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Mr. Green Gaming

Chikennugget1

Greens
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Posts posted by Chikennugget1

  1. So @Ywa, do you have the 2009-2010 version of ZS ? :V

    I haven't played ZS for ages, but yesterday I decided to give Noxious' version a try to see what happened over time. Back in 2009 I disliked their immature community and their mod, my feelings are the same 8 years later (just because a few people were whining about me being actually good as zombie.. blergh... And the mod is currently a huge clusterfuck, with menus everywhere and slow-ish gameplay).

    I really miss the good old Mr. Green, the community was really awesome, and so was the mod (talking about the 2009 to 2010/11 versions, I don't really have an opinion for the next iterations).

    Clavus and Ywa did a great job to build the server, and even if disliked some of the changes that were brought into the game, Mr Green ZS remained my favourite ZS server so far. The closest server that would have been cool if it wasn't dead was Killa ZS, the others were just meh copies of Nox's mod.

    Deluvas and Necrossin tried to improve the game, and it did gain popularity for a time, but we all know the game had to die at some point, just because Gmod itself is getting really old and because people are moving to other games.

    Sometimes I think about cheese making my own ZS-like game with Unity as I do know programming games, and brought that "arcade feeling" back. A bit like this :V :

     

    I lack time and motivation for this though... but if someone could make a game like that, hell I'd jump in !

     

    I had some of my best gaming moments on this server, with my E.U. mates and the community overall, so thank you guys ;)

  2. Yo,

     

    You could make the mode a bit more arcade. I mean just make the gameplay a bit more nervous, increase the speed, remove the collisions, the "ragdoll" mode when you're falling and hitting the floor  ... everything that slowdowns the gameplay.

    If you bring back the classes, give them weapon restrictions (berserker only uses melee weapons + pistols, medic uses shotgun for example etc). I don't remember if this has already been done though, but if not, I think it could be good.

     

    And remove the howler please, it's unplayable when you're surrounded by zombies, you're trying to escape but that b*tch keeps screaming and then you die because you couldn't get far enough.

  3. I've started learning game programming with Slick2D, a Java library (yeah, I'm oldschool, 2D games :P ).

    I don't really have time/motivation to work on this a lot though.

    I've heared about Unity 3D, it seems it's one of the best engines for 3D Games plus companies are often looking for people who knows it, I think that's the best choice.

  4. 1351721089-headfest.png

    Tonight you're probably having a walk with your friends, disguised as a monster or another pumpkin thingy, looking for candy.

    But what if you're ringing at the wrong house, the huge one that looks abandonned and creepy ?

    Do you think its owner will just give you candies in a bucket, don't you think he'll want something from you too ? Your head ? Probably.

    Well, when you try to enter his mansion, Triple H (who's not a wrestler, muahaha) will chase you and collect your head as a beautiful trophy, oh and he'll take your candies of course.

    Aren't you afraid ?

    Yeah, you start to freeze as horror looks you right between the eyes, you're paralyzed !

    To be more serious, after Saxton Hale,let me introduce you the Headless Horseless Horsemann in this SFM video I've been making for a month or so, to celebrate Halloween :)

    Screenshots :

    1351721572-poster3.png

    1351722017-poster2.png

    1351722319-poster.png

    After finishing this I could notice it goes a bit fast at times, but I think it's ok.

    Also, you can see a few bugs with volumetric lights (when soldier meets the spy ), and at the end with Monoculus being "transparent" (meh).

    The posing of small items (aka cigarette) isn't perfect too.

    And yes, I'm still a noobie with walking animations ^^

  5. I have passed the TOEIC last year, and I got 860 pts on a total of 990.

    I'm not sure but maybe you can pass this test too, instead of the TOEFL, I'm pretty sure it can help you.

    That's basically the same thing, we have an audio comprehension part in which we have to answer questions about dialogues, speeches etc (who is talking, what topic is it about etc...), and a reading comprehension part (choosing right words for a text etc...).

    Personnaly, I also had a few problems with the audio part but these were due to the audio questions going a bit too fast (we had a few seconds to choose an answer for each sequence), I had better results with the reading part.

  6. @Hundred :

    It's different from WoW, the point isn't to XP as fast as possible and reach lvl 80, it's about exploring the world, do dynamic quests while you're exploring, following your personnal story etc

    I find the griding system less repetitive than in WoW or other classic MMOs, you still kill tons of monster/bandits, but the quests that ask you to do that are more subtile than the "Fedex quests" (aka "kill 150 bears and bring me their fur plskthxbai ).

    Ya now it's "Clean the swamp and throw mortalshells on the slimes plsthxbai". And that AWESUM.

    The core is like that, but the ... shell is different, at least Anet justifies why we have to kill everything :V

  7. @Hundred :

    It's different from WoW, the point isn't to XP as fast as possible and reach lvl 80, it's about exploring the world, do dynamic quests while you're exploring, following your personnal story etc

    I find the griding system less repetitive than in WoW or other classic MMOs, you still kill tons of monster/bandits, but the quests that ask you to do that are more subtile than the "Fedex quests" (aka "kill 150 bears and bring me their fur plskthxbai ).

  8. 279551postersaxton.png

    You have waited for this or not, but now it's time to face the Autralian Justice and meet Mann Co's CEO... and color your pants in brown !

    For those of you who didn't know, I've made a first Meet Saxton Hale video with Garry's mod, which took me grosso modo 3 days.

    For more than a week now, I've been reworking on this using the Source Film Maker and I wanted to share it with you (and tease a bit my work by the way :) ).

    I've spent a huge amount of time on this, it's not perfect and it somehow looks "robotic" at times, but I like what I've done and I hope you'll enjoy this !

    And yeah, I like presenting this like the official Meet the videos muehehe :catbread:

    So here is the video :

    (Watch in HD !)

    Bonus screenshots :

    145544poster3.png

    196496poster1.png

    The quality isn't at its best, SFM was working fine, and I hoped I could get what I've seen with the preview, but the final product is slightly different from what I've expected.

    You can notice a few "flickering" textures (due to the slight overuse of shadows/volumetric lights), but nothing really disturbing.

    SFM caused me a few problems after compiling the video, and I couldn't completely fix them.

    That's my first SFM video ;)

    If you want to watch the Gmod version :

    Enjoy !

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