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Mr. Green Gaming

LMG


Ywa

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Posted

I might add an auto-submit scoreboard with nickname support. Need to think of some protection to prevent it being haxed though.

Posted

I might add an auto-submit scoreboard with nickname support. Need to think of some protection to prevent it being haxed though.

First make sure we can go to the main menu when pressing esc.

And make sure we can close the game properly

Posted

After some fucking with the files i got huge ducks instead :V Then i fucked up some more and the whole game crashes @ start :P

Btw, why the hell is there a sv_cheats ?

No comment. :P

Posted (edited)

After some fucking with the files i got huge ducks instead :V Then i fucked up some more and the whole game crashes @ start :P

Btw, why the hell is there a sv_cheats ?

No comment. :P

Also why did the ducks only came up when i removed all the needed files from the models (except the map). I removed the barrels aswell as the ducks but they still came up.

Fuck me i'm dumb

Imma going to reverse engineer everything nao!

Edited by Rinkana
Posted (edited)

116 on first try :yeah:

Looks cool btw, nice physics. Though I do encounter a problem. You can feel mouse lag @ 60fps, just like in (old) source games. When I put vsync on on those games the feel of the mouse is different.

Can't you make it 100?

Edited by Cookie
Posted

noclip doesn't work

bind "v" "noclip"

In console

Invalid command/cvar: "bind"

Trolled

@ Cookie: You can try to disable vsync by putting "gfx_vsync 0" in cl_custom.cfg @ cfg folder.

Posted

I think this is a nice game, but multiplayer would be even better like the person who keeps standing (while the rest is pushed off already) and other fun gamemodes. :P

I still wonder where those barrels come from though.

Posted

I think this is a nice game, but multiplayer would be even better like the person who keeps standing (while the rest is pushed off already) and other fun gamemodes. :P

I still wonder where those barrels come from though.

donkeykong.gif

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