think I'll stick with IW aswell though ;DSounds awesome Quote Link to comment
Kniight Posted July 25, 2009 Share Posted July 25, 2009 Doing all the mapping/modelling/scripting? Quote Link to comment
Ywa Posted July 25, 2009 Author Share Posted July 25, 2009 Doing all the mapping/modelling/scripting?No, I will be only doing the scripting. I'm paying someone else for the mapping/modelling (probably). Quote Link to comment
Mayco Posted July 26, 2009 Share Posted July 26, 2009 Meh. It's not unique or anything. Too much dejavu. And then it's like 10 people in total on one server. That's not much.How isn't this unique? Ofcourse it has elements of different games, but every game has elements from other games. All FPS games have elements of Doom, for example (that element is having a gun in front of your face you use to shoot enemies with ) Quote Link to comment
Botervloot Posted July 26, 2009 Share Posted July 26, 2009 Meh. It's not unique or anything. Too much dejavu. And then it's like 10 people in total on one server. That's not much.How isn't this unique? Ofcourse it has elements of different games, but every game has elements from other games. All FPS games have elements of Doom, for example (that element is having a gun in front of your face you use to shoot enemies with )Then it's not unique :|In my thought, unique is something that nobody has done before. Not elements from other games. It's cool, but I can't say if it's fun or not. I think it's going to be fun *Ywa can make great gamemodes*, but like the "new ZS", lots of people thought it was different. And I think this one is different *I liked the "new ZS"*. Quote Link to comment
Mayco Posted July 26, 2009 Share Posted July 26, 2009 Mixing all those elements is unique, nobody has done that before. Quote Link to comment
Neverlight Posted July 26, 2009 Share Posted July 26, 2009 Meh. It's not unique or anything. Too much dejavu. And then it's like 10 people in total on one server. That's not much.Well, some people, like me, actually prefer when the servers have less players, around 10-15 I hate it when there are 30 players on Quote Link to comment
Holy Posted July 26, 2009 Share Posted July 26, 2009 what ever huge work you maybe need to to run some more servers if the guys will like it Quote Link to comment
Botervloot Posted July 26, 2009 Share Posted July 26, 2009 Meh. It's not unique or anything. Too much dejavu. And then it's like 10 people in total on one server. That's not much.Well, some people, like me, actually prefer when the servers have less players, around 10-15 I hate it when there are 30 players on So do I, but 10 players isn't much for Mr-Green to get a name. I think they then should have 2-3 servers with this.Personally I like servers *TF2* that have 16, to maximum 24 players. Quote Link to comment
Axon Posted July 26, 2009 Share Posted July 26, 2009 So do I, but 10 players isn't much for Mr-Green to get a name. I think they then should have 2-3 servers with this.Personally I like servers *TF2* that have 16, to maximum 24 players.This is one of the reasons why I prefer playing on the Arena server than on the CP/CTF one. I think 32 players is way too many to have fun in my opinion. Quote Link to comment
Botervloot Posted July 26, 2009 Share Posted July 26, 2009 So do I, but 10 players isn't much for Mr-Green to get a name. I think they then should have 2-3 servers with this.Personally I like servers *TF2* that have 16, to maximum 24 players.This is one of the reasons why I prefer playing on the Arena server than on the CP/CTF one. I think 32 players is way too many to have fun in my opinion.So do I. Quote Link to comment
Ywa Posted July 26, 2009 Author Share Posted July 26, 2009 If people like the game mode we might put multiple servers up yes. Quote Link to comment
Darkstar Posted July 26, 2009 Share Posted July 26, 2009 So do I, but 10 players isn't much for Mr-Green to get a name. I think they then should have 2-3 servers with this.Personally I like servers *TF2* that have 16, to maximum 24 players.This is one of the reasons why I prefer playing on the Arena server than on the CP/CTF one. I think 32 players is way too many to have fun in my opinion.Arena actually makes you think, what class to use? what class is everyone else using? is the other team not using that class? and can I use that to my advantage?unlike CTF/CP and Payload, where its basically, "dont worry guys, its all fine, we can all go as pyro and be noobish, and say "hur hur, lol pwned"" Quote Link to comment
Botervloot Posted July 26, 2009 Share Posted July 26, 2009 (edited) So do I, but 10 players isn't much for Mr-Green to get a name. I think they then should have 2-3 servers with this.Personally I like servers *TF2* that have 16, to maximum 24 players.This is one of the reasons why I prefer playing on the Arena server than on the CP/CTF one. I think 32 players is way too many to have fun in my opinion.Arena actually makes you think, what class to use? what class is everyone else using? is the other team not using that class? and can I use that to my advantage?unlike CTF/CP and Payload, where its basically, "dont worry guys, its all fine, we can all go as pyro and be noobish, and say "hur hur, lol pwned""And it's more competitive, and you die less fast. And above all, it requires some skill. Edited July 26, 2009 by Botervloot Quote Link to comment
Axon Posted July 27, 2009 Share Posted July 27, 2009 So do I, but 10 players isn't much for Mr-Green to get a name. I think they then should have 2-3 servers with this.Personally I like servers *TF2* that have 16, to maximum 24 players.This is one of the reasons why I prefer playing on the Arena server than on the CP/CTF one. I think 32 players is way too many to have fun in my opinion.Arena actually makes you think, what class to use? what class is everyone else using? is the other team not using that class? and can I use that to my advantage?unlike CTF/CP and Payload, where its basically, "dont worry guys, its all fine, we can all go as pyro and be noobish, and say "hur hur, lol pwned""And it's more competitive, and you die less fast. And above all, it requires some skill.If you die in Arena, you don't respawn until next round (CS-Style). If you die in CP/CTF, you respawn in 1 second so you can take some risk. But if it's 1v4 in Arena, you really need to think. (I love winning 1v4 scenarios <3)If there's no Medic or no Dispenser in Arena, you have 75% less chance of winning.OT: Seems like a fun mod, too bad I'm not into Zombie shooters. Quote Link to comment
Clavus Posted August 12, 2009 Share Posted August 12, 2009 Sounds nice. But it doesn't sound that new. You'll need to do a lot of things right to prevent the gamemode from getting boring. Quote Link to comment
Ywa Posted August 13, 2009 Author Share Posted August 13, 2009 It's cancelled for now anyways. Job + ZS update + other stuff Quote Link to comment
Clavus Posted August 13, 2009 Share Posted August 13, 2009 It's cancelled for now anyways. Job + ZS update + other stuff That doesn't mean it's cancelled. It's 'on hold'. Quote Link to comment
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