PEPPER
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Posts posted by PEPPER
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derp...
Im not lazy, im just suprised no1 have posted it yet...
source(copy/paste): http://symthic.com/f/viewtopic.php?f=3&t=471
- Added G3A1 max dmg change
- Categorized accuraccy changes
- Added sniper chest multiplier change
- Added more generic info of attachment changes
- Added shotgun damage changes
19th Feb.
- Added PDW damage changes
20th Feb.
Added G18 dmg drop-off start dist nerf
Red - Nerf
Green - Buff
1. Damage changes
Assault Rifles:
All assault rifles except G3A1
Min damage 17 -> 18.4
G3A1
Min Damage 20 -> 22
Max damage 30 -> 34
Carbines
SCAR-H
Min Damage 17 -> 20
LMGs
M60 & M240B
Max damage 30 -> 34
Min damage 20 -> 22
PKP
Min damage 20 -> 22
M249, M27IAR, RPK-74M
Min damage 17 -> 18.4
Sniper rifles
All sniper rifles:
Upper chest damage multiplier 1 -> 1.25
Note that all the bolt-action sniper rifles will 1hit kill under distances of 15 meters
M98B
Max damage 95 -> 80
Dropoff start dist. 20 -> 15
Dropoff end dist. 75 -> 120
All other bolt-action sniper rifles
Max damage 75 -> 80
Min damage 55 -> 59
Dropoff start dist. 20 -> 15
Dropoff end dist. 75 -> 100
All semiautomatic sniper rifles except SKS:
Min damage: 34 -> 37.5
Dropoff start distance 12 -> 15
SKS
Dropoff end distance 50 -> 60
Shotguns
12g Slug (Auto & Semiauto)
Max damage 50 -> 75
Min damage 34 -> 37.5
Dropoff start dist. 8 -> 15
Dropoff end dist. 40 -> 50
12g Slug (Pump-action)
Min damage 34 -> 37.5
Dropoff start dist. 8 -> 15
Dropoff end dist. 40 -> 50
12g Frag (Auto & Semiauto)
Some weird things in the files, not 100% sure about frags yet.
Looks like only the min direct damage is reduced from 10 to 5
12g Frag (Pump-action)
Max direct hit damage 60 -> 67
Blast damage 30 -> 40
12g Buckshot
Max damage 20 -> 12.5
Dropoff start dist. 4 -> 8
Dropoff end dist. 25 -> 30
12g Flechette
Max damage 14.3 -> 11.2
Min damage 8.4 -> 8
Dropoff start dist. 12 -> 15
Dropoff end dist. 25 -> 30
PDWs
P90 & MP7
Min damage 10 -> 11
Drop-off end dist. 50 -> 40
PP2000
Min damage 10 -> 12.5
PDW-R
Min damage 12.5 -> 14.3
Drop-off start dist. 8 -> 4
Drop-off end dist. 50 -> 30
AS VAL
Min damage 16.7 -> 18.4
Drop-off start dist. 8 -> 4
Drop-off end dist. 50 -> 40
PP-19
Min damage 9.1 -> 12.5
Drop-off end dist. 50 -> 40
UMP-45
Min damage 12.5 -> 13.75
Pistols
G18
Drop-off start dist. 12 -> 8
2. Attachments
Fore grip
Basically before it reduced the horizontal recoil by 50%, in these files it reduces h-recoil only ~20-33% depending on weapon.
It also increases the minimum spread 20% ~ 50% depending on stance and weapon.
Suppressor
Suppressors will not reduce the damage anymore.
Now it will reduce the distance where damage starts/stops to drop off instead.
For most weapons it will decrease the min spread by 25% instead of 50%
Although looks like M60 will still have the same 50% effect.
Heavy barrel
For most of the weapons it decreases ADS min spread by 75 or 50% depending on weapon.
Recoil is still increased by 10 or 15% and HIP min spread by 20-25% depending on weapon.
It doesn't make AN94 100% accurate anymore while aiming down the sight.
Reduces ADS min spread by 75% and only increases recoil by 10%, the hip fire penalty is 20% for AN94
G3A1 is same than AN94 except heavy barrel increases recoil 6.7% and hip fire is increased only 14.3%
For few weapons it also makes Spread increase per shot 10% higher.
It will also increase drop-off end distance by 50% making weapons more deadly at ranges between 50m and 90m, depending on weapon.
