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Mr. Green Gaming

Big ZS Topic (aka ZS Changes)


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Posted

I have already playtested it at least 20 times today and everything works good. I had to change g3 dmg to 40 from 50 because necrossin didnt sound too happy about it. And I dont have access to the open source site yet.

Posted (edited)

Reverted all stuff from 'Insanely Twisted Pufulet's Update' back because it was unprepared.

Gotta bring back few good parts of it later.

(Also cleaning svn. spam from actual server)

Edited by NECROSSIN
Posted (edited)

Reverted all stuff from 'Insanely Twisted Pufulet's Update' back because it was unprepared.

Gotta bring back few good parts of it later.

(Also cleaning svn. spam from actual server)

Oh thanks for that, even though nothing was wrong in the update that I spent 10 hours doing.

Edited by Pufulet
Posted

Reverted all stuff from 'Insanely Twisted Pufulet's Update' back because it was unprepared.

Gotta bring back few good parts of it later.

(Also cleaning svn. spam from actual server)

Oh thanks for that, even though nothing was wrong in the update that I spent 10 hours doing.

:rolleyes:

Posted

Another thing which needs fixing is the human class speeds because for some reason they are not the same. Medic and Marksman have speed 200, Commando 210, Engineer 190 and Support 220.

I find it funny that Support and Commando are faster than a level 0 medic, despite the level 0 medic's perk being 2% increase.

LOLOLOLOLOLOL

Those speeds only work when the player dosnt have any weapons. But the player always does so speed is same with any class.

At least thats what I believe. But then again wouldnt that mean medic speed dosnt work? No idea.

Posted

Another thing which needs fixing is the human class speeds because for some reason they are not the same. Medic and Marksman have speed 200, Commando 210, Engineer 190 and Support 220.

I find it funny that Support and Commando are faster than a level 0 medic, despite the level 0 medic's perk being 2% increase.

LOLOLOLOLOLOL

Those speeds only work when the player dosnt have any weapons. But the player always does so speed is same with any class.

At least thats what I believe. But then again wouldnt that mean medic speed dosnt work? No idea.

It means, you have to be a level 4 medic to match the speed of a support class, how stupid is that?

I changed all to 200 and commando to 180 in my changelog

Posted

You said SP needs some more balancing a while ago Necro.

Well.

´
RewardsTable = {}
RewardsTable[1] = { --Medic
[100] = { "weapon_zs_deagle", "weapon_zs_fiveseven","weapon_zs_elites"},
[250] = { "weapon_zs_glock3","weapon_zs_magnum" },
[400] = { "weapon_zs_alyxgun"},
[800] = { "weapon_zs_sg552"},
[1500] = { "weapon_zs_shotgun", "weapon_zs_m1014" },
}
RewardsTable[2] = { --Commando
[100] = { "weapon_zs_glock3", "weapon_zs_deagle", "weapon_zs_magnum" },
[250] = { "weapon_zs_grenade" },
[500] = { "weapon_zs_aug", "weapon_zs_galil", "weapon_zs_ak47", "weapon_zs_m4a1" },
[1000] = { "weapon_zs_famas" },
[1450] = { "weapon_zs_m249" },
[1950] = { "weapon_zs_shotgun", "weapon_zs_m1014" },
}
RewardsTable[3] = { -- marksman
[100] = { "weapon_zs_deagle", "weapon_zs_fiveseven","weapon_zs_elites"},
[250] = { "weapon_zs_scout" },
[600] = { "weapon_zs_sg550" },
[1000] = { "weapon_zs_g3sg1"},
[1700] = { "weapon_zs_awp"},
--[75] = { "weapon_zs_shotgun", "weapon_zs_m1014" },
}
RewardsTable[4] = { --Engineer
[100] = { "weapon_zs_glock3", "weapon_zs_deagle", "weapon_zs_elites", "weapon_zs_magnum" },
[300] = { "weapon_zs_pulsesmg" },
[700] = {"weapon_zs_pulserifle" },
[1250] = { "weapon_zs_m249" },
[1800] = { "weapon_zs_shotgun", "weapon_zs_m1014" },
}
RewardsTable[5] = { --Support
[100] = { "weapon_zs_glock3", "weapon_zs_deagle", "weapon_zs_fiveseven", "weapon_zs_magnum" },
[300] = { "weapon_zs_tmp","weapon_zs_ump","weapon_zs_p90","weapon_zs_mac10" },
[700] = { "weapon_zs_mp5", "weapon_zs_smg" },
[1260] = { "weapon_zs_m249", "weapon_zs_m3super90" },
[1800] = { "weapon_zs_shotgun", "weapon_zs_m1014" },
}

You like ?

Posted

You said SP needs some more balancing a while ago Necro.

Well.

´
RewardsTable = {}
RewardsTable[1] = { --Medic
[100] = { "weapon_zs_deagle", "weapon_zs_fiveseven","weapon_zs_elites"},
[250] = { "weapon_zs_glock3","weapon_zs_magnum" },
[400] = { "weapon_zs_alyxgun"},
[800] = { "weapon_zs_sg552"},
[1500] = { "weapon_zs_shotgun", "weapon_zs_m1014" },
}
RewardsTable[2] = { --Commando
[100] = { "weapon_zs_glock3", "weapon_zs_deagle", "weapon_zs_magnum" },
[250] = { "weapon_zs_grenade" },
[500] = { "weapon_zs_aug", "weapon_zs_galil", "weapon_zs_ak47", "weapon_zs_m4a1" },
[1000] = { "weapon_zs_famas" },
[1450] = { "weapon_zs_m249" },
[1950] = { "weapon_zs_shotgun", "weapon_zs_m1014" },
}
RewardsTable[3] = { -- marksman
[100] = { "weapon_zs_deagle", "weapon_zs_fiveseven","weapon_zs_elites"},
[250] = { "weapon_zs_scout" },
[600] = { "weapon_zs_sg550" },
[1000] = { "weapon_zs_g3sg1"},
[1700] = { "weapon_zs_awp"},
--[75] = { "weapon_zs_shotgun", "weapon_zs_m1014" },
}
RewardsTable[4] = { --Engineer
[100] = { "weapon_zs_glock3", "weapon_zs_deagle", "weapon_zs_elites", "weapon_zs_magnum" },
[300] = { "weapon_zs_pulsesmg" },
[700] = {"weapon_zs_pulserifle" },
[1250] = { "weapon_zs_m249" },
[1800] = { "weapon_zs_shotgun", "weapon_zs_m1014" },
}
RewardsTable[5] = { --Support
[100] = { "weapon_zs_glock3", "weapon_zs_deagle", "weapon_zs_fiveseven", "weapon_zs_magnum" },
[300] = { "weapon_zs_tmp","weapon_zs_ump","weapon_zs_p90","weapon_zs_mac10" },
[700] = { "weapon_zs_mp5", "weapon_zs_smg" },
[1260] = { "weapon_zs_m249", "weapon_zs_m3super90" },
[1800] = { "weapon_zs_shotgun", "weapon_zs_m1014" },
}

You like ?

I only see one change?

Posted

We could have caded upstiars, to bad you ignored the cadebreaker I reported to you ( McMuffin :rolleyes: )

you didnt report, you just shouted at me in chat. And there was no evidence or anything and thats when I just joined.

Posted

Anyways, zombine needs to unlock earlyer, it unlocks to late to take effect .

I was thinking about that. Maybe in the future I might make it unlocked around 3-4 minutes instead.

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