Clavus Posted September 3, 2011 Share Posted September 3, 2011 Jeb said the 8th so the 8th it shall be. Sacrevy 1 Quote Link to comment
BouweV Posted September 3, 2011 Share Posted September 3, 2011 8th is my 2nd schoolday this year..oh shi- Quote Link to comment
fatboysmarty Posted September 4, 2011 Author Share Posted September 4, 2011 minecraft 1.8 will come out on the 8 of sept as you al now its as reset for the server and thank you al for postin stuff Quote Link to comment
TheGreenGrasshopper Posted September 4, 2011 Share Posted September 4, 2011 Q: When is Beta 1.8 ("Adventure Update Part 1") out? A: Best estimate 8th of September (self.minecraftfaq)Sources are invaluable you guys' date=' 8th of September is still an estimate. Nothing is sure [b']at all Quote Link to comment
Clavus Posted September 4, 2011 Share Posted September 4, 2011 Do we care? No we don't. 8th it is. Sacrevy 1 Quote Link to comment
The Lazy Peon Posted September 4, 2011 Share Posted September 4, 2011 You seem over-zealous about this man, Clavini. Quote Link to comment
fatboysmarty Posted September 4, 2011 Author Share Posted September 4, 2011 sure but i dont get the food bar stuff Quote Link to comment
Dr.Minky Posted September 4, 2011 Share Posted September 4, 2011 Who cares when its out.. I'd rather have a good finished patch than some glitchy-ass rushed thing.If your food bar's full then your health will gradually regen itself. You use up your food bar when running. Quote Link to comment
TheGreenGrasshopper Posted September 4, 2011 Share Posted September 4, 2011 Do we care? No we don't. 8th it is.Fine by me. Have fun if it isn't the 8th. Dr.Minky 1 Quote Link to comment
Pufulet Posted September 5, 2011 Share Posted September 5, 2011 Fixes and Changes: * Shift+Click on items will work correctly.[5] * Labels for items will be added.[6] * Redstone circuits not working after /time set x glitch going to be fixed in SMP.[7] * User placed leaf blocks won't decay.[8] * Clouds won't go through buildings anymore.[9][10] * Rain and snow will now render faster.[11] * Cloud movement syncs with the time.[12] * Ghast attack sounds will be fixed in SMP.[13] * Skeletons now hold full-size bows.[14] (found at 7:00) o Skeleton arrows originate from about their eyes to the bow, instead of above the head. * The snout on pigs will protrude from their head.[15] * Pressing F will no longer alter render distance/fog, but will still be adjustable from the options screen.[16][17] Features: * At least 9 new crafting recipes.[18] o Brick Slabs.[19] o Brick Stairs.[20][21] o Stone Brick.[22] o Stone Brick Slabs.[19] o Stone Brick Stairs.[20][21] o Fence Gates.[23] * The ability to place pressure plates on fences.[12] (around 19:55 in) * Different game modes.[24] o Creative mode.[12] (around 3:10 in) + Flying in Creative mode.[12][25] + Able to change time quickly and easily.[12] (around 6:00 in) Note:Notch is in debug mode[12] (around 5:36 in) + You will get unlimited resources in Creative mode.[12] (around 11:20 in) # A new screen, the Unlimited Item Selection screen.[26] * "At least three new mobs".[27] o New Enderman mob.[28][29] + They take damage from water.[12] (around 32:10 in)[25] + They emit black smoke particles.[25] o New Silverfish mob.[12] (around 13:10 in) + Very rare.[12] (around 13:10 in) + Will spawn rarely when mining a block. o New Blue Spider mob.[30] + They spawn in Abandoned Mine Shafts.[31] + Their attacks are venomous, and turn the player's health yellow upon being poisoned.[32] + Have a unique mob spawner. + They are smaller than regular spiders.[30] * Zombies drop a new item instead of feathers,[33][34] Rotten Flesh.[12] (around 11:40 in) * New features in the terrain generator; things which will only appear in new worlds/chunks.[35] o Optional[36] NPC Villages[37] with farms[38] and "town borders".[39][40] + Possibility of players to "claim" land in villages.[41] + Wells for villages.[42] + Made of: Cobblestone, Mossy Cobblestone, Wooden Planks, Wood, Torches, Cobblestone Stairs, Gravel, Fence, Glass and/or Glass Panes, Ladders, Wooden Doors, Crops, Farmland, Water, Lava, Furnaces, Iron Bars, Black Wool, and Pressure Plates.[12] (around 3:50 - 4:30; 19:30 - 20:00) + Contain "Smithies".[43] + Will spawn only on flat areas.[44] o Underground Ravines including canyons on the surface and ledges to walk on.[45][46][47] (about 24:00 in) o Strongholds,[48] consisting of 4 new blocks: Stone Brick, Mossy Stone Brick, Cracked Stone Brick, and Iron Bars.