mogadonskoda Posted January 23, 2011 Share Posted January 23, 2011 Hi i decided to make a ZS map it is quite bad but it is only my 3rd map (it is not finished)Please write your comments Quote Link to comment
mogadonskoda Posted January 23, 2011 Author Share Posted January 23, 2011 (edited) Thanks It is only my 3rd map Edited January 23, 2011 by mogadonskoda Quote Link to comment
Doubleedge Posted January 23, 2011 Share Posted January 23, 2011 Doesn't look too bad actually, but it needs some blood, add some to make it look zombie survival like. Quote Link to comment
Mr. Darkness Posted January 23, 2011 Share Posted January 23, 2011 (edited) Its even better than zs_termites (or zs_termitehouse, i just dont remember it's name)Very good for 3rd map Well done. (even if its not finished yet)DAMNIT. I really need to get back to mapping. I want to do some more canal maps with Pufulet Edited January 23, 2011 by Mr. Darkness Quote Link to comment
Albino_Gunner Posted January 23, 2011 Share Posted January 23, 2011 looks good but things like the furnature look out of place next to the textures you have used. Quote Link to comment
Deluvas Posted January 23, 2011 Share Posted January 23, 2011 (edited) To be honest, it looks like crap ... No actual design, loads of empty spaces, dis-proportional detail fillings, ugly lighting ... (sorry to say) Edited January 23, 2011 by Deluvas Quote Link to comment
mogadonskoda Posted January 23, 2011 Author Share Posted January 23, 2011 To be honest, it looks like crap ... No actual design, loads of empty spaces, dis-proportional detail fillings, ugly lighting ... (sorry to say)Your so kindand as i said its not finished so i will add blood and mess aound with it. Quote Link to comment
Holy Posted January 23, 2011 Share Posted January 23, 2011 Choose a diffrent map name. Quote Link to comment
Mr. Darkness Posted January 23, 2011 Share Posted January 23, 2011 To be honest, it looks like crap ... No actual design, loads of empty spaces, dis-proportional detail fillings, ugly lighting ... (sorry to say)Starters always start with descent maps. But atleast he made a map. My first normal map was a huge blocky room with glass rooms with npc in it. Even if you couldn't call it normal.Keep precticing mogadon! Quote Link to comment
Deluvas Posted January 23, 2011 Share Posted January 23, 2011 (edited) Since a decent mapper starts with a structural design, brush structure (developer texture), displacements, and works his way up to applying textures, tweaking lighting, applying decals, effects and props, I assumed you already were almost finished.PS: Of course, I am simply writing my comments:Please write your comments ... Edited January 23, 2011 by Deluvas Quote Link to comment
mogadonskoda Posted January 23, 2011 Author Share Posted January 23, 2011 (edited) I don't have any idea for names Edited January 23, 2011 by mogadonskoda Quote Link to comment
Lipton Posted January 23, 2011 Share Posted January 23, 2011 Look good to me, and the ZS server needs new mapsRavenholm back Quote Link to comment
Botervloot Posted January 23, 2011 Share Posted January 23, 2011 Rant:Poor Lightning in generalPoorly coloured lightning in generalUninteresting look in generalNo solid style whatsoeverOdd usage of texturesProbably no optimisation whatsoeverImbalanced (looking at the general level design)Poor Details in generalMust I go on Quote Link to comment
Holy Posted January 23, 2011 Share Posted January 23, 2011 MustNotRantRant:Poor Lightning in generalPoorly coloured lightning in generalUninteresting look in generalNo solid style whatsoeverOdd usage of texturesProbably no optimisation whatsoeverImbalanced (looking at the general level design)Poor Details in generalMust I go onDerp. Quote Link to comment
Mr. Darkness Posted January 23, 2011 Share Posted January 23, 2011 (edited) ^yeahJust pick up other textures. Furniture really looks out of order here. Did you see any furniture in citadel? (expect from breen's nest)About the namesHow about zs_weird? Edited January 23, 2011 by Mr. Darkness Quote Link to comment
mogadonskoda Posted January 27, 2011 Author Share Posted January 27, 2011 ^yeahJust pick up other textures. Furniture really looks out of order here. Did you see any furniture in citadel? (expect from breen's nest)About the namesHow about zs_weird? How is a map a zs map with out props xD so ya think i should change textures?? Quote Link to comment
QTesla Posted January 27, 2011 Share Posted January 27, 2011 Yes, change the textures!Although, changing the lighting would help millions... Quote Link to comment
Zeno Posted January 28, 2011 Share Posted January 28, 2011 Come on guys its his 3rd map.. Even though it has no detail. Looks likes everyones first map. With floating block textures Etc. A map doesnt take 3 days to make. It takes weeks to prepare, Edit And even restart it ( I've done this many times ) But soon after you've gotten the experience you will become better. Much better. Quote Link to comment
Mr. Darkness Posted January 28, 2011 Share Posted January 28, 2011 Come on guys its his 3rd map.. Even though it has no detail. Looks likes everyones first map. With floating block textures Etc. A map doesnt take 3 days to make. It takes weeks to prepare, Edit And even restart it ( I've done this many times ) But soon after you've gotten the experience you will become better. Much better.Even a third map deserves some help.Alsao about the maps making time... I've done zs_junkeycanals for a few weeks (was just placing some bonuses and fixing bugs)Better just try to make a new map. choosing other textures will mess it all up. Quote Link to comment
Bluddorn Posted January 30, 2011 Share Posted January 30, 2011 Changing the props will also help,it seems weird to see actual wooden stuff in a combine zone...instead of metallic stuff... Quote Link to comment
Mr. Darkness Posted January 30, 2011 Share Posted January 30, 2011 The map is dead, man. Read the whole thread. Quote Link to comment
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