MetalheadBacon Posted April 24, 2017 Share Posted April 24, 2017 (edited) Updated maps in the comments! Hello there, As most of the experienced Mr. Green players know, there are some mysterious roads and streets in San Andreas that slow down your vehicle by a moderate amount, the only way to reach top speed on these sections is to use nitrous oxide. So after playing a while, I've bundled up these roads by creating a map displaying them as red lines. The template map's author is GTASAMPOYT, so most credit goes to him. I know for a fact that I missed one road in Las Venturas, the market vicinity which is right to the Strip. Plus, there may be some more roads I could have forgotten or noticed, so any criticism and help is largely appreciated. Also, a big thanks to Zeus for helping me find some missing gaps. Kexmeister Edited April 24, 2017 by MetalheadBacon Quad_Tube, BlueYoshi97, race and 2 others 5 Quote Link to comment
r0cK Posted April 24, 2017 Share Posted April 24, 2017 @BlueYoshi97 maybe something your interested in as I've seen you talking about it a few weeks ago. BlueYoshi97 and race 2 Quote Link to comment
Guest F1MADKILLER Posted April 24, 2017 Share Posted April 24, 2017 I used to renmber 1 of the roads on a NTS map if you go there used to lag everyone till SDK fixed it forgot map name as it was ages ago Quote Link to comment
MetalheadBacon Posted April 24, 2017 Author Share Posted April 24, 2017 (edited) Added: End of the Strip Long road east of the Camel's Toe Road next to the construction site at Starfish Casino Edited April 24, 2017 by MetalheadBacon Quote Link to comment
MetalheadBacon Posted April 29, 2017 Author Share Posted April 29, 2017 Added: A road in King's. There's still missing one in Las Venturas. Quote Link to comment
Cena Posted April 29, 2017 Share Posted April 29, 2017 Sorry, but why its so important anyway? Maher 1 Quote Link to comment
SDK Posted May 1, 2017 Share Posted May 1, 2017 Apparently it can be disabled in MTA, https://wiki.multitheftauto.com/wiki/SetWorldSpecialPropertyEnabled [5:35 AM] Necktrox: extraairresistance - toggle the vehicle speed limit on cross-country roads (default: true) MetalheadBacon, Gonzalezo and Quad_Tube 3 Quote Link to comment
MetalheadBacon Posted May 2, 2017 Author Share Posted May 2, 2017 (edited) On 2017-4-29 at 0:18 PM, Moh said: Sorry, but why its so important anyway? It's just some minor knowledge, where you should use nitrous and where not. I used to lose races because I tried to conserve nitrous, when I noticed I was going way slower than others. Anyway, added: Two road in Vinewood. A road in El Corona. A road through Marina and Market. Two roads next to The Camel's Toe casino. A road in Garcia. A long road through Santa Flora, Queen's and King's. Edited May 3, 2017 by MetalheadBacon Image was broken. Gonzalezo and Cena 2 Quote Link to comment
MetalheadBacon Posted May 3, 2017 Author Share Posted May 3, 2017 (edited) Added: Two roads that go through Redsands West and Redsands East. Edited May 3, 2017 by MetalheadBacon Quote Link to comment
Bierbuikje Posted May 3, 2017 Share Posted May 3, 2017 On 1-5-2017 at 5:39 PM, SDK said: Apparently it can be disabled in MTA, https://wiki.multitheftauto.com/wiki/SetWorldSpecialPropertyEnabled [5:35 AM] Necktrox: extraairresistance - toggle the vehicle speed limit on cross-country roads (default: true) I would be against it to implement this in general, but not if mapmakers added it in a script to their maps individually. Because otherwise it would affect a lot of tops for a lot of maps and it also takes away a tactical aspect of managing nitro. race, MetalheadBacon and Knul 1 2 Quote Link to comment
MetalheadBacon Posted May 24, 2017 Author Share Posted May 24, 2017 Added: The highway section in Los Santos International Airport. Gonzalezo 1 Quote Link to comment
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