[49] o Abandoned Mine Shafts.[12] (around 13:55 in)[47] (about 25:55 in) o Naturally found Cobweb.[12] (around 13:55 in) * Totally new, fractal-based[50] biome code.[51] o 7 new biomes.[12] (around 24:25) + New "Mushroom biome".[52] which will include Huge Mushrooms, both brown and red.[53] + Rivers flowing through/in between biomes.[54] + Ocean Biomes, that are deeper and larger than before.[55] + Mountain biomes.[12] (around 29:15) + Swamp biome.[56] o Possibly new rainforest biomes. o Possible Volcanoes.[12] (around 22:00) o Larger Biomes.[57] * New combat Mechanics.[37] o Hold-to-charge bows.[58] + 3 different charged states; takes less than 1 second to fully charge.[12] (around 5:05 in) + Fully charged bows causes the player to walk slower.[14] (around 5:40 in) o Critical hits.[59] + When the player hits a mob while jumping. + When the bow is fully charged. o Player blocking attack animation and hostile mob attack animations, possibly more player animations.[60][61] + Block "stance".[25] * New farming options, more interesting farming.[27][59][62] o This could be the Cocoa Bean tree Jeb was talking about.[37] o Plantable pumpkins and melons, each with a central stem that grows to max size and spawns a fruit next to it.[63] o Melon Seeds. o Pumpkin Seeds. o Animal breeding.[64] * New Food System. o There is now a food meter.[65][66] + Food no longer heals directly but indirectly.[65] + If the food meter is above a certain point, heals Half Heart.png about every 5 seconds.[12] (around 31:00) o Food will be stackable.[67][68][69] o Food takes 1.6 seconds to consume.[65] o There is now a food eating animation.[12][65][70] (around 5:30 in) o There will most likely be sound effects for consuming food.[70] o 5 new food items.[71] + Cooked Chicken.[72] + Raw Chicken.[73] # Has a chance to "give you a disease".[74][75] + Raw Beef.[69][76][77] + Steak.[69][76][77] + Melon Slices.[78] o Cooked Porkchops have a different texture.[69] * New achievements. o Kill a skeleton with an arrow at 50 meters.[79] o Possibly attempting Shoot the Moon with an arrow.[80] * Sprinting: By double pressing the forward button, the player will move faster.[81] o Sprinting will be limitless, but will deplete your food bar.[82] o Hitting a mob while sprinting sends them flying[83] about 8 blocks.[12] (around 7:50 in) o Jumping while sprinting boosts the jump to a length of 4 blocks.[82][84] * Glass Panes.[85] o Can be mined and picked up without breaking.[86] (about 1:45 in) * Possibly Spike blocks, Jeb initially considered Spike Pistons, but then pondered making a Spike block that can be pushed by the Sticky Piston.[87] * Arrows will get stuck on mobs when they hit.[88] * Vine blocks.[89] o They will not be climbable.[90] o Player can walk through them.[91] * Improved chest model with a 3D lock and an open state/animation.[92] Graphics / UI / Audio: * New improved lighting — day/night cycles will not require chunk updates.[93] Lighting will be updated via a texture, whose coordinates are the block's sky light and block light levels.[94] * Warmer light from torches.[95] * Moonlight is blue.[12] * New texture for Moss Stone.[96] * Sliders for field of view and Brightness in video options.[97][98][99] * Redesigned HUD, including two new features, food and experience bars.[100] o Killing a mob gives you tiny flashing Experience Orbs that add to your experience.[12] (around 19:35) * New launcher.[101][102] o Possibly a web Applet launcher.[103] * A lot of new sounds and some changes, such as minecart sounds and shear sounds, also a change in the sound of rain.[104][105] o New bow sounds (including hits), new door sounds, big slimes sound, and walking skeletons sound more skeletony.[106] * New particle effects.[107] o Performing a critical hit on any mob will cause 'sparks' to fly.[12] (around 4:45 in)[47] (around 18:54 in) o Explosion particles are now shockwaves instead of smoke.[12] (about 21:54 in) * The ability to see the world seed when pressing F3.[108] * A new main menu background.[12] (around 2:10 minutes in) * The version in the main menu will be in the lower left, instead of the current upper left.[12] (around 2:10 minutes in) Multiplayer: * Multiplayer server list.[109][110] * Improved server join screen: The server join screen will feature a list of servers.[111] * Player List - Press tab in multiplayer and player list comes up.[82][112] * The ability to allow moderators to enter creative mode in SMP.[113] Modding: * Modding Support.[59] o Including easier changing of the max level (map) height.[114] o The terrain generation code is tidier.[115] Quote Link to comment
