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Mr. Green Gaming

PEPPER

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Posts posted by PEPPER

  1. Update is going to wipe out all "spray and pray" tactics and giving bolt-action snipers 1 hit-kill in body from short-middle distances, also SCAR-H will get a major buff, so i think every1 will use it. PDWS will become even worse as they are.

  2. derp...

    Im not lazy, im just suprised no1 have posted it yet...

    source(copy/paste): http://symthic.com/f/viewtopic.php?f=3&t=471

    - Added G3A1 max dmg change

    - Categorized accuraccy changes

    - Added sniper chest multiplier change

    - Added more generic info of attachment changes

    - Added shotgun damage changes

    19th Feb.

    - Added PDW damage changes

    20th Feb.

    Added G18 dmg drop-off start dist nerf

    Red - Nerf

    Green - Buff

    1. Damage changes

    Assault Rifles:

    All assault rifles except G3A1

    Min damage 17 -> 18.4

    G3A1

    Min Damage 20 -> 22

    Max damage 30 -> 34

    Carbines

    SCAR-H

    Min Damage 17 -> 20

    LMGs

    M60 & M240B

    Max damage 30 -> 34

    Min damage 20 -> 22

    PKP

    Min damage 20 -> 22

    M249, M27IAR, RPK-74M

    Min damage 17 -> 18.4

    Sniper rifles

    All sniper rifles:

    Upper chest damage multiplier 1 -> 1.25

    Note that all the bolt-action sniper rifles will 1hit kill under distances of 15 meters

    M98B

    Max damage 95 -> 80

    Dropoff start dist. 20 -> 15

    Dropoff end dist. 75 -> 120

    All other bolt-action sniper rifles

    Max damage 75 -> 80

    Min damage 55 -> 59

    Dropoff start dist. 20 -> 15

    Dropoff end dist. 75 -> 100

    All semiautomatic sniper rifles except SKS:

    Min damage: 34 -> 37.5

    Dropoff start distance 12 -> 15

    SKS

    Dropoff end distance 50 -> 60

    Shotguns

    12g Slug (Auto & Semiauto)

    Max damage 50 -> 75

    Min damage 34 -> 37.5

    Dropoff start dist. 8 -> 15

    Dropoff end dist. 40 -> 50

    12g Slug (Pump-action)

    Min damage 34 -> 37.5

    Dropoff start dist. 8 -> 15

    Dropoff end dist. 40 -> 50

    12g Frag (Auto & Semiauto)

    Some weird things in the files, not 100% sure about frags yet.

    Looks like only the min direct damage is reduced from 10 to 5

    12g Frag (Pump-action)

    Max direct hit damage 60 -> 67

    Blast damage 30 -> 40

    12g Buckshot

    Max damage 20 -> 12.5

    Dropoff start dist. 4 -> 8

    Dropoff end dist. 25 -> 30

    12g Flechette

    Max damage 14.3 -> 11.2

    Min damage 8.4 -> 8

    Dropoff start dist. 12 -> 15

    Dropoff end dist. 25 -> 30

    PDWs

    P90 & MP7

    Min damage 10 -> 11

    Drop-off end dist. 50 -> 40

    PP2000

    Min damage 10 -> 12.5

    PDW-R

    Min damage 12.5 -> 14.3

    Drop-off start dist. 8 -> 4

    Drop-off end dist. 50 -> 30

    AS VAL

    Min damage 16.7 -> 18.4

    Drop-off start dist. 8 -> 4

    Drop-off end dist. 50 -> 40

    PP-19

    Min damage 9.1 -> 12.5

    Drop-off end dist. 50 -> 40

    UMP-45

    Min damage 12.5 -> 13.75

    Pistols

    G18

    Drop-off start dist. 12 -> 8

    2. Attachments

    Fore grip

    Basically before it reduced the horizontal recoil by 50%, in these files it reduces h-recoil only ~20-33% depending on weapon.

    It also increases the minimum spread 20% ~ 50% depending on stance and weapon.

