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Posts
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Everything posted by Pufulet
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quite a good idea but make it 25Sec since they might want to change zombie and the respawn timer is usually 10 sec
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Pulse Rifle Alt FIre? ohoohohh looking forward to clav_segments or a house map :/ that would be to damn strong maybe make it to instakill 1 enemy and not bounce? Hopefully deluvas said medic will have needle guns at a certain lvl to damage enemies and heal from a range. If a poison headcrab gives u 1hp and then a howler or zombine? not very cool Leave the wraith like that but boost its dmg by 5 because the time it takes to strike it just slightly enough for a dodge. Agile Fastheadcrab in a dark map..... not very cool. Headhumpers should do 5dmg -Now for my ideas- Add a larger variety of pistols: Duel Elites Silenced Pistol Hl2 Pistol Pistol with blade under it so if u rightclick it lashes? The reason for this idea is that too many people can have magnums e.g Ugly Fort Wall campers, Fortress Roofs, Deadblock roof. Dont decrease the amount of dmg of the magnum because its supposed to be powerfull. Bring back the snipers, every zombie game must have a sniper or 2 These would do nice Bolt Action Rifle Uzi Knife Make starter zombies do more damage but wont after there are 4zombies on team. Decrease zombine health Make the fastie charge button bigger cooldown.. it gets annoying when u are next to 6 fasties :/ Realy like the idea of the howler when shaking ur screen U cant take damage. Berserker with a sheild in a corner? nah just make it so every lvl the amount of dmg decreases by 2% from attackers maybe>?
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Hey guys, Im going to give this another shot. Gameserver: Zombie Survival Age: 15 Country of origin: Britain Link to SteamCommunity profile *: http://steamcommunity.com/id/pufulet500/home Little something about your self and why you think you're fit to be admin: I started playing zs on mr.green about 7 monthes ago. Before that I played 1 year on the Gamerz Unlimited Server and was an admin there. I think this time I should fit for Admin because I started to regurly visit the IRC now since thats what I was supposed to do. Whenever I play Gmod it will always be on ZS because thats it my fav server. I am also funny and mature and people enjoy playing with me. If I would be admin I would probably be one of the most regular admins on zs because I am mainly free to do what I want except when Im busy making maps and chilling out with my friends outside. I am always on and I have a microphone which nobody minds me using. Nearly all the zs players know me and Im very friendly and always helpfull. I really hate when there are mic spammers and hackers on the server and knowing that I cant do anything. I always fallow the rules and tell people to stop glitching, if that dosnt work I get deluvas, which is like 3 times a day. Well that is my application. Hope it works this time.
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I should be an admin to be honest..
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Give it 2 or 3 Secound invulrability for zombie spawn. i like the idea of 1 minute left and the ticking clock 15Minutes left 10Minutes 5Minutes 1Minute Would be cool if zombies could lose limbs and gory shit cant wait for Needle Gun!!!!
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!!!WORKING ON V2!!!
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I am making v2 since I found some messed up things and will be continue working on it..
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zs_ambush_v3 http://www.garrysmod.org/downloads/?a=view&id=111083 Welcome to frozen hell. Someone made a lovely review of my map so I used their description of my map. ''It’s one of the worst case scenarios: you’re on a oil rig, all around is sea… and you’re surrounded by hordes of zombies. The map is set on an oil rig somewhere in the Arctic circle, and the only chance of escape lies broken upon the shore. You have to survive the adrenaline pumping onrush of zombies, with little more to stand on than a bloodstained catwalk. From what we’ve seen, the map has many excellent potential hiding spots for survivors, along with enough props to block all of the doors, windows and gaps. From one of the highest floors you can get a decent overview of the map, for those who are feeling strategic enough to plan their next move. For the zombies, there are more than enough ways to deal with the pesky living; most hiding spots will give way eventually to your favoured war of attrition, making some careless survivors easy prey. This map features a custom skybox, snow and wind sounds, all of which is fully pakratted into the map. It’s a more up to date version of his previous maps, ambush v1 and 2.'' Reference: http://garrysnightmare.com/?p=1416 The final installment of the ambush series! A cold arctic theme with a custom skybox and snow. I made it so not like in v2 you cant see the end of the water. What this has that the other 2 dont: The occasional wind sound outside using soundscapes A more oilrig feel combined with the arctic theme. No healthmachine, fully pakratted and tested by 2 other people. Lots more detail and more areas to cade. Hope you enjoy it!
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Well since I finished the map for the contest I will post it here too so people who didnt enter the contest can comment about it. Download Here
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as i said before make medic Rebel Medic since it has a medic sign on it and it looks better instead of a shitty citizen Zombies should be slow anyway.. its in teh name. If you increase speed slightly they will catch you. yeah but if u make it so mines dont damage that will be even worse because we will get even more Engineer Redeem Squads that blow the living shit out of maps
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Well im done with my map. The link includes 3 pics. Check it out! Average framerate 60 Been compiled on rad normal and vis normal
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New episode! quality is still being processed
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Why would someone pay to make themselves even more visible to zombies? me D:
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-Private Mills Journal Log 2- The introduction of this place is not required, just the appearence of the entrance is fulfilling enough. This place is not welcoming and quiet. I can hear the wind crumbling against the concrete barries of this God forsaked place. From what it seems this place was once a great bunker to be broken down by evilness and despair. The glimmering sun shines its pitifull sad rays against the stained glass of the inside of this place, yet it never settles or rises. Its impossible to know now what was used as transport to the lower complex areas. All its left is rubble and bloodstained dust. What disturbs me even more than this dark hole is the lights, they are not bright and dont feel right. How come none of them seem damaged? The thing that sends a demonic chill down my spine is that there is a graveyard in front of the desolated building. Why is it there? Why are there floodlights scanning the area? Why do the graves look unburied... The lonely dark corriders are everywhere... the shadows are not empty and the sound of the wind combined with the poorly lighted rooms disturbs me. Rooms filled with what it seems like storage and office items dosnt make sense. Shouldnt there be weapons in this bunker? I dont feel alone here... there are barricades in several areas covered in blood. Has there been others like me here? I dare not go deeper, the underground is sinisterly complex... There is no bloodstains on the top floors just in the underground. As i grow my courage and curiosity I venture slowely more deeper to find the mystery of this haunted place. As I look deeper i find a big hole in the wall that looks like it could of been from a blast. Inside 2 graves.. both with their coffins on the floor and combine lights around me. This is no bunker...
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Add more shitty appearence upgrades More hats eg Traffic cone, baby doll, flower pot, fastheadcrab and black headcrab and combine head hat. Maybe change ur characters colour to red,blue green ?
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FASTER?! nonononononononono
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go with Deluvas and Squirell Dude to mars... make Pufuletopia... make it sieged by zombies and bring mars down with me.
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awsome.. u have the same speakers like me XD. fap-bunker indeed..
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*dirty mind again* lol
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*tries to clarify things* how old is ur sis?
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even more messed up D: u sleep with ur sister... *dirty mind*
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awwww i will miss you D: we used to tell each other about our shitty maps
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secret box of xxx mags under ur bed