Pufulet Posted February 20, 2010 Share Posted February 20, 2010 (edited) http://www.garrysmod.org/downloads/?a=view&id=91640players recommended 20-34 Edited February 20, 2010 by Pufulet Quote Link to comment
pointpoint Posted February 20, 2010 Share Posted February 20, 2010 Oh GOD !! It's nice .Good job guy , you create it with what ? Quote Link to comment
Pufulet Posted February 20, 2010 Author Share Posted February 20, 2010 source sdk Quote Link to comment
Deluvas Posted February 20, 2010 Share Posted February 20, 2010 I'll check it out on the next update Quote Link to comment
Pufulet Posted February 20, 2010 Author Share Posted February 20, 2010 I'll check it out on the next updatek thx, when will that be? Quote Link to comment
Lemon! Posted February 20, 2010 Share Posted February 20, 2010 When the next update will come, be patient. Quote Link to comment
Pufulet Posted February 21, 2010 Author Share Posted February 21, 2010 meh here are some pictures of meh map. Quote Link to comment
Pufulet Posted February 21, 2010 Author Share Posted February 21, 2010 meh here are some pictures of meh map.even more pics... Citizen - Human Spawn Zombies - Zombie Combines_ Redeem PointI had a more detailed look at the map and i was thinking of making v3, which will be much more detailed and more better stuff to improve stuffz you knowz. Quote Link to comment
Lemon! Posted February 21, 2010 Share Posted February 21, 2010 Uhh, can't you edit your earlier one? Quote Link to comment
Pufulet Posted February 21, 2010 Author Share Posted February 21, 2010 Uhh, can't you edit your earlier one?.. oh well. --working on a new map-- Quote Link to comment
Messy Posted February 21, 2010 Share Posted February 21, 2010 But, it looks good XD Quote Link to comment
EmRA Posted February 21, 2010 Share Posted February 21, 2010 From outside looks it seems rather boring.But I guess the folks at zs will like it gameplaywise. Quote Link to comment
Pufulet Posted February 21, 2010 Author Share Posted February 21, 2010 From outside looks it seems rather boring.But I guess the folks at zs will like it gameplaywise.yea, dosnt look very good appearence wise, except the fort with teh tower, but i assure you its very fun to be played on Quote Link to comment
Mr. Darkness Posted February 21, 2010 Share Posted February 21, 2010 (edited) Nah, the map looks nice.There is enough space for running.I think that would be fun. Nice job!I dont like the skybox. Only. Edited February 21, 2010 by Mr.Darkness Quote Link to comment
Pufulet Posted February 21, 2010 Author Share Posted February 21, 2010 (edited) Nah, the map looks nice.There is enough space for running.I think that would be fun. Nice job!I dont like the skybox. Only.hmm you have a point... should i use a darker one?--oh and note to deluvas... the info_player_redeem is info_player_rebel so uhh i will fix that in v3 and add more detail AND change the skybox-- Edited February 21, 2010 by Pufulet Quote Link to comment
Pufulet Posted February 22, 2010 Author Share Posted February 22, 2010 After you had a look at zs_siege_v2 please tell me what i can do to improve it and I might include the ideas and improvements in v3! map will be published by end of week.http://www.garrysmod.org/downloads/?a=view&id=91640 Quote Link to comment
EmRA Posted February 22, 2010 Share Posted February 22, 2010 What has changed since the last version?I see nothing new in the screenshots. Quote Link to comment
Pufulet Posted February 22, 2010 Author Share Posted February 22, 2010 (edited) What has changed since the last version?I see nothing new in the screenshots.this is v1 http://www.garrysmod.org/downloads/?a=view&id=81731in v3 there will be new things but first i need peoples opinionsi can tell you so far that there will be movement with big buildings to make it better and i will remove the wooden one Edited February 22, 2010 by Pufulet Quote Link to comment
Pufulet Posted February 23, 2010 Author Share Posted February 23, 2010 Decided to give you guys a peek at my v3 work in progress.. its about 50% done, the main thing that i am working on is the lighting in the map( environment, floodlights, other lights) and fog, i am working on a three floor building as you can see, i replaced it with the 5 min wood building.. meh i will learn how to add ambient sounds to machines and other stuff hopefully done by the end of the month Quote Link to comment
EmRA Posted February 23, 2010 Share Posted February 23, 2010 Wooden buildings and guard towers out of nowhere, neat...What kind of place is that? Quote Link to comment
Dr. Pannenkoek Posted February 23, 2010 Share Posted February 23, 2010 Stop making new topics forrit.IMGONNAHEADBUTTCHAIMGONNAHEADBUTTCHA Quote Link to comment
Pufulet Posted February 23, 2010 Author Share Posted February 23, 2010 Decided to give you guys a peek at my v3 work in progress.. its about 50% done, the main thing that i am working on is the lighting in the map( environment, floodlights, other lights) and fog, i am working on a three floor building as you can see, i replaced it with the 5 min wood building.. meh i will learn how to add ambient sounds to machines and other stuff hopefully done by the end of the monthto be honest, im not quite sure, i picture it as an abandoned base with settlers that built near it Quote Link to comment
Sneed Posted February 23, 2010 Share Posted February 23, 2010 Decided to give you guys a peek at my v3 work in progress.. its about 50% done, the main thing that i am working on is the lighting in the map( environment, floodlights, other lights) and fog, i am working on a three floor building as you can see, i replaced it with the 5 min wood building.. meh i will learn how to add ambient sounds to machines and other stuff hopefully done by the end of the monthto be honest, im not quite sure, i picture it as an abandoned base with settlers that built near itWhat the hell? you qoute yourself and answear one of your own questions Quote Link to comment
Pufulet Posted February 27, 2010 Author Share Posted February 27, 2010 (edited) This is my latest progress of my map.I have been working on headcrabcanisters exploded loads of stuff..and a building where combines have used as a basethe building still has lots of work on so take a chill pill and dont give me nasty feedback Edited February 27, 2010 by Pufulet Quote Link to comment
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