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Mr. Green Gaming

Mr. Green Payload Server: New Maps


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---- Greetings to the [lol] Family ----

Okey, so...new maps. I think I`m speaking for most of the PL players out there when I`m saying that were starting to get bored of the same maps. The PL server is one of the most popular Mr. Green server, meaning that most of the time the server is full of players so adding some new maps won't make the server less playable. At this moment, the PL server has only 4 maps: Badwater, Dustbowl, Hoodoo and Goldrush. So we have 3 small maps, and 1 big map. Why not add some big maps like the Badwater? The main reason why I`m asking for bigger maps is that on small maps players don't require a certain skill level to win. Probably u will think that I`m whining about this, but I`m not. I just know that there are a lot of players out there on the PL server that are good players and are sick of "dumb" players that don't even know how to build a sentry in a good place. There's a big difference between the small sized maps and the big ones. Small maps don't require perfect aiming or good medics or anything similar. Why? Because there are small choke points, small rooms, small corners for sentries etc. meaning that some classes have a disadvantage against most of the classes. I think u noticed that when you play the 3 basic small maps (Goldursh, Hoodoo and Dustbowl), the team that has 5 soldiers or 5 demos with/out swords/axes will win the match. On the other hand, on the bigger maps like the Badwater, the team that really uses teamwork is gonna win, because it's not easy anymore to destroy a sentry and kill a player with ease. Simple put, on the small maps, you need numbers to win, and on the big ones, you need teamwork. That's why I would like more big maps, after all, we only have just 1 big map and the other 3 are smalls ones.

I hope I made my point and I thank you for sparing some time to read this.

A list of maps that I think, are good enough for the Mr. Green PL players.

http://www.fpsbanana.com/maps/114808

http://www.fpsbanana.com/maps/117832

http://www.fpsbanana.com/maps/118719

http://www.fpsbanana.com/maps/126105

--- So...what do you think?

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What I've noticed from when me move onto PL_Dustbowl tahts a decline in players for that map. D/L MAps always seem to turn people, including me off. Theres alot of impatient people in the world, and Custom-Maps tend to not work becase od that.

Unless You're Nom-Nom-Nom.us

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The 2fort one is good, I really like it, especially the explosion at the end and how there are a few way for the bomb to travel, however I dont like the narrow-ness of the stairs I managed to get stuck in the bomb and then in the floor because of it.

Beer one is good, i dont see why it needs a custom cart, but there are plenty of places to defend/attack from.

Cottage is good, bit over-bright, quite open, although compared to other maps, this would be a fresh change. Although the explosion at the end is slightly dissapointing, it doesnt actually kill you.

Crisis is horribly unoptimised, Im getting periods of 10 fps. Would be horrible to play PL on this map. Visually unappealing, looks incredibly basic in places.

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The 2fort one is good, I really like it, especially the explosion at the end and how there are a few way for the bomb to travel, however I dont like the narrow-ness of the stairs I managed to get stuck in the bomb and then in the floor because of it.

Beer one is good, i dont see why it needs a custom cart, but there are plenty of places to defend/attack from.

Cottage is good, bit over-bright, quite open, although compared to other maps, this would be a fresh change. Although the explosion at the end is slightly dissapointing, it doesnt actually kill you.

Crisis is horribly unoptimised, Im getting periods of 10 fps. Would be horrible to play PL on this map. Visually unappealing, looks incredibly basic in places.

I mainly choose crisis just because it's a ghost themed map and it's night outside. It's a good map for spies lovers, but yes it's quite basic, nothing original.

Anyway...are we gonna get some of the new maps?

Here are some other maps I found:

http://www.fpsbanana.com/maps/136042 - (It's based off Badlands with a Jungle theme complete with custom textures, models and soundscape.)

http://www.fpsbanana.com/maps/110045

http://www.fpsbanana.com/maps/74124

http://www.fpsbanana.com/maps/69298

Edited by Atomicus
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Eurgh, Cranetop is one of the worst custom maps I've ever seen. It looked like a 5 year old had smashed around in the Hammer editor for a few years.

Hell no. It had a good layout. There could've been a bit more detail here and there, but it's an awesome map nevertheless.

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I would love to see them back. but then choose 2 of the maps that atomicus posted as well. try some new maps

i dont get it why atomicus then needs to start a whole topic about this and doing some work to find new maps and your solution is to only put the old maps back ( witch you removed because of complaining back)

Edited by rogue
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Ywa is still against adding too many custom maps, so only cranetop is back in the cycle now.

ok now is my question why atomicus needed to make this topic. and manage some time to find new maps to add, that you dont reward him to upload 2 of this maps ;) dustbowl is good i dont see that as an custom map any more and cranetop is good as well. but players would like to see new maps. is it the players that decide or only one person up here in the tc.

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