Jump to content
Mr. Green Gaming

Jeremiah

Greens
  • Posts

    208
  • Joined

  • Last visited

  • Days Won

    3

Everything posted by Jeremiah

  1. Added swimming pool, still a few places you can go without getting a hitbox. If all players go here it would be too overpowered.
  2. Current state of aegis makes cading too OP, I don't know if this is the direction we want to be heading but I'm just pointing out that if I'm a little creative there can be really boring games..
  3. Yes got to make it explicitly clear in server name you can actually earn money, will attract a lot of players.
  4. Only point on Ethereals that I have is that their propkill ability is just so overpowered. It's one thing that they actually have the ability and another that it does so much more than damage opposed to propkilling with a normal zombie. For me, I'd say make Ethereals unable to throw the prop more than a couple yards like we used to have. Fast zombies are okay.
  5. Removed the suggestion to modify ugly fort as the starting zombies got buffed.
  6. Thanks Braindawg and Duby, updating the first post now.
  7. Yes, I enjoy Ugly Fort as well but so many zombies quit playing on this map, perhaps a small modification can fix this.
  8. Basically starting this thread to keep track of maps that needs to be changed. We got a lot maps at the moment that are unbalanced in current game state. Lots of zombies rage-quit often if they can't get kills fast enough and the game will just be boring as there aren't enough zombies. cs_office Hard for new players as they just mindlessly walk into the big area of snow and get raped by humans, zombies will just leave the game. Needs removal.zs_twilight Basically impossible for humans to win, no strategic advantages just hallways and shit. Needs removal.subversive part 4 Overpowered cade opportunity on top of the ladder at the zombie spawn. Needs modification: remove orange crate in the small room.fridge of doom Map doesn't add any value to ZS. Needs removal.zs_ambush Really unbalanced in the beginning of the game, all humans go to the restricted area where there are no hitboxes and camp there. Needs modification: hitboxes on every part of those roofs.swimmingpool The roof on the main building is still accessible on some parts without getting hit. Needs modification: more hitboxes.
  9. Very friendly player, vouched and good luck.
  10. Again lame shot, no idea what you are talking about. I haven't caded in months and the very fact you don't know this is because you never play on the server, why are you even admin..
  11. Perhaps lame shot, that's because you never play on the server. Besides that, you know what I am speaking off, i.e. using admin powers for slaying yourself as boss just so you can redeem.
  12. Gameserver: GMOD Mr. Green ZS Age: 20 Country of origin: The Netherlands Link to Steam Community profile: http://steamcommunity.com/id/vegajeremiah/home/ Lots of room for improvement and lack of administrators is the main reason I'm doing this. Everybody on the server knows me, have been playing multiple years. Don't see any reason for writing a complete essay, there's a lot to be done for ZS and I am completely on-board with Duby. The time it takes for Mr. Green to decide on an admin app. is rather ridiculous and we can see this on the server.. Most of the admins are not active and when they are, they abuse admin-powers for their own gameplay. (Mod edit: If you have proof that would be nice, otherwise please refrain from making accusations towards our admins) ^ I am not a snitch, for proof you can ask Duby, I've pointed out several situations to him. That's about it, I hope this is not gonna take months and thanks for reading.
  13. Implement a new title: 'Donator' i.e. unlocks when you have spent more than €20 in donations colour: white or black This will motivate people to donate (I'll donate )
  14. Not on Nox, I have seen the team-play, it works.
  15. What do you guys think about objective maps?
  16. Glad to hear all of this, awaiting updates. Key is to keep new-comers to ZS stay and play! Fancy shit like turrets at low-level will certainly help this, I feel though that players aren't informed enough what gets unlocked at what level. There should be small pop-up messages or something similar.
  17. There should be some coding that you can't get the same map twice.
  18. https://www.youtube.com/watch?v=_afavkFZqUo I salute thee!
  19. Basically what Reiska said, most important being the ridiculous power of howlers.
  20. Loading screen should have a small picture of the map that's coming up!
  21. Wait..Deluvas is in control of ZS? SInce when, didn't he stop a while ago?
×
×
  • Create New...