Flash suppressor
Will decrease recoil by 17 ~ 25% depending on weapon.
For most weapons it increases hip min spread by 20~25% but some weapons don't have any hip accuracy penalty.
Extended magazine
There seems to be extended magazine for AS VAL which didn't exist before.
With ext mag it will have 30 bullets in a mag instead of 20
I'll have complete list of all these soon
3. Accuracy changes
Assault rifles
AEK971
ADS Min Spread, Not moving 0.2 -> 0.4
Recoil right 0.5 -> 0.3
AK74M
Recoil up 0.3 -> 0.28
FirstSRecoilMul 2 -> 1.5
AN94
Recoil up 0.45 -> 0.3
FirstSRecoilMul 1.5 -> 2
F2000
Recoil up 0.3 -> 0.26
FAMAS
Recoil left 0.6 -> 0.35
Recoil right 0.6 -> 0.5
Recoil decrease 15 -> 18
FirstSRecoilMul 2 -> 2.6
G3A1
Recoil up 0.55 -> 0.45
FirstSRecoilMul 1.2 -> 1.8
L85A2
Recoil left 0.4 -> 0.3
Recoil decrease 22 -> 18
Min spread, ADS, not moving 0.4 -> 0.2
M416
FirstSRecoilMul 2 -> 2.4
Carbines
AKS74u
Recoil up 0.3 -> 0.28
FirstSRecoilMul 2 -> 2.2
HK53
Recoil up 0.3 -> 0.28
Recoil left 0.3 -> 0.2
Recoil right 0.5 -> 0.35
Recoil decrease 22 -> 18
SCAR-H
Recoil decrease 15 -> 13
SG553
Recoil up 0.3 -> 0.25
FirstSRecoilMul 2.5 -> 2.2
QBZ-95B
Recoil left 0.5 -> 0.335
Recoil right 0.5 -> 0.335
Recoil decrease 22 -> 18
Min spread, ADS, not moving 0.4 -> 0.5
LMGs
M240
FirstSRecoilMul 1 -> 1.7
M249
FirstSRecoilMul 1 -> 2.2
Recoil decrease 15 -> 12
M60
FirstSRecoilMul 2 -> 1.5
MG36
Recoil decrease 15 -> 13
FirstSRecoilMul 1 -> 1.8
PKP
Recoil up 0.75 -> 0.65
Recoil decrease 7 -> 13
FirstSRecoilMul 1 -> 1.5
Max spread, ADS, not moving 1 -> 3
Type88
Recoil left 0.4 -> 0.3
Recoil right 0.4 -> 0.3
Recoil decrease 15 -> 12
FirstSRecoilMul 1.34 -> 1.5
RPK
Recoil decrease 15 -> 13
FirstSRecoilMul 2 -> 1.8
QBB-95
Recoil up 0.45 -> 0.37
Recoil left 0.1 -> 0.4
Recoil right 0.3 -> 0.4
FirstSRecoilMul 1 -> 2
Recoil decrease 15 -> 13
PDWs
AS VAL
Recoil left 0.2 -> 0.25
Recoil right 0.3 -> 0.45
Recoil decrease 22 -> 18
PDW-R
Recoil decrease 22 -> 18
FirstSRecoilMul 2.5 -> 2
Min spread, ADS, not moving 0.4 -> 0.5
Min spread, ADS, moving 0.6 -> 0.8
Min spread, HIP, not moving
^ Standing 1.5 -> 2
^ Crouching 1 -> 1.5
^ Prone 0.75 -> 1
Min spread, HIP, moving
^ Standing 2 -> 2.5
^ Crouching 1.5 -> 2
^ Prone 1.25 -> 1.5
MP7
Min spread, HIP, not moving, prone & crouching 0.75 -> 1.2
Min spread, HIP,moving, prone & crouching 1.25 -> 1.5
P90
Min spread, HIP, not moving, prone & crouching 0.75 -> 1.2
Min spread, HIP,moving, prone & crouching 1.25 -> 1.5
PP-19
Recoil decrease 25 -> 20
FirstSRecoilMul 2.5 -> 2
Min spread, HIP, not moving, prone & crouching 0.75 -> 1.2
Min spread, HIP,moving, prone & crouching 1.25 -> 1.5
PP2000
Min spread, HIP, not moving, prone & crouching 0.75 -> 1.2
Min spread, HIP,moving, prone & crouching 1.25 -> 1.5
UMP45
Min spread, HIP, not moving, prone & crouching 0.75 -> 1.2
Min spread, HIP,moving, prone & crouching 1.25 -> 1.5
Pistols
G18
Recoil up 0.7 -> 0.5
M9
RecoilDecrease 15 -> 30
M93R
Recoil up 0.5 -> 0.4
Recoil left 0.4 -> 0.2
Recoil right 0.4 -> 0.2
FirstSRecoilMul 2.5 -> 2
.44 Magnum
Spread increase 0.6 -> 0.3
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I used to play in a "clustefuck mod" where special infected spawned as soon as they were dead, 231 hours well spent lol...
