tbh anything above 24fps is wasted energy. Films run at 24fps and nobody ever complains that they are laggy. Even my 5770 can play any game at this speed with them still looking nice. The fact is, graphics are going to remain at the same level until new consoles come out and that is not going to be for at least another 3-5 years or so. Clavus: Everything above 60 fps can't be noticed. Because most screen have a limit of 60 Hz. However, physics will run smoother. And the general experience can become better above 60 too (read my reply to deathbycrowbar's post). deathbycrowbar: Unlike movies, games never have a stable frames per second. For example. Frame 1 takes 50 ms to calculate. And Frame 2 takes 25 ms. Next frame is 50 again. If you watch it, it feels shocky. Same goes for 60 fps. The 60 frames are never stable. Thus when going above 60, there's a higher chance your screen picks a recent render. In movies there's always xx milliseconds between every frame. So it doesn't feel shocky/unstable. This is the easy explanation. It works partially different. But that's relatively difficult to explain.