Ywa Posted December 8, 2010 Posted December 8, 2010 I found a good way to port parts of the Liberty City and Vice City maps to MTA. Without huge fps loss or extreme download sizes. First race in this new series will be put online tonight at our MTA server (Caddy race @ Leaf Links golfcourse (from Vice City)).What other parts do you guys want to see races from? Note: I can also make, easily, maps based on GTA total conversions such as Myriad Islands (which I might do later). Quote
CRYOSPHERE Posted December 8, 2010 Posted December 8, 2010 Something cool in LC like an Infernus race around the park, over the bridge and back. Quote
FOTL.Emanuel Posted December 8, 2010 Posted December 8, 2010 Thats cool ywa, everything you can do will be cool since it will be different for us and will bring a lot of good memories Can't wait Quote
BlueYoshi97 Posted December 8, 2010 Posted December 8, 2010 What other parts do you guys want to see races from? Lol, cool. Is there race-accesible ground around the mansion from Vice City? Quote
Benox.exe Posted December 9, 2010 Posted December 9, 2010 hey thats great , how do you proceed ? Im so curious.I try one time and I need to import the models with kams script map IO in 3ds max, after attach all the objects, slice the models to have little pieces otherwise MTA crash or the object is too big.After find all the tetxure name.tga it take long time for nothing and its look like the same time for the conversion of the gamecube or wii 3D models.You have maybe dont understand, but is the truth XD. Quote
Ywa Posted December 9, 2010 Author Posted December 9, 2010 Well, I use a combination of a so called object streamer + GTASA ports of VC/LC.Then I read the IDE/IPL formats with my tool and it outputs lua files for MTA. Porting a part of the map is only 2 minutes work.@ BlueYoshi97: How'd you mean? Quote
BouweV Posted December 9, 2010 Posted December 9, 2010 @ BlueYoshi97: How'd you mean?I think he means the island with the mansion of that dude you kill in the end of the game Quote
MoshPit Posted December 9, 2010 Posted December 9, 2010 i would love any race through the streets with a fast car Quote
FOTL.Emanuel Posted December 9, 2010 Posted December 9, 2010 or maybe he was talking about the main mansion on VC, probably for an rc race Quote
Benox.exe Posted December 9, 2010 Posted December 9, 2010 Hey ! Ywa it is possible with your tool to resize the whole part of an VC or gta3 map, it would be nice to race in a tiny VC or in a very big VC or gta 3 and also cars from gta 3 or VC is something you can add. Quote
BinSlayer Posted December 9, 2010 Posted December 9, 2010 I understand the whole VC is about 80 MBs, BenoxIt may not be a good idea to have a map with the whole city Quote
Ywa Posted December 9, 2010 Author Posted December 9, 2010 Hey ! Ywa it is possible with your tool to resize the whole part of an VC or gta3 map, it would be nice to race in a tiny VC or in a very big VC or gta 3 and also cars from gta 3 or VC is something you can add. I'm looking into that. MTA is unstable with lots of objects though. So we need a work-around for that.First Vice City race is @ the server. Named Vice Madness I Quote
Benox.exe Posted December 10, 2010 Posted December 10, 2010 no not the whole map XD, just a piece of it and make it smaller, so we will be very huge in it, like giant in a city. Its just an idea.Or make it bigger to be tiny in it another ideaI can resize the models, but its hard after for the texture how can I know wich TXD I need to use and I dont want to use texture that the map dont need, because it make players download more MB for nothing. I find this also http://www.gtasa.fr/download.php?act=view&id=1540 Quote
BinSlayer Posted December 10, 2010 Posted December 10, 2010 btw Ywa, see if you are able to port VC interiorsI would make a (rc) race map out of the Vercetti Mansion Quote
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