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Lets not mention the fact that i used PDW-R as a sniper rifle
You've brought hell to 12 years old admins !
I "probably" brought hell to 12 year old admins...
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Lets not mention the fact that i used PDW-R as a sniper rifle
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since ive realised that i became a K/D whore (due to the lack of buddies doing sum teamwork) i am playing, TDM/SQDM more and more
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zs_where_humans_will_not_get_raped_too_often
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Ive just figure out myself that ive pre-ordered Russian extented version instead of Limited version at the same freakin price but without B2K, wtf does that supposed to mean?
Whats that difference between Russian extended version and Limited version as they could be both pre-ordered?
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not until, theyll do something with this awful VOIP system, i am not going to install some 3rd party voice programs or constantly party up with others, if i see a mingebag - my duty is to tell him hes a mingebag.
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FFFFFFFFFFFFFUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUU
I had that damn negative mouse acceleration, now i'll have to re-learn?!!!!!!!!!!!!!!!!
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have any1 else tried to lift up your teammates, using the MAV?
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Can some1 post (copy paste) the recent update news, i cannot find it anywhere lol
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Its not about all recons, its only about those who use M98B, most recons suck big time (due to obvious reasons), and shooting them from extreme distances is just a pleasure. The real pain in the ass is a recon that handles M98B and knows how to shoot properly. But i still find m40 much better.
Also at some certain skill you can use your Russian PSO-4x as a ballistic 12-x (if you dont want to "flash" with your scope), yepp PSOs look more ugly than ACOGs and yet its much more easier to shoot at longer distances
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great, my power supply got burned to a crisp (luckily other things survived) now i need a new one
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theres nothing more satisfying than a good bushwookie hunt
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Co-op is up already?
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Kewl, now all i have to do is to count the amount of C4 explosives that i need to reach China
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I just want to see if they have nerfed down M98B, basically the same M95 from BC2 but with faster reloading+quickscoping ability
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I dont think that i need to create another thread to this problem, but i want to ask all the Radeon users about their cards and how well they got along with BF3 beta (wanted to buy HD 6950, but i think i will end up with HD 6870).
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Thats an absolute, "nope.avi" i can only wish that he could say "nope" every time you hit them, so hes like refuses to be killed
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Jailbreak is great when you have a great community to play with and btw... i h8 ponies
Damien, i stopped playing ZS long ago. As i told b4 ZS is going to be either ZPS-ish either L4D-ish - choice was made some people left, and im one of them
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Ok so recently i started to play on Jailbreak servers and i find it surprising that ppl are still playing this mod. Servers get constantly crowded and players do enjoy the fun, BUT as long as there are no admins online (guards will just start randomly killing every1) servers get empty ofc, what i am trying to say that currently there are 2 Jailbrake servers on gmod and what is more important that BOTH of them have ABSOLUTELY retarted admins that slay (and kick) every1 they want.
I am writing it this here cause i know that Mr.Green has much of fair admins all the time.
I just want to suggest a new Mr.Green JailBreak server in Gmod
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So lets face the facts and make amends
You should be more careful when placing another admin ass-licking thread...
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is this 24/7 heavy metal server?
Cause i am playing BC2 aswell and most of the time spend in-game i play heavy metal, doing a jeep'had or UAV'had or roflcopter'had...
Battlefield 3 discussion
in Videogames
Posted
Update is going to wipe out all "spray and pray" tactics and giving bolt-action snipers 1 hit-kill in body from short-middle distances, also SCAR-H will get a major buff, so i think every1 will use it. PDWS will become even worse as they are.