    Suppressor

    Suppressors will not reduce the damage anymore.

    Now it will reduce the distance where damage starts/stops to drop off instead.

    For most weapons it will decrease the min spread by 25% instead of 50%

    Although looks like M60 will still have the same 50% effect.

    Heavy barrel

    For most of the weapons it decreases ADS min spread by 75 or 50% depending on weapon.

    Recoil is still increased by 10 or 15% and HIP min spread by 20-25% depending on weapon.

    It doesn't make AN94 100% accurate anymore while aiming down the sight.

    Reduces ADS min spread by 75% and only increases recoil by 10%, the hip fire penalty is 20% for AN94

    G3A1 is same than AN94 except heavy barrel increases recoil 6.7% and hip fire is increased only 14.3%

    For few weapons it also makes Spread increase per shot 10% higher.

    It will also increase drop-off end distance by 50% making weapons more deadly at ranges between 50m and 90m, depending on weapon.

    Flash suppressor

    Will decrease recoil by 17 ~ 25% depending on weapon.

    For most weapons it increases hip min spread by 20~25% but some weapons don't have any hip accuracy penalty.

    Extended magazine

    There seems to be extended magazine for AS VAL which didn't exist before.

    With ext mag it will have 30 bullets in a mag instead of 20

    I'll have complete list of all these soon

    3. Accuracy changes

    Assault rifles

    AEK971

    ADS Min Spread, Not moving 0.2 -> 0.4

    Recoil right 0.5 -> 0.3

    AK74M

    Recoil up 0.3 -> 0.28

    FirstSRecoilMul 2 -> 1.5

    AN94

    Recoil up 0.45 -> 0.3

    FirstSRecoilMul 1.5 -> 2

    F2000

    Recoil up 0.3 -> 0.26

    FAMAS

    Recoil left 0.6 -> 0.35

    Recoil right 0.6 -> 0.5

    Recoil decrease 15 -> 18

    FirstSRecoilMul 2 -> 2.6

    G3A1

    Recoil up 0.55 -> 0.45

    FirstSRecoilMul 1.2 -> 1.8

    L85A2

    Recoil left 0.4 -> 0.3

    Recoil decrease 22 -> 18

    Min spread, ADS, not moving 0.4 -> 0.2

    M416

    FirstSRecoilMul 2 -> 2.4

    Carbines

    AKS74u

    Recoil up 0.3 -> 0.28

    FirstSRecoilMul 2 -> 2.2

    HK53

    Recoil up 0.3 -> 0.28

    Recoil left 0.3 -> 0.2

    Recoil right 0.5 -> 0.35

    Recoil decrease 22 -> 18

    SCAR-H

    Recoil decrease 15 -> 13

    SG553

    Recoil up 0.3 -> 0.25

    FirstSRecoilMul 2.5 -> 2.2

    QBZ-95B

    Recoil left 0.5 -> 0.335

    Recoil right 0.5 -> 0.335

    Recoil decrease 22 -> 18

    Min spread, ADS, not moving 0.4 -> 0.5

    LMGs

    M240

    FirstSRecoilMul 1 -> 1.7

    M249

    FirstSRecoilMul 1 -> 2.2

    Recoil decrease 15 -> 12

    M60

    FirstSRecoilMul 2 -> 1.5

    MG36

    Recoil decrease 15 -> 13

    FirstSRecoilMul 1 -> 1.8

    PKP

    Recoil up 0.75 -> 0.65

    Recoil decrease 7 -> 13

    FirstSRecoilMul 1 -> 1.5

    Max spread, ADS, not moving 1 -> 3

    Type88

    Recoil left 0.4 -> 0.3

    Recoil right 0.4 -> 0.3

    Recoil decrease 15 -> 12

    FirstSRecoilMul 1.34 -> 1.5

    RPK

    Recoil decrease 15 -> 13

    FirstSRecoilMul 2 -> 1.8

    QBB-95

    Recoil up 0.45 -> 0.37

    Recoil left 0.1 -> 0.4

    Recoil right 0.3 -> 0.4

    FirstSRecoilMul 1 -> 2

    Recoil decrease 15 -> 13

    PDWs

    AS VAL

    Recoil left 0.2 -> 0.25

    Recoil right 0.3 -> 0.45

    Recoil decrease 22 -> 18

