MoshPit Posted June 10, 2010 Share Posted June 10, 2010 why did we lose the vote for map option? it seems like random changes happen on the server without anyone's input that actually race on the server. I also don't like the new kind of maps that have super fast cars there's a lack of continuity with these maps it seems they belong on another server. Just my opinion if it's unwelcome here than just ignore. Quote Link to comment
BlueYoshi97 Posted June 10, 2010 Share Posted June 10, 2010 I don't mind that the voting is gone. And there is a mountain of DrA maps added to the server but a lot of them will probably be deleted. Quote Link to comment
BinSlayer Posted June 10, 2010 Share Posted June 10, 2010 I think voting shouldn't have even been enabled in the first place.. I think players only vote for maps because of their names. Most of the time I see people vote for a map that has an attractive name (even rating) like "need4speed", but when they play it, they say it sucks and probably wish they hadn't voted for it.. This way, the server makes random decisions about the next map. Nobody gets upset because their map wasn't voted for, as nobody actually votes.I hope that voting will remain disabled, it's a better asset to the server. Quote Link to comment
Ywa Posted June 10, 2010 Share Posted June 10, 2010 SDK, could you fix it back to "Random" and "Play again" please? It's just like now because I couldn't be bothered to fix it myself a few weeks ago. Quote Link to comment
BlueYoshi97 Posted June 10, 2010 Share Posted June 10, 2010 SDK, could you fix it back to "Random" and "Play again" please? It's just like now because I couldn't be bothered to fix it myself a few weeks ago. Great idea. Quote Link to comment
MoshPit Posted June 11, 2010 Author Share Posted June 11, 2010 (edited) SDK, could you fix it back to "Random" and "Play again" please? It's just like now because I couldn't be bothered to fix it myself a few weeks ago. i agree i liked when it was random or play agian Edited June 11, 2010 by MoshPit Quote Link to comment
BinSlayer Posted June 11, 2010 Share Posted June 11, 2010 (edited) SDK, could you fix it back to "Random" and "Play again" please? It's just like now because I couldn't be bothered to fix it myself a few weeks ago. In that case lose the rating system too.. Because it now shows "Random(?)" as in there's no rating for Random yet or "Play Again" which is pointless Edited June 11, 2010 by BinSlayer Quote Link to comment
CsenaHUN Posted June 11, 2010 Share Posted June 11, 2010 I have a proposal too. Could you use this resource on the server? http://community.mtasa.com/index.html?p=resources&s=details&id=665 Coz some toptime is really weird. Hard to decide cheated toptime or not. Quote Link to comment
BinSlayer Posted June 11, 2010 Share Posted June 11, 2010 That's a terrific idea Csena!Not only will it help to see the cheating toptimes, but it will allow everybody in the server to easily find the right path in tracks. All they have to do is follow the trail Quote Link to comment
Danni Posted June 11, 2010 Share Posted June 11, 2010 I like the voting as it is as of today, much better with "random" and "play again"I have a proposal too. Could you use this resource on the server? http://community.mtasa.com/index.html?p=resources&s=details&id=665 Coz some toptime is really weird. Hard to decide cheated toptime or not.Oh hell yeah, we really need that Quote Link to comment
alwTicToc Posted June 11, 2010 Share Posted June 11, 2010 I like the voting as it is as of today, much better with "random" and "play again"I have a proposal too. Could you use this resource on the server? http://community.mtasa.com/index.html?p=resources&s=details&id=665 Coz some toptime is really weird. Hard to decide cheated toptime or not.Oh hell yeah, we really need that Dont add that! Ghost sucks. Especially when you are racing against yourself...cant see where the fuck you are going. And there are some bugs with that resource. If the ghost hits a barrel...it WILL kill you. And even if you can tell that the ghost is hacking...it doesnt delete the ghost when you delelte the time....We tried it on our server for a while and it was an all around fail. Quote Link to comment
Danni Posted June 12, 2010 Share Posted June 12, 2010 I like the voting as it is as of today, much better with "random" and "play again"I have a proposal too. Could you use this resource on the server? http://community.mtasa.com/index.html?p=resources&s=details&id=665 Coz some toptime is really weird. Hard to decide cheated toptime or not.Oh hell yeah, we really need that Dont add that! Ghost sucks. Especially when you are racing against yourself...cant see where the fuck you are going. And there are some bugs with that resource. If the ghost hits a barrel...it WILL kill you. And even if you can tell that the ghost is hacking...it doesnt delete the ghost when you delelte the time....We tried it on our server for a while and it was an all around fail.Lies..Csena says it works Quote Link to comment
