yeah i know icebergs are much more bigger which im not exactly sure that its called and iceberg so i named it glacier, making a much bigger one would require extremely complex displacements and other tools for it. It was hard to tame this ones displacements. Only mappers can call me that so hes allowed. But still mainly Darkness :X Btw, I fixed the heli a bit. Also It can shoot now (no dmg from bullets. It will shoot crates I placed, which will after explode. This will do dmg to players. exploding boxes.... how about it droping heli bombs? You mean the ones that helicopters drop in hl2? No. For that we need npc_helicopter to work. But in zs its disabled. Only if admins could enable it :3 Those exploding boxes will be placed on the map already. They will have a big explosion radius. Oh and btw. The heli will fly after 60 secs when button is pressed. On the last 2 minutes the trigger_teleport near to helicopter will work. You will be in a close area of helicopter. I will add a monitor inside it... oh and yes. Only 4 players will be abled to enter it. I will use math_counter (very useful for usable triggers) to make sure that more players wont enter. Using heli you can auto-drop barrels pressing a button in it. (Dont spam it. Thanks. Or else the heli will crash and you will get killed. You will also have a healthcharger in it :3 Oh and btw. Every time the heli begins to take off, I will make a gate between the door enters which will close, so you make sure that zombie fags dont wait for you. (unless its a fast zombie) Now to do that shit.... Oh and yes. It will drop supplies flying above the center of the map (with the alarm) no teleporting inside it please, it will ruin it. And i dont want explosives placed already. Make it so it spawns explosive barrels Guess you are misunderstanding me. I'll do a vid tomorrow.