FOTL.Emanuel Posted December 12, 2010 Posted December 12, 2010 (edited) No problem... xdBut what does that do? changes the gm cp on that specific map? Edited December 12, 2010 by FOTL.Emanuel Quote
FOTL.Emanuel Posted December 13, 2010 Posted December 13, 2010 Might be useful to correct some maps, nice Quote
BinSlayer Posted December 13, 2010 Posted December 13, 2010 Nice feature but we're gonna have to also make the newly defined checkpoint, size 30 (like the 5th one currently is) Quote
FOTL.Emanuel Posted December 13, 2010 Posted December 13, 2010 Yep, true... now its time to tell players to avoid making a map with 30 cps and disable ghostmode at cp29. Quote
BinSlayer Posted December 13, 2010 Posted December 13, 2010 (edited) Nice feature but we're gonna have to also make the newly defined checkpoint, size 30 (like the 5th one currently is)Issue resolvedEvery custom defined checkpoint should automatically be a size 30Nice work and idea, SDKThis will be useful Edited December 13, 2010 by BinSlayer Quote
FOTL.Emanuel Posted December 13, 2010 Posted December 13, 2010 I believe it will be useful to old maps, that way you dont even need to edit them in the editor.New maps should already have in mind that gm disables at cp5.Good Job SDK Quote
BinSlayer Posted December 13, 2010 Posted December 13, 2010 Not entirely true, EmanuelSometimes when mapping, you tend to want more checkpoints at the start Quote
MoshPit Posted December 13, 2010 Posted December 13, 2010 Emanual You should look up the word pithy Quote
MoshPit Posted December 13, 2010 Posted December 13, 2010 maps than need deleting(The end is here) everyone gets stuck at the bottom few get to race(tma-sa) its a hole with a heli spawn and sucks(Reveloution is coming) starts with submarins, suc's(Wrong side of the track) boring map racing baggage carts on railraod tracks "stupid" Quote
FOTL.Emanuel Posted December 13, 2010 Posted December 13, 2010 So, as i said, here we have a wise (sarcasm) post.This user states 4 maps.In 3 of them the reason given is sucks/stupid...It sucks/its stupid for you, those maps have no bugs so there is no reason to be deleted.To the stuck problem at any map well, sometimes a fix helps don't know that one. Quote
BlueYoshi97 Posted December 13, 2010 Posted December 13, 2010 maps than need deleting(The end is here) everyone gets stuck at the bottom few get to race(tma-sa) its a hole with a heli spawn and sucks(Reveloution is coming) starts with submarins, suc's(Wrong side of the track) boring map racing baggage carts on railraod tracks "stupid"Those reasons you give are reasons for me to keep them. If the server had over 1000 maps that are all the same, all have the same fast cars, the same expectable turns, nitros, same goal, the server would only be a nice place to stop my sleepproblems. Quote
FOTL.Emanuel Posted December 13, 2010 Posted December 13, 2010 (edited) View PostMoshPit, on 13 December 2010 - 18:03, said:maps than need deleting(The end is here) everyone gets stuck at the bottom few get to race(tma-sa) its a hole with a heli spawn and sucks(Reveloution is coming) starts with submarins, suc's(Wrong side of the track) boring map racing baggage carts on railraod tracks "stupid"Those reasons you give are reasons for me to keep them. If the server had over 1000 maps that are all the same, all have the same fast cars, the same expectable turns, nitros, same goal, the server would only be a nice place to stop my sleepproblems. ^^ Edited December 13, 2010 by FOTL.Emanuel Quote
CRYOSPHERE Posted December 13, 2010 Posted December 13, 2010 I hate tma-saA because it's a pure luck map. Races shouldn't be based on luck only IMO. Quote
FOTL.Emanuel Posted December 14, 2010 Posted December 14, 2010 I prefer races based on skill, but we have to accept it because others like it for sure.Just like falling maps... Quote
BinSlayer Posted December 14, 2010 Posted December 14, 2010 Ramrod won't be deletedthe suggested ghostmode maps have been adjusted(using SDK's feature) except for tnt drag which clearly doesnt require any adjustment regarding gm Quote
FOTL.Emanuel Posted December 14, 2010 Posted December 14, 2010 lol and what have you done to the wrc race?Set gm for cp 20? Quote
BinSlayer Posted December 14, 2010 Posted December 14, 2010 Dont remember exactlyHowever, I added a lil' script that will show up as text on your screen(shows the gm checkpoint) for 15 secs at the start of maps that use SDK's new setting. (So you'll probably see for yourself once you've played it) Quote
MoshPit Posted December 14, 2010 Posted December 14, 2010 I though this was a delete map thread not a high school debate. post maps that need to go people Quote
FOTL.Emanuel Posted December 15, 2010 Posted December 15, 2010 Its an Highschool debate because people can't be more grown up to give wise reasons on why maps need to be deleted. Quote
JakeSVK Posted December 15, 2010 Author Posted December 15, 2010 I though this was a delete map thread not a high school debate. post maps that need to go peopleThis thread is generally about maps with bugs or some flaws. Not necessarily only deleting. Quote
CRYOSPHERE Posted December 15, 2010 Posted December 15, 2010 (edited) The end is here definitley needs a different GM checkpoint. Edited December 15, 2010 by CRYOSPHERE Quote
BinSlayer Posted December 16, 2010 Posted December 16, 2010 The end is here definitley needs a different GM checkpoint.Done Quote
BlueYoshi97 Posted December 16, 2010 Posted December 16, 2010 Jareh_Raceh has a rather buggy vehicle change to Dinghy. Quote
MoshPit Posted December 17, 2010 Posted December 17, 2010 I though this was a delete map thread not a high school debate. post maps that need to go peopleThis thread is generally about maps with bugs or some flaws. Not necessarily only deleting.Did you read the topic of the thread (-maps-which-should-be-deleted/) Quote
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