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Mr. Green Gaming

besweeet's maps


besweeet

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  • 2 weeks later...
  • 3 weeks later...
  • 2 weeks later...
Posted

That One Coaster should overwrite NTS Coaster?

No; I'd like it to be a separate thangy thang.

NEW MAP! Behold, the mighty Dub Coaster! See the bottom of the first post for details.

  • 2 weeks later...
  • 2 months later...
  • 2 weeks later...
Posted

Here's an update to Dub Coaster. Changes:

1) Cut it down to 1 lap instead of 2 (so please clear the top times if you can).

2) Changed the song to the EP release of "Bangarang" instead of the pre-release version.

The update is attached to this post.

race-dubcoaster.zip

  • 2 weeks later...
  • 2 weeks later...
Posted

alright alright, uploaded :P

I uploaded it as WTF YO! notice no '?' because '?' is map names is buggy with scripts

Yay! Now only if I had 400GC+ so that I can buy it whenever I win a map :winkwink:.

  • 3 years later...
Posted

First post in over 3 years...

Would it possible to get Awesome Coaster back in? At least for a little while? And maybe Dub Coaster? That one's actually a bit easier... Not sure why it was removed.

Posted

First post in over 3 years...

Would it possible to get Awesome Coaster back in? At least for a little while? And maybe Dub Coaster? That one's actually a bit easier... Not sure why it was removed.

Dub has a bad spot where if u fall of in one of the loops then when u respawn u don't have nos to make it through the loop so u end up with a bunch of noobs dieing in the same spot, but it is a good map.

Posted

Dub has a bad spot where if u fall of in one of the loops then when u respawn u don't have nos to make it through the loop so u end up with a bunch of noobs dieing in the same spot, but it is a good map.

How long was that happening? I'll test it later and see.

Posted

 

Dub has a bad spot where if u fall of in one of the loops then when u respawn u don't have nos to make it through the loop so u end up with a bunch of noobs dieing in the same spot, but it is a good map.

How long was that happening? I'll test it later and see.

 

It was always like that, just make sure all the loops have nos close to them, that  will fix it.

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