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Mr. Green Gaming

bastardman

Greens
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Everything posted by bastardman

  1. If I had a 3d modelling programme, I would try to make a model specific for Mr. Green.
  2. Henk was playing with his shoes in his attic when his mother died in her sleep. The next morning he told his dead mom that he wants a playbunny to have some fun breaking the law. He was getting very pissed and slapped his wife with his chainsaw protection cover. The shit from the toilet flew out and he pooped in his pants when falling down the sewer. But he could grab on hes umbrella when his dog called to say that the meowmix cat had killed his big red shiny bowl of pasta. AFTER THAT HE TOOK AHOLD OF his brand new iphone3g, and he laughed at his wife, which had a menstruation in progress. Then he died, when smoking weed he got from grandpas weed farm, spontaneously combusting dramatically. Henks ashes got mixed in milk
  3. ROFL, I NEED THAT BASEBALL CAP! DX
  4. Seems fun, but it looks like there'll be much for humans somehow. My first idea: Flamethrower. Max 3 zombies on fire at the same time, or something. But I don't know, something like the Pyro's flamethrower in TF2... (I know it sounds impossible ) Second idea: Power Suit! Like, a pretty simple addon model for the humans player model, like the one from Fallout 3. Makes human slightly slower, but gives 150 more hp, or armor, I don't know... and also, weapons are 5 % stronger. May add more stuff, like... it needs recharging, or something. Cause then it's kinda impossible. Feel free to change anything! Third idea: Nightvision! Simple as that! Oh, also a silencer for weapon. Fourth: Some kind of buyable Perk things? Like in CoD4, you unlock perks while leveling and stuff, and then you can set three perks. And then it makes a unique skill or something like that. Like... "Iron trigger - Pistols use 5 % more damage", or "Confident Bastard - Accuracy increased with 30%"... I don't know. Edit: Not just perks for humans. Zombies can have aswell! Like "Ravaging Meatchunk - Speed and strength increased 5%" XD Fifth: Robots I love robots, you love robots. You can buy Drone, Turret, Flashing Drone (flashes zombies like flashbang), and then a drone that leeches health from a zombie, and gives health to human. I don't know, but that'll seem fun XD. Now over to zombie stuff! First: Normal zombie cloak! Name says it all. Maybe some time limits are added later, if it's a good idea Second: Fast zombie IRON FIST! Well... more damage to fasties that is. Third: Buyable zombie class, called Iron Maiden; it's a pretty slow zombie, with spikes all over it, that hugs a player with the spikes to death. Yes, I took the idea from Resident Evil. :') Fourth: A buyable brain for zombies. XD It quenches thirst for redemption with one for zombies. Can only be bought once a round, or once every two round. And it have to be pretty expensive too. No moar ideas for now. Hope you like it Clavus. _____________ Offtopic: New achievements?
  5. Theres so many ZS maps... I don't remember any of those. :S Just Nastyhouse V3.
  6. I guess cake is a bit too hard to come by with. :I
  7. Henk was playing with his shoes in his attic when his mother died in her sleep. The next morning he told his dead mom that he wants a playbunny to have some fun breaking the law. He was getting very pissed and slapped his wife with his chainsaw protection cover. The shit from the toilet flew out and he pooped in his pants when falling down the sewer. But he could grab on hes umbrella when his dog called to say that the meowmix cat had killed his big red shiny bowl of pasta. AFTER THAT HE TOOK AHOLD OF his brand new iphone3g, and he laughed at his wife, which had a
  8. MY EYES! IT'S GREY!

  9. JESUS FUCKING CHIRST EDIT: JESUS HOLY DARN CHRIST
  10. Synergy Edit: SMOD is also really sweet.
  11. Yes, I know, but I didn't get it why the static props weren't there from the first place. :S Like, I put a rock, at a place, and it weren't there when I went there. Same thing with different fences and all, but it's fixed now. Map is around 30% finished now. XD Edit: Map is 3.22 mb right now. And I've barely made everything! The complete map might become 5-7 mb... so prepare for the worst. XD Oh, and don't forget that I'll also compile with HDR. That'll make it even bigger! Well... we'll see how it turns out. This map wen't pretty nice for being one of my first ones. :')
  12. Now I can't put any new static props in the map anymore. They're not there when playing! Is there a solution for this annoying matter? >
  13. Hope my map ends up in the mapcycle someday. Still working on it though.
  14. Yes, I know, but I'll do it after I've done everything in my map. Before compiling of course.
  15. New screenshots. New lower floor: Completely renovated upper floor: And you can break the floor under the fireplace, so fast zombies can't get up to the top floor that easy. Screenshot from below: Screenshot from above: I'll compile the map in HDR after I've completed it. I don't wanna waste space with those env_cubemaps. :S
  16. The bitrate gotta be around 256 if I'm not wrong...
  17. Henk was playing with his shoes in his attic when his mother died in her sleep. The next morning he told his dead mom that he wants a playbunny to have some fun breaking the law. He was getting very pissed and slapped his wife with his chainsaw protection cover. The shit from the toilet flew out and he pooped in his pants when falling down the sewer. But he could grab on hes umbrella when his dog called to say that the meowmix cat had killed his big red shiny bowl of pasta. AFTER THAT HE TOOK AHOLD OF
  18. Holy fucking shit. I got a stationary computer, and my normal FPS at gm_construct is 25. I'll never be able to play that map. And I play with 4x AA. :S
  19. Have gotten pretty far today... the large barnhouse is almost complete. Just need a fire, and some physics props, and then I'll start with everything else. I'll also post more screenshots tomorrow.
  20. I will. I got the idea from that large farm place from L4D :0
  21. Well... ehr, Ywa told me to not compile with HDR checked. And it solved the problem.
  22. My first map! I've gone pretty far with it too. I guess. Here are some samples: Upper floor of the farmhouse: Lower floor of the farmhouse: But I still got this problem about everything going white... anyone got an answer? Or do I just need more lights? Plus the fire ain't working. :/ I'm still fixing textures around the map, for anyone who wonders.
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