Juggernaut Posted June 13, 2010 Share Posted June 13, 2010 The ghost thing doesn't work properly just as tic said. Maybe it could be fixed though. I do like how the voting is now.Back to the ghost thing, I have seen it knock down fences and hay bales, and blow up barrels. Now if it could be fixed properly, then it would be a nice addition in my opinion. Quote Link to comment
Retard Posted June 13, 2010 Share Posted June 13, 2010 Dont add that! Ghost sucks. Especially when you are racing against yourself...cant see where the fuck you are going. And there are some bugs with that resource. If the ghost hits a barrel...it WILL kill you. And even if you can tell that the ghost is hacking...it doesnt delete the ghost when you delelte the time....We tried it on our server for a while and it was an all around fail.Danni, trust TicToc. It Does NOT work. when the ghost hits a barrel on the race, he will kill you, even if he isnt racing on the moment. sometimes gives bugs. Anyway, its not a very good idea. "TNT race" it will be a fiasc if ghost hits a barrel. I've already played alone against it and I bet if 32 players + ghost = wouldnt not be good idea.i talk with own experience Quote Link to comment
BlueYoshi97 Posted June 17, 2010 Share Posted June 17, 2010 BUMP.The 'random' vote is a bit too random. It seems it doesn't care about if a map has just been played, but at every vote it just picks from all the maps. So today there were a lot of occasions where we played a map, and then two others or so and then the first map again, though most times with more maps between it.Is there a way to make it so that Random chooses a random map, but only chooses ones that haven't been played for a long time or so? Quote Link to comment
Daniek Posted June 17, 2010 Share Posted June 17, 2010 Is there a way to make it so that Random chooses a random map, but only chooses ones that haven't been played for a long time or so? Also I would love that , random is to random lol ... Quote Link to comment
BinSlayer Posted June 18, 2010 Share Posted June 18, 2010 (edited) BUMP.The 'random' vote is a bit too random. It seems it doesn't care about if a map has just been played, but at every vote it just picks from all the maps. So today there were a lot of occasions where we played a map, and then two others or so and then the first map again, though most times with more maps between it.Is there a way to make it so that Random chooses a random map, but only chooses ones that haven't been played for a long time or so?yes, but somebody has to script this My idea: each map that gets played on the server gets transfered after it has finished playing to the "non-gamemode" group (check "Maps" in the Admin Panel). The reason why I think it should be transfered there is because that group doesn't allow its maps to be in the map cycle. After 10 (or something like that) OTHER maps have been played, the map goes back to "Race" from "non-gamemode". This process happens for EVERY map.This is the only way I can think of to make the "random" choice not choose the same maps too often.Oh yeah, and this process should only happen if the players' next choice was not "Play Again" Edited June 18, 2010 by BinSlayer Quote Link to comment
CsenaHUN Posted June 19, 2010 Share Posted June 19, 2010 (edited) http://community.mtasa.com/index.html?p=resources&s=details&id=821Is he the same MAR, who made Mr Blue Race server?btw if that script is working that would be awsome. Edited June 19, 2010 by CsenaHUN Quote Link to comment
BinSlayer Posted June 20, 2010 Share Posted June 20, 2010 (edited) yes, but somebody has to script this My idea: each map that gets played on the server gets transfered after it has finished playing to the "non-gamemode" group (check "Maps" in the Admin Panel). The reason why I think it should be transfered there is because that group doesn't allow its maps to be in the map cycle. After 10 (or something like that) OTHER maps have been played, the map goes back to "Race" from "non-gamemode". This process happens for EVERY map.This is the only way I can think of to make the "random" choice not choose the same maps too often.Oh yeah, and this process should only happen if the players' next choice was not "Play Again"I'm bumping this.. It needs to happen or at least something needs to be done about the RANDOM choice..How it picks the same maps over and over again of all the other hundreds of maps is beyond me. Edited June 20, 2010 by BinSlayer Quote Link to comment
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