xeim Posted September 5, 2011 Share Posted September 5, 2011 finally finished reading ^^ !Question! Will the maximum building height be increased in general or only through mods now `? Quote Link to comment
Pufulet Posted September 5, 2011 Share Posted September 5, 2011 finally finished reading ^^ !Question! Will the maximum building height be increased in general or only through mods now `?it wont be. for now Quote Link to comment
xeim Posted September 5, 2011 Share Posted September 5, 2011 finally finished reading ^^ !Question! Will the maximum building height be increased in general or only through mods now `?it wont be. for nowNooooooo :< that would have been my favorite feature of the new patch *sob* Quote Link to comment
Kikkers Posted September 5, 2011 Share Posted September 5, 2011 finally finished reading ^^ !Question! Will the maximum building height be increased in general or only through mods now `?it wont be. for nowNotch did mention that the height limit will be easily changeable, but he didn't make it the default (for stability reasons). Quote Link to comment
Mathematic Posted September 5, 2011 Share Posted September 5, 2011 Double height limit would screw things up. It would cost 2x more brandwith etc (I thought I read that from his Twitter). Quote Link to comment
Pufulet Posted September 5, 2011 Share Posted September 5, 2011 Double height limit would screw things up. It would cost 2x more brandwith etc (I thought I read that from his Twitter).Notch also said something about that if you fall for such a long time, you can go through the world Quote Link to comment
Baron Baconeer Posted September 7, 2011 Share Posted September 7, 2011 Hey, 8th. September tinfoilhatters.https://twitter.com/#!/jeb_/status/111115064270004224 Quote Link to comment
awesomeo_5000 Posted September 7, 2011 Share Posted September 7, 2011 Well fuck. Waiting for the new world is really grinding my gears. Quote Link to comment
Dr.Minky Posted September 7, 2011 Share Posted September 7, 2011 I'm not going on the server until its been reset. Tbh I think my Guilds kind of fallen apart what with no one being on and having nothing to do, will need to re-recruit after the reset.. Quote Link to comment
Corby Posted September 7, 2011 Share Posted September 7, 2011 "jeb_ Jens Bergensten Notch has taken a break from the secret project to help me with 1.8, he's currently talking sarcastically to the monitor"Notch doesn't even care about it, pisses me off so much. Quote Link to comment
Baron Baconeer Posted September 7, 2011 Share Posted September 7, 2011 http://notch.tumblr.com/post/9896830082/you-know-whats-funWell... Quote Link to comment
EmRA Posted September 7, 2011 Share Posted September 7, 2011 "jeb_ Jens Bergensten Notch has taken a break from the secret project to help me with 1.8, he's currently talking sarcastically to the monitor"Notch doesn't even care about it, pisses me off so much. Yeah what a bunch of fucking faggots interacting with their community like that instead of keeping us in the shadowalso was this posted yethttps://twitter.com/#!/jeb_/status/111473590112763905The new "good guess" for a Beta 1.8 release date is 12th of September (this monday) =( *takes cover* #bodyguardwanted Quote Link to comment
Cobblebock Posted September 7, 2011 Share Posted September 7, 2011 "jeb_ Jens Bergensten Notch has taken a break from the secret project to help me with 1.8, he's currently talking sarcastically to the monitor"Notch doesn't even care about it, pisses me off so much. Yeah what a bunch of fucking faggots interacting with their community like that instead of keeping us in the shadowalso was this posted yethttps://twitter.com/#!/jeb_/status/111473590112763905The new "good guess" for a Beta 1.8 release date is 12th of September (this monday) =( *takes cover* #bodyguardwanted I though fuck yeah! Can play 1.8 in THE weekend is THE release on 12eNot THE 8e godamit Sacrevy 1 Quote Link to comment
BouweV Posted September 7, 2011 Share Posted September 7, 2011 I though fuck yeah! Can play 1.8 in THE weekend is THE release on 12eNot THE 8e godamit I bet you're dutch, because I tried to understand what you said,. then I read it again as if it were dutch and I suddenly understood. Mathematic 1 Quote Link to comment
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