    PDW-R

    Recoil decrease 22 -> 18

    FirstSRecoilMul 2.5 -> 2

    Min spread, ADS, not moving 0.4 -> 0.5

    Min spread, ADS, moving 0.6 -> 0.8

    Min spread, HIP, not moving

    ^ Standing 1.5 -> 2

    ^ Crouching 1 -> 1.5

    ^ Prone 0.75 -> 1

    Min spread, HIP, moving

    ^ Standing 2 -> 2.5

    ^ Crouching 1.5 -> 2

    ^ Prone 1.25 -> 1.5

    MP7

    Min spread, HIP, not moving, prone & crouching 0.75 -> 1.2

    Min spread, HIP,moving, prone & crouching 1.25 -> 1.5

    P90

    Min spread, HIP, not moving, prone & crouching 0.75 -> 1.2

    Min spread, HIP,moving, prone & crouching 1.25 -> 1.5

    PP-19

    Recoil decrease 25 -> 20

    FirstSRecoilMul 2.5 -> 2

    Min spread, HIP, not moving, prone & crouching 0.75 -> 1.2

    Min spread, HIP,moving, prone & crouching 1.25 -> 1.5

    PP2000

    Min spread, HIP, not moving, prone & crouching 0.75 -> 1.2

    Min spread, HIP,moving, prone & crouching 1.25 -> 1.5

    UMP45

    Min spread, HIP, not moving, prone & crouching 0.75 -> 1.2

    Min spread, HIP,moving, prone & crouching 1.25 -> 1.5

    Pistols

    G18

    Recoil up 0.7 -> 0.5

    M9

    RecoilDecrease 15 -> 30

    M93R

    Recoil up 0.5 -> 0.4

    Recoil left 0.4 -> 0.2

    Recoil right 0.4 -> 0.2

    FirstSRecoilMul 2.5 -> 2

    .44 Magnum

    Spread increase 0.6 -> 0.3

  3. Ive just figure out myself that ive pre-ordered Russian extented version instead of Limited version at the same freakin price but without B2K, wtf does that supposed to mean?

    Whats that difference between Russian extended version and Limited version as they could be both pre-ordered?

  4. Its not about all recons, its only about those who use M98B, most recons suck big time (due to obvious reasons), and shooting them from extreme distances is just a pleasure. The real pain in the ass is a recon that handles M98B and knows how to shoot properly. But i still find m40 much better.

    Also at some certain skill you can use your Russian PSO-4x as a ballistic 12-x (if you dont want to "flash" with your scope), yepp PSOs look more ugly than ACOGs and yet its much more easier to shoot at longer distances

  5. I dont think that i need to create another thread to this problem, but i want to ask all the Radeon users about their cards and how well they got along with BF3 beta (wanted to buy HD 6950, but i think i will end up with HD 6870).

  6. Jailbreak is great when you have a great community to play with and btw... i h8 ponies

    Damien, i stopped playing ZS long ago. As i told b4 ZS is going to be either ZPS-ish either L4D-ish - choice was made some people left, and im one of them

  7. Ok so recently i started to play on Jailbreak servers and i find it surprising that ppl are still playing this mod. Servers get constantly crowded and players do enjoy the fun, BUT as long as there are no admins online (guards will just start randomly killing every1) servers get empty ofc, what i am trying to say that currently there are 2 Jailbrake servers on gmod and what is more important that BOTH of them have ABSOLUTELY retarted admins that slay (and kick) every1 they want.

    I am writing it this here cause i know that Mr.Green has much of fair admins all the time.

    I just want to suggest a new Mr.Green JailBreak server